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authorAndrei Karas <akaras@inbox.ru>2011-03-26 05:07:12 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-26 05:50:44 +0200
commit8403dcf857c9cc639e8162edd5d4df4af07274bc (patch)
tree2f127213e0df4691b06c549a8f20b3d5225b9220 /src/openglgraphics.h
parentfc24490f1ecd186f3c294915fadee62c3053d841 (diff)
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Precalculation vertexes for improving draw speed.
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits.
Diffstat (limited to 'src/openglgraphics.h')
-rw-r--r--src/openglgraphics.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/openglgraphics.h b/src/openglgraphics.h
index 0eaaf0f18..c06f36228 100644
--- a/src/openglgraphics.h
+++ b/src/openglgraphics.h
@@ -91,6 +91,11 @@ class OpenGLGraphics : public Graphics
int x, int y, int w, int h,
int scaledWidth, int scaledHeight);
+ void calcImagePattern(GraphicsVertexes* vert, Image *image,
+ int x, int y, int w, int h);
+
+ void drawImagePattern2(GraphicsVertexes *vert, Image *image);
+
void updateScreen();
void _beginDraw();
@@ -115,8 +120,14 @@ class OpenGLGraphics : public Graphics
void drawQuadArrayfi(int size);
+ void drawQuadArrayfi(GLint *intVertArray, GLfloat *floatTexArray,
+ int size);
+
void drawQuadArrayii(int size);
+ void drawQuadArrayii(GLint *intVertArray, GLint *intTexArray,
+ int size);
+
void drawLineArrayi(int size);
void drawLineArrayf(int size);