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author | Andrei Karas <akaras@inbox.ru> | 2012-03-03 00:27:26 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-03 00:27:26 +0300 |
commit | 80312e06b5a19e1ad6c6317680909b8f51868867 (patch) | |
tree | ccdedcb2000010e5e1e38c5154092b6620dfce8b /src/opengl1graphics.cpp | |
parent | 3d76846994ec2a009d3392c4b67ae9f38c5322d2 (diff) | |
download | plus-80312e06b5a19e1ad6c6317680909b8f51868867.tar.gz plus-80312e06b5a19e1ad6c6317680909b8f51868867.tar.bz2 plus-80312e06b5a19e1ad6c6317680909b8f51868867.tar.xz plus-80312e06b5a19e1ad6c6317680909b8f51868867.zip |
Fix code style.
Diffstat (limited to 'src/opengl1graphics.cpp')
-rw-r--r-- | src/opengl1graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp index 0386b4c7d..3be9490ef 100644 --- a/src/opengl1graphics.cpp +++ b/src/opengl1graphics.cpp @@ -510,7 +510,7 @@ void OpenGL1Graphics::prepareScreenshot() glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, - GL_RGBA, GL_UNSIGNED_BYTE, 0); + GL_RGBA, GL_UNSIGNED_BYTE, nullptr); glBindTexture(GL_TEXTURE_2D, 0); // create a renderbuffer object to store depth info |