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authorAndrei Karas <akaras@inbox.ru>2012-09-02 16:21:43 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-02 16:35:24 +0300
commite0ae701192472d7dd1ae80d78308c4f4a9ef4ec6 (patch)
tree9765a6516e4a6e284ed7b589090db7f1f4cd80ea /src/particleemitter.cpp
parent962f182fcc989ec587282e44f889188ce241ba31 (diff)
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Add const to more classes.
Diffstat (limited to 'src/particleemitter.cpp')
-rw-r--r--src/particleemitter.cpp78
1 files changed, 41 insertions, 37 deletions
diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp
index 9b84a3392..8fbb5eca3 100644
--- a/src/particleemitter.cpp
+++ b/src/particleemitter.cpp
@@ -38,8 +38,9 @@
static const float SIN45 = 0.707106781f;
static const float DEG_RAD_FACTOR = 0.017453293f;
-ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
- Map *map, int rotation,
+ParticleEmitter::ParticleEmitter(const XmlNodePtr emitterNode,
+ Particle *const target,
+ Map *const map, const int rotation,
const std::string& dyePalettes) :
mParticleTarget(target),
mMap(map),
@@ -102,7 +103,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
if (!dyePalettes.empty())
Dye::instantiate(image, dyePalettes);
- ResourceManager *resman = ResourceManager::getInstance();
+ ResourceManager *const resman
+ = ResourceManager::getInstance();
mParticleImage = resman->getImage(image);
}
}
@@ -203,8 +205,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
}
else if (xmlNameEqual(propertyNode, "rotation"))
{
- ImageSet *imageset = ResourceManager::getInstance()->getImageSet(
- XML::getProperty(propertyNode, "imageset", ""),
+ ImageSet *const imageset = ResourceManager::getInstance()
+ ->getImageSet(XML::getProperty(propertyNode, "imageset", ""),
XML::getProperty(propertyNode, "width", 0),
XML::getProperty(propertyNode, "height", 0)
);
@@ -219,18 +221,19 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
// Get animation frames
for_each_xml_child_node(frameNode, propertyNode)
{
- int delay = XML::getIntProperty(
+ const int delay = XML::getIntProperty(
frameNode, "delay", 0, 0, 100000);
int offsetX = XML::getProperty(frameNode, "offsetX", 0);
int offsetY = XML::getProperty(frameNode, "offsetY", 0);
- int rand = XML::getIntProperty(frameNode, "rand", 100, 0, 100);
+ const int rand = XML::getIntProperty(
+ frameNode, "rand", 100, 0, 100);
offsetY -= imageset->getHeight() - 32;
offsetX -= imageset->getWidth() / 2 - 16;
if (xmlNameEqual(frameNode, "frame"))
{
- int index = XML::getProperty(frameNode, "index", -1);
+ const int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
@@ -238,7 +241,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
continue;
}
- Image *img = imageset->get(index);
+ Image *const img = imageset->get(index);
if (!img)
{
@@ -252,7 +255,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
else if (xmlNameEqual(frameNode, "sequence"))
{
int start = XML::getProperty(frameNode, "start", -1);
- int end = XML::getProperty(frameNode, "end", -1);
+ const int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
@@ -262,7 +265,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
while (end >= start)
{
- Image *img = imageset->get(start);
+ Image *const img = imageset->get(start);
if (!img)
{
@@ -283,8 +286,8 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
}
else if (xmlNameEqual(propertyNode, "animation"))
{
- ImageSet *imageset = ResourceManager::getInstance()->getImageSet(
- XML::getProperty(propertyNode, "imageset", ""),
+ ImageSet *const imageset = ResourceManager::getInstance()
+ ->getImageSet(XML::getProperty(propertyNode, "imageset", ""),
XML::getProperty(propertyNode, "width", 0),
XML::getProperty(propertyNode, "height", 0)
);
@@ -299,17 +302,18 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
// Get animation frames
for_each_xml_child_node(frameNode, propertyNode)
{
- int delay = XML::getIntProperty(
+ const int delay = XML::getIntProperty(
frameNode, "delay", 0, 0, 100000);
- int offsetX = XML::getProperty(frameNode, "offsetX", 0);
- int offsetY = XML::getProperty(frameNode, "offsetY", 0);
- int rand = XML::getIntProperty(frameNode, "rand", 100, 0, 100);
- offsetY -= imageset->getHeight() - 32;
- offsetX -= imageset->getWidth() / 2 - 16;
+ int offsetX = XML::getProperty(frameNode, "offsetX", 0)
+ - (imageset->getWidth() / 2 - 16);
+ int offsetY = XML::getProperty(frameNode, "offsetY", 0)
+ - (imageset->getHeight() - 32);
+ const int rand = XML::getIntProperty(
+ frameNode, "rand", 100, 0, 100);
if (xmlNameEqual(frameNode, "frame"))
{
- int index = XML::getProperty(frameNode, "index", -1);
+ const int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
@@ -317,7 +321,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
continue;
}
- Image *img = imageset->get(index);
+ Image *const img = imageset->get(index);
if (!img)
{
@@ -331,7 +335,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
else if (xmlNameEqual(frameNode, "sequence"))
{
int start = XML::getProperty(frameNode, "start", -1);
- int end = XML::getProperty(frameNode, "end", -1);
+ const int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
@@ -341,7 +345,7 @@ ParticleEmitter::ParticleEmitter(XmlNodePtr emitterNode, Particle *target,
while (end >= start)
{
- Image *img = imageset->get(start);
+ Image *const img = imageset->get(start);
if (!img)
{
@@ -495,7 +499,7 @@ ParticleEmitter::readParticleEmitterProp(XmlNodePtr propertyNode, T def)
}
-std::list<Particle *> ParticleEmitter::createParticles(int tick)
+std::list<Particle *> ParticleEmitter::createParticles(const int tick)
{
std::list<Particle *> newParticles;
@@ -529,12 +533,12 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick)
}
else if (!mParticleRotation.mFrames.empty())
{
- Animation *newAnimation = new Animation(mParticleRotation);
+ Animation *const newAnimation = new Animation(mParticleRotation);
newParticle = new RotationalParticle(mMap, newAnimation);
}
else if (!mParticleAnimation.mFrames.empty())
{
- Animation *newAnimation = new Animation(mParticleAnimation);
+ Animation *const newAnimation = new Animation(mParticleAnimation);
newParticle = new AnimationParticle(mMap, newAnimation);
}
else
@@ -547,9 +551,9 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick)
mParticlePosZ.value(tick));
newParticle->moveTo(position);
- float angleH = mParticleAngleHorizontal.value(tick);
- float angleV = mParticleAngleVertical.value(tick);
- float power = mParticlePower.value(tick);
+ const float angleH = mParticleAngleHorizontal.value(tick);
+ const float angleV = mParticleAngleVertical.value(tick);
+ const float power = mParticlePower.value(tick);
newParticle->setVelocity(
static_cast<float>(cos(angleH) * cos(angleV)) * power,
static_cast<float>(sin(angleH) * cos(angleV)) * power,
@@ -588,17 +592,17 @@ std::list<Particle *> ParticleEmitter::createParticles(int tick)
return newParticles;
}
-void ParticleEmitter::adjustSize(int w, int h)
+void ParticleEmitter::adjustSize(const int w, const int h)
{
if (w == 0 || h == 0)
return; // new dimensions are illegal
// calculate the old rectangle
- int oldWidth = static_cast<int>(mParticlePosX.maxVal
- - mParticlePosX.minVal);
- int oldHeight = static_cast<int>(mParticlePosX.maxVal
- - mParticlePosY.minVal);
- int oldArea = oldWidth * oldHeight;
+ const int oldWidth = static_cast<int>(
+ mParticlePosX.maxVal - mParticlePosX.minVal);
+ const int oldHeight = static_cast<int>(
+ mParticlePosX.maxVal - mParticlePosY.minVal);
+ const int oldArea = oldWidth * oldHeight;
if (oldArea == 0)
{
//when the effect has no dimension it is
@@ -609,9 +613,9 @@ void ParticleEmitter::adjustSize(int w, int h)
// set the new dimensions
mParticlePosX.set(0, static_cast<float>(w));
mParticlePosY.set(0, static_cast<float>(h));
- int newArea = w * h;
+ const int newArea = w * h;
// adjust the output so that the particle density stays the same
- float outputFactor = static_cast<float>(newArea)
+ const float outputFactor = static_cast<float>(newArea)
/ static_cast<float>(oldArea);
mOutput.minVal = static_cast<int>(static_cast<float>(
mOutput.minVal) * outputFactor);