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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/particleemitter.cpp | |
download | plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz plus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/particleemitter.cpp')
-rw-r--r-- | src/particleemitter.cpp | 568 |
1 files changed, 568 insertions, 0 deletions
diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp new file mode 100644 index 000000000..90b29422f --- /dev/null +++ b/src/particleemitter.cpp @@ -0,0 +1,568 @@ +/* + * The Mana Client + * Copyright (C) 2006-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "animationparticle.h" +#include "imageparticle.h" +#include "log.h" +#include "particle.h" +#include "particleemitter.h" +#include "rotationalparticle.h" + +#include "resources/image.h" +#include "resources/imageset.h" +#include "resources/resourcemanager.h" + +#include <cmath> + +#define SIN45 0.707106781f +#define DEG_RAD_FACTOR 0.017453293f + +ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, + Map *map, int rotation): + mOutputPauseLeft(0), + mParticleImage(0) +{ + mMap = map; + mParticleTarget = target; + + // Initializing default values + mParticlePosX.set(0.0f); + mParticlePosY.set(0.0f); + mParticlePosZ.set(0.0f); + mParticleAngleHorizontal.set(0.0f); + mParticleAngleVertical.set(0.0f); + mParticlePower.set(0.0f); + mParticleGravity.set(0.0f); + mParticleRandomness.set(0); + mParticleBounce.set(0.0f); + mParticleFollow = false; + mParticleAcceleration.set(0.0f); + mParticleDieDistance.set(-1.0f); + mParticleMomentum.set(1.0f); + mParticleLifetime.set(-1); + mParticleFadeOut.set(0); + mParticleFadeIn.set(0); + mOutput.set(1); + mOutputPause.set(0); + mParticleAlpha.set(1.0f); + + for_each_xml_child_node(propertyNode, emitterNode) + { + if (xmlStrEqual(propertyNode->name, BAD_CAST "property")) + { + std::string name = XML::getProperty(propertyNode, "name", ""); + + if (name == "position-x") + { + mParticlePosX = readParticleEmitterProp(propertyNode, 0.0f); + } + else if (name == "position-y") + { + + mParticlePosY = readParticleEmitterProp(propertyNode, 0.0f); + mParticlePosY.minVal *= SIN45; + mParticlePosY.maxVal *= SIN45; + mParticlePosY.changeAmplitude *= SIN45; + } + else if (name == "position-z") + { + mParticlePosZ = readParticleEmitterProp(propertyNode, 0.0f); + mParticlePosZ.minVal *= SIN45; + mParticlePosZ.maxVal *= SIN45; + mParticlePosZ.changeAmplitude *= SIN45; + } + else if (name == "image") + { + std::string image = XML::getProperty( + propertyNode, "value", ""); + // Don't leak when multiple images are defined + if (!image.empty() && !mParticleImage) + { + ResourceManager *resman = ResourceManager::getInstance(); + mParticleImage = resman->getImage(image); + } + } + else if (name == "horizontal-angle") + { + mParticleAngleHorizontal = + readParticleEmitterProp(propertyNode, 0.0f); + mParticleAngleHorizontal.minVal + += static_cast<float>(rotation); + mParticleAngleHorizontal.minVal *= DEG_RAD_FACTOR; + mParticleAngleHorizontal.maxVal + += static_cast<float>(rotation); + mParticleAngleHorizontal.maxVal *= DEG_RAD_FACTOR; + mParticleAngleHorizontal.changeAmplitude *= DEG_RAD_FACTOR; + } + else if (name == "vertical-angle") + { + mParticleAngleVertical = + readParticleEmitterProp(propertyNode, 0.0f); + mParticleAngleVertical.minVal *= DEG_RAD_FACTOR; + mParticleAngleVertical.maxVal *= DEG_RAD_FACTOR; + mParticleAngleVertical.changeAmplitude *= DEG_RAD_FACTOR; + } + else if (name == "power") + { + mParticlePower = readParticleEmitterProp(propertyNode, 0.0f); + } + else if (name == "gravity") + { + mParticleGravity = readParticleEmitterProp(propertyNode, 0.0f); + } + else if (name == "randomnes" || name == "randomness") // legacy bug + { + mParticleRandomness = readParticleEmitterProp(propertyNode, 0); + } + else if (name == "bounce") + { + mParticleBounce = readParticleEmitterProp(propertyNode, 0.0f); + } + else if (name == "lifetime") + { + mParticleLifetime = readParticleEmitterProp(propertyNode, 0); + mParticleLifetime.minVal += 1; + } + else if (name == "output") + { + mOutput = readParticleEmitterProp(propertyNode, 0); + mOutput.maxVal += 1; + } + else if (name == "output-pause") + { + mOutputPause = readParticleEmitterProp(propertyNode, 0); + mOutputPauseLeft = mOutputPause.value(0); + } + else if (name == "acceleration") + { + mParticleAcceleration = readParticleEmitterProp( + propertyNode, 0.0f); + } + else if (name == "die-distance") + { + mParticleDieDistance = readParticleEmitterProp( + propertyNode, 0.0f); + } + else if (name == "momentum") + { + mParticleMomentum = readParticleEmitterProp( + propertyNode, 1.0f); + } + else if (name == "fade-out") + { + mParticleFadeOut = readParticleEmitterProp(propertyNode, 0); + } + else if (name == "fade-in") + { + mParticleFadeIn = readParticleEmitterProp(propertyNode, 0); + } + else if (name == "alpha") + { + mParticleAlpha = readParticleEmitterProp(propertyNode, 1.0f); + } + else if (name == "follow-parent") + { + mParticleFollow = true; + } + else + { + logger->log("Particle Engine: Warning, " + "unknown emitter property \"%s\"", + name.c_str()); + } + } + else if (xmlStrEqual(propertyNode->name, BAD_CAST "emitter")) + { + ParticleEmitter newEmitter(propertyNode, mParticleTarget, map); + mParticleChildEmitters.push_back(newEmitter); + } + else if (xmlStrEqual(propertyNode->name, BAD_CAST "rotation")) + { + ImageSet *imageset = ResourceManager::getInstance()->getImageSet( + XML::getProperty(propertyNode, "imageset", ""), + XML::getProperty(propertyNode, "width", 0), + XML::getProperty(propertyNode, "height", 0) + ); + + if (!imageset) + { + logger->log1("Error: no valid imageset"); + continue; + } + + // Get animation frames + for_each_xml_child_node(frameNode, propertyNode) + { + int delay = XML::getProperty(frameNode, "delay", 0); + int offsetX = XML::getProperty(frameNode, "offsetX", 0); + int offsetY = XML::getProperty(frameNode, "offsetY", 0); + if (!imageset) + { + logger->log1("Error: no valid imageset"); + continue; + } + + offsetY -= imageset->getHeight() - 32; + offsetX -= imageset->getWidth() / 2 - 16; + + if (xmlStrEqual(frameNode->name, BAD_CAST "frame")) + { + int index = XML::getProperty(frameNode, "index", -1); + + if (index < 0) + { + logger->log1("No valid value for 'index'"); + continue; + } + + Image *img = imageset->get(index); + + if (!img) + { + logger->log("No image at index %d", index); + continue; + } + + mParticleRotation.addFrame(img, delay, offsetX, offsetY); + } + else if (xmlStrEqual(frameNode->name, BAD_CAST "sequence")) + { + int start = XML::getProperty(frameNode, "start", -1); + int end = XML::getProperty(frameNode, "end", -1); + + if (start < 0 || end < 0) + { + logger->log1("No valid value for 'start' or 'end'"); + continue; + } + + while (end >= start) + { + Image *img = imageset->get(start); + + if (!img) + { + logger->log("No image at index %d", start); + continue; + } + + mParticleRotation.addFrame(img, delay, + offsetX, offsetY); + start++; + } + } + else if (xmlStrEqual(frameNode->name, BAD_CAST "end")) + { + mParticleRotation.addTerminator(); + } + } // for frameNode + } + else if (xmlStrEqual(propertyNode->name, BAD_CAST "animation")) + { + ImageSet *imageset = ResourceManager::getInstance()->getImageSet( + XML::getProperty(propertyNode, "imageset", ""), + XML::getProperty(propertyNode, "width", 0), + XML::getProperty(propertyNode, "height", 0) + ); + + if (!imageset) + { + logger->log1("Error: no valid imageset"); + continue; + } + + // Get animation frames + for_each_xml_child_node(frameNode, propertyNode) + { + int delay = XML::getProperty(frameNode, "delay", 0); + int offsetX = XML::getProperty(frameNode, "offsetX", 0); + int offsetY = XML::getProperty(frameNode, "offsetY", 0); + offsetY -= imageset->getHeight() - 32; + offsetX -= imageset->getWidth() / 2 - 16; + + if (xmlStrEqual(frameNode->name, BAD_CAST "frame")) + { + int index = XML::getProperty(frameNode, "index", -1); + + if (index < 0) + { + logger->log1("No valid value for 'index'"); + continue; + } + + Image *img = imageset->get(index); + + if (!img) + { + logger->log("No image at index %d", index); + continue; + } + + mParticleAnimation.addFrame(img, delay, offsetX, offsetY); + } + else if (xmlStrEqual(frameNode->name, BAD_CAST "sequence")) + { + int start = XML::getProperty(frameNode, "start", -1); + int end = XML::getProperty(frameNode, "end", -1); + + if (start < 0 || end < 0) + { + logger->log1("No valid value for 'start' or 'end'"); + continue; + } + + while (end >= start) + { + Image *img = imageset->get(start); + + if (!img) + { + logger->log("No image at index %d", start); + continue; + } + + mParticleAnimation.addFrame(img, delay, + offsetX, offsetY); + start++; + } + } + else if (xmlStrEqual(frameNode->name, BAD_CAST "end")) + { + mParticleAnimation.addTerminator(); + } + } // for frameNode + } + else if (xmlStrEqual(propertyNode->name, BAD_CAST "deatheffect")) + { + mDeathEffect = (const char*)propertyNode->xmlChildrenNode->content; + mDeathEffectConditions = 0x00; + if (XML::getBoolProperty(propertyNode, "on-floor", true)) + mDeathEffectConditions += Particle::DEAD_FLOOR; + if (XML::getBoolProperty(propertyNode, "on-sky", true)) + mDeathEffectConditions += Particle::DEAD_SKY; + if (XML::getBoolProperty(propertyNode, "on-other", false)) + mDeathEffectConditions += Particle::DEAD_OTHER; + if (XML::getBoolProperty(propertyNode, "on-impact", true)) + mDeathEffectConditions += Particle::DEAD_IMPACT; + if (XML::getBoolProperty(propertyNode, "on-timeout", true)) + mDeathEffectConditions += Particle::DEAD_TIMEOUT; + } + } +} + +ParticleEmitter::ParticleEmitter(const ParticleEmitter &o) +{ + *this = o; +} + +ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o) +{ + mParticlePosX = o.mParticlePosX; + mParticlePosY = o.mParticlePosY; + mParticlePosZ = o.mParticlePosZ; + mParticleAngleHorizontal = o.mParticleAngleHorizontal; + mParticleAngleVertical = o.mParticleAngleVertical; + mParticlePower = o.mParticlePower; + mParticleGravity = o.mParticleGravity; + mParticleRandomness = o.mParticleRandomness; + mParticleBounce = o.mParticleBounce; + mParticleFollow = o.mParticleFollow; + mParticleTarget = o.mParticleTarget; + mParticleAcceleration = o.mParticleAcceleration; + mParticleDieDistance = o.mParticleDieDistance; + mParticleMomentum = o.mParticleMomentum; + mParticleLifetime = o.mParticleLifetime; + mParticleFadeOut = o.mParticleFadeOut; + mParticleFadeIn = o.mParticleFadeIn; + mParticleAlpha = o.mParticleAlpha; + mMap = o.mMap; + mOutput = o.mOutput; + mOutputPause = o.mOutputPause; + mParticleImage = o.mParticleImage; + mParticleAnimation = o.mParticleAnimation; + mParticleRotation = o.mParticleRotation; + mParticleChildEmitters = o.mParticleChildEmitters; + mDeathEffectConditions = o.mDeathEffectConditions; + + mOutputPauseLeft = 0; + + if (mParticleImage) + mParticleImage->incRef(); + + return *this; +} + + +ParticleEmitter::~ParticleEmitter() +{ + if (mParticleImage) + mParticleImage->decRef(); +} + + +template <typename T> ParticleEmitterProp<T> +ParticleEmitter::readParticleEmitterProp(xmlNodePtr propertyNode, T def) +{ + ParticleEmitterProp<T> retval; + + def = (T) XML::getFloatProperty(propertyNode, "value", (double) def); + retval.set((T) XML::getFloatProperty(propertyNode, "min", (double) def), + (T) XML::getFloatProperty(propertyNode, "max", (double) def)); + + std::string change = XML::getProperty(propertyNode, "change-func", "none"); + T amplitude = (T) XML::getFloatProperty(propertyNode, + "change-amplitude", 0.0); + int period = XML::getProperty(propertyNode, "change-period", 0); + int phase = XML::getProperty(propertyNode, "change-phase", 0); + if (change == "saw" || change == "sawtooth") + retval.setFunction(FUNC_SAW, amplitude, period, phase); + else if (change == "sine" || change == "sinewave") + retval.setFunction(FUNC_SINE, amplitude, period, phase); + else if (change == "triangle") + retval.setFunction(FUNC_TRIANGLE, amplitude, period, phase); + else if (change == "square") + retval.setFunction(FUNC_SQUARE, amplitude, period, phase); + + return retval; +} + + +std::list<Particle *> ParticleEmitter::createParticles(int tick) +{ + std::list<Particle *> newParticles; + + if (mOutputPauseLeft > 0) + { + mOutputPauseLeft--; + return newParticles; + } + mOutputPauseLeft = mOutputPause.value(tick); + + for (int i = mOutput.value(tick); i > 0; i--) + { + // Limit maximum particles + if (Particle::particleCount > Particle::maxCount) + break; + + Particle *newParticle; + if (mParticleImage) + { + std::string name = mParticleImage->getIdPath(); + if (ImageParticle::imageParticleCountByName.find(name) == + ImageParticle::imageParticleCountByName.end()) + { + ImageParticle::imageParticleCountByName[name] = 0; + } + + if (ImageParticle::imageParticleCountByName[name] > 200) + break; + + newParticle = new ImageParticle(mMap, mParticleImage); + } + else if (mParticleRotation.getLength() > 0) + { + Animation *newAnimation = new Animation(mParticleRotation); + newParticle = new RotationalParticle(mMap, newAnimation); + } + else if (mParticleAnimation.getLength() > 0) + { + Animation *newAnimation = new Animation(mParticleAnimation); + newParticle = new AnimationParticle(mMap, newAnimation); + } + else + { + newParticle = new Particle(mMap); + } + + Vector position(mParticlePosX.value(tick), + mParticlePosY.value(tick), + mParticlePosZ.value(tick)); + newParticle->moveTo(position); + + float angleH = mParticleAngleHorizontal.value(tick); + float angleV = mParticleAngleVertical.value(tick); + float power = mParticlePower.value(tick); + newParticle->setVelocity( + static_cast<float>(cos(angleH) * cos(angleV) * power), + static_cast<float>(sin(angleH) * cos(angleV) * power), + static_cast<float>(sin(angleV) * power)); + + newParticle->setRandomness(mParticleRandomness.value(tick)); + newParticle->setGravity(mParticleGravity.value(tick)); + newParticle->setBounce(mParticleBounce.value(tick)); + newParticle->setFollow(mParticleFollow); + + newParticle->setDestination(mParticleTarget, + mParticleAcceleration.value(tick), + mParticleMomentum.value(tick) + ); + newParticle->setDieDistance(mParticleDieDistance.value(tick)); + + newParticle->setLifetime(mParticleLifetime.value(tick)); + newParticle->setFadeOut(mParticleFadeOut.value(tick)); + newParticle->setFadeIn(mParticleFadeIn.value(tick)); + newParticle->setAlpha(mParticleAlpha.value(tick)); + + for (std::list<ParticleEmitter>::iterator + i = mParticleChildEmitters.begin(); + i != mParticleChildEmitters.end(); i++) + { + newParticle->addEmitter(new ParticleEmitter(*i)); + } + + if (!mDeathEffect.empty()) + { + newParticle->setDeathEffect(mDeathEffect, mDeathEffectConditions); + } + + newParticles.push_back(newParticle); + } + + return newParticles; +} + +void ParticleEmitter::adjustSize(int w, int h) +{ + if (w == 0 || h == 0) + return; // new dimensions are illegal + + // calculate the old rectangle + int oldWidth = static_cast<int>(mParticlePosX.maxVal + - mParticlePosX.minVal); + int oldHeight = static_cast<int>(mParticlePosX.maxVal + - mParticlePosY.minVal); + int oldArea = oldWidth * oldHeight; + if (oldArea == 0) + { + //when the effect has no dimension it is + //not designed to be resizeable + return; + } + + // set the new dimensions + mParticlePosX.set(0, static_cast<float>(w)); + mParticlePosY.set(0, static_cast<float>(h)); + int newArea = w * h; + // adjust the output so that the particle density stays the same + float outputFactor = (float)newArea / (float)oldArea; + mOutput.minVal *= static_cast<float>(outputFactor); + mOutput.maxVal *= static_cast<float>(outputFactor); +} |