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authorAndrei Karas <akaras@inbox.ru>2014-05-08 22:48:11 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-08 22:48:11 +0300
commit767b8400fb086616616a298655f0bc2eaf239256 (patch)
tree9d82215887c79c596127506f50daf2ed31c23d8c /src/particle/particle.cpp
parentcd0de3bd2668294ab3174d3b5f032fefc25fa0e8 (diff)
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Fix code style in other files.
Diffstat (limited to 'src/particle/particle.cpp')
-rw-r--r--src/particle/particle.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/particle/particle.cpp b/src/particle/particle.cpp
index c446fa177..d86edf584 100644
--- a/src/particle/particle.cpp
+++ b/src/particle/particle.cpp
@@ -217,7 +217,8 @@ bool Particle::update()
// create death effect when the particle died
if (mAlive != ALIVE && mAlive != DEAD_LONG_AGO)
{
- if ((mAlive & mDeathEffectConditions) > 0x00 && !mDeathEffect.empty())
+ if ((static_cast<unsigned int>(mAlive) & mDeathEffectConditions)
+ > 0x00 && !mDeathEffect.empty())
{
Particle *const deathEffect = particleEngine->addEffect(
mDeathEffect, 0, 0);