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author | Andrei Karas <akaras@inbox.ru> | 2012-09-02 16:21:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-09-02 16:35:24 +0300 |
commit | e0ae701192472d7dd1ae80d78308c4f4a9ef4ec6 (patch) | |
tree | 9765a6516e4a6e284ed7b589090db7f1f4cd80ea /src/particleemitter.cpp | |
parent | 962f182fcc989ec587282e44f889188ce241ba31 (diff) | |
download | plus-e0ae701192472d7dd1ae80d78308c4f4a9ef4ec6.tar.gz plus-e0ae701192472d7dd1ae80d78308c4f4a9ef4ec6.tar.bz2 plus-e0ae701192472d7dd1ae80d78308c4f4a9ef4ec6.tar.xz plus-e0ae701192472d7dd1ae80d78308c4f4a9ef4ec6.zip |
Add const to more classes.
Diffstat (limited to 'src/particleemitter.cpp')
-rw-r--r-- | src/particleemitter.cpp | 78 |
1 files changed, 41 insertions, 37 deletions
diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 9b84a3392..8fbb5eca3 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -38,8 +38,9 @@ static const float SIN45 = 0.707106781f; static const float DEG_RAD_FACTOR = 0.017453293f; -ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, - Map *map, int rotation, +ParticleEmitter::ParticleEmitter(const XmlNodePtr emitterNode, + Particle *const target, + Map *const map, const int rotation, const std::string& dyePalettes) : mParticleTarget(target), mMap(map), @@ -102,7 +103,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, if (!dyePalettes.empty()) Dye::instantiate(image, dyePalettes); - ResourceManager *resman = ResourceManager::getInstance(); + ResourceManager *const resman + = ResourceManager::getInstance(); mParticleImage = resman->getImage(image); } } @@ -203,8 +205,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, } else if (xmlNameEqual(propertyNode, "rotation")) { - ImageSet *imageset = ResourceManager::getInstance()->getImageSet( - XML::getProperty(propertyNode, "imageset", ""), + ImageSet *const imageset = ResourceManager::getInstance() + ->getImageSet(XML::getProperty(propertyNode, "imageset", ""), XML::getProperty(propertyNode, "width", 0), XML::getProperty(propertyNode, "height", 0) ); @@ -219,18 +221,19 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, // Get animation frames for_each_xml_child_node(frameNode, propertyNode) { - int delay = XML::getIntProperty( + const int delay = XML::getIntProperty( frameNode, "delay", 0, 0, 100000); int offsetX = XML::getProperty(frameNode, "offsetX", 0); int offsetY = XML::getProperty(frameNode, "offsetY", 0); - int rand = XML::getIntProperty(frameNode, "rand", 100, 0, 100); + const int rand = XML::getIntProperty( + frameNode, "rand", 100, 0, 100); offsetY -= imageset->getHeight() - 32; offsetX -= imageset->getWidth() / 2 - 16; if (xmlNameEqual(frameNode, "frame")) { - int index = XML::getProperty(frameNode, "index", -1); + const int index = XML::getProperty(frameNode, "index", -1); if (index < 0) { @@ -238,7 +241,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, continue; } - Image *img = imageset->get(index); + Image *const img = imageset->get(index); if (!img) { @@ -252,7 +255,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, else if (xmlNameEqual(frameNode, "sequence")) { int start = XML::getProperty(frameNode, "start", -1); - int end = XML::getProperty(frameNode, "end", -1); + const int end = XML::getProperty(frameNode, "end", -1); if (start < 0 || end < 0) { @@ -262,7 +265,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, while (end >= start) { - Image *img = imageset->get(start); + Image *const img = imageset->get(start); if (!img) { @@ -283,8 +286,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, } else if (xmlNameEqual(propertyNode, "animation")) { - ImageSet *imageset = ResourceManager::getInstance()->getImageSet( - XML::getProperty(propertyNode, "imageset", ""), + ImageSet *const imageset = ResourceManager::getInstance() + ->getImageSet(XML::getProperty(propertyNode, "imageset", ""), XML::getProperty(propertyNode, "width", 0), XML::getProperty(propertyNode, "height", 0) ); @@ -299,17 +302,18 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, // Get animation frames for_each_xml_child_node(frameNode, propertyNode) { - int delay = XML::getIntProperty( + const int delay = XML::getIntProperty( frameNode, "delay", 0, 0, 100000); - int offsetX = XML::getProperty(frameNode, "offsetX", 0); - int offsetY = XML::getProperty(frameNode, "offsetY", 0); - int rand = XML::getIntProperty(frameNode, "rand", 100, 0, 100); - offsetY -= imageset->getHeight() - 32; - offsetX -= imageset->getWidth() / 2 - 16; + int offsetX = XML::getProperty(frameNode, "offsetX", 0) + - (imageset->getWidth() / 2 - 16); + int offsetY = XML::getProperty(frameNode, "offsetY", 0) + - (imageset->getHeight() - 32); + const int rand = XML::getIntProperty( + frameNode, "rand", 100, 0, 100); if (xmlNameEqual(frameNode, "frame")) { - int index = XML::getProperty(frameNode, "index", -1); + const int index = XML::getProperty(frameNode, "index", -1); if (index < 0) { @@ -317,7 +321,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, continue; } - Image *img = imageset->get(index); + Image *const img = imageset->get(index); if (!img) { @@ -331,7 +335,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, else if (xmlNameEqual(frameNode, "sequence")) { int start = XML::getProperty(frameNode, "start", -1); - int end = XML::getProperty(frameNode, "end", -1); + const int end = XML::getProperty(frameNode, "end", -1); if (start < 0 || end < 0) { @@ -341,7 +345,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target, while (end >= start) { - Image *img = imageset->get(start); + Image *const img = imageset->get(start); if (!img) { @@ -495,7 +499,7 @@ ParticleEmitter::readParticleEmitterProp(XmlNodePtr propertyNode, T def) } -std::list<Particle *> ParticleEmitter::createParticles(int tick) +std::list<Particle *> ParticleEmitter::createParticles(const int tick) { std::list<Particle *> newParticles; @@ -529,12 +533,12 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick) } else if (!mParticleRotation.mFrames.empty()) { - Animation *newAnimation = new Animation(mParticleRotation); + Animation *const newAnimation = new Animation(mParticleRotation); newParticle = new RotationalParticle(mMap, newAnimation); } else if (!mParticleAnimation.mFrames.empty()) { - Animation *newAnimation = new Animation(mParticleAnimation); + Animation *const newAnimation = new Animation(mParticleAnimation); newParticle = new AnimationParticle(mMap, newAnimation); } else @@ -547,9 +551,9 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick) mParticlePosZ.value(tick)); newParticle->moveTo(position); - float angleH = mParticleAngleHorizontal.value(tick); - float angleV = mParticleAngleVertical.value(tick); - float power = mParticlePower.value(tick); + const float angleH = mParticleAngleHorizontal.value(tick); + const float angleV = mParticleAngleVertical.value(tick); + const float power = mParticlePower.value(tick); newParticle->setVelocity( static_cast<float>(cos(angleH) * cos(angleV)) * power, static_cast<float>(sin(angleH) * cos(angleV)) * power, @@ -588,17 +592,17 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick) return newParticles; } -void ParticleEmitter::adjustSize(int w, int h) +void ParticleEmitter::adjustSize(const int w, const int h) { if (w == 0 || h == 0) return; // new dimensions are illegal // calculate the old rectangle - int oldWidth = static_cast<int>(mParticlePosX.maxVal - - mParticlePosX.minVal); - int oldHeight = static_cast<int>(mParticlePosX.maxVal - - mParticlePosY.minVal); - int oldArea = oldWidth * oldHeight; + const int oldWidth = static_cast<int>( + mParticlePosX.maxVal - mParticlePosX.minVal); + const int oldHeight = static_cast<int>( + mParticlePosX.maxVal - mParticlePosY.minVal); + const int oldArea = oldWidth * oldHeight; if (oldArea == 0) { //when the effect has no dimension it is @@ -609,9 +613,9 @@ void ParticleEmitter::adjustSize(int w, int h) // set the new dimensions mParticlePosX.set(0, static_cast<float>(w)); mParticlePosY.set(0, static_cast<float>(h)); - int newArea = w * h; + const int newArea = w * h; // adjust the output so that the particle density stays the same - float outputFactor = static_cast<float>(newArea) + const float outputFactor = static_cast<float>(newArea) / static_cast<float>(oldArea); mOutput.minVal = static_cast<int>(static_cast<float>( mOutput.minVal) * outputFactor); |