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author | Andrei Karas <akaras@inbox.ru> | 2012-07-19 21:32:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-07-19 21:32:43 +0300 |
commit | 08f911af478cb3bbede503a3e704b61da713b74e (patch) | |
tree | 9bb352abc64bdc0eb1a08baa7b6f42d5b0c440be /src/normalopenglgraphics.h | |
parent | 4503b047574e1374d16d2bec7e10285f59cc6d51 (diff) | |
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Rename openglgraphics to normalopenglgraphics.
Diffstat (limited to 'src/normalopenglgraphics.h')
-rw-r--r-- | src/normalopenglgraphics.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/src/normalopenglgraphics.h b/src/normalopenglgraphics.h new file mode 100644 index 000000000..5c86f40e4 --- /dev/null +++ b/src/normalopenglgraphics.h @@ -0,0 +1,175 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef OPENGLGRAPHICS_H +#define OPENGLGRAPHICS_H + +#ifdef USE_OPENGL + +#include "localconsts.h" +#include "main.h" +#include "graphics.h" + +//#define NO_SDL_GLEXT +#define GL_GLEXT_PROTOTYPES 1 + +#include <SDL_opengl.h> +//#include <GL/glext.h> + +#include <set> + +class NormalOpenGLGraphics : public Graphics +{ + public: + NormalOpenGLGraphics(); + + ~NormalOpenGLGraphics(); + + bool setVideoMode(int w, int h, int bpp, bool fs, + bool hwaccel, bool resize, bool noFrame); + + + /** + * Draws a resclaled version of the image + */ + bool drawRescaledImage(Image *image, int srcX, int srcY, + int dstX, int dstY, + int width, int height, + int desiredWidth, int desiredHeight, + bool useColor); + + /** + * Used to get the smooth rescale option over the standard function. + */ + bool drawRescaledImage(Image *image, int srcX, int srcY, + int dstX, int dstY, + int width, int height, + int desiredWidth, int desiredHeight, + bool useColor, bool smooth); + + void drawImagePattern(const Image *image, + int x, int y, + int w, int h); + + /** + * Draw a pattern based on a rescaled version of the given image... + */ + void drawRescaledImagePattern(Image *image, + int x, int y, int w, int h, + int scaledWidth, int scaledHeight); + + void calcImagePattern(GraphicsVertexes* vert, Image *image, + int x, int y, int w, int h); + + void calcTile(ImageVertexes *vert, int x, int y); + + void drawTile(ImageVertexes *vert); + + void drawImagePattern2(GraphicsVertexes *vert, const Image *image); + + void updateScreen(); + + void _beginDraw(); + void _endDraw(); + + bool pushClipArea(gcn::Rectangle area); + void popClipArea(); + + void setColor(const gcn::Color &color); + + void drawPoint(int x, int y); + + void drawLine(int x1, int y1, int x2, int y2); + + void drawRectangle(const gcn::Rectangle &rect, bool filled); + + void drawRectangle(const gcn::Rectangle &rect); + + void fillRectangle(const gcn::Rectangle &rect); + + void setTargetPlane(int width, int height); + + void drawQuadArrayfi(int size); + + void drawQuadArrayfi(GLint *intVertArray, GLfloat *floatTexArray, + int size); + + void drawQuadArrayii(int size); + + void drawQuadArrayii(GLint *intVertArray, GLint *intTexArray, + int size); + + void drawLineArrayi(int size); + + void drawLineArrayf(int size); + + static void dumpSettings(); + + /** + * Takes a screenshot and returns it as SDL surface. + */ + SDL_Surface *getScreenshot(); + + void prepareScreenshot(); + + bool drawNet(int x1, int y1, int x2, int y2, int width, int height); + + int getMemoryUsage(); + + void updateTextureFormat(); + + static void bindTexture(GLenum target, GLuint texture); + + static GLuint mLastImage; + + protected: + bool drawImage2(const Image *image, + int srcX, int srcY, + int dstX, int dstY, + int width, int height, + bool useColor); + + void setTexturingAndBlending(bool enable); + + void logString(const char *format, GLenum num); + + void updateMemoryInfo(); + + void debugBindTexture(const Image *image); + + private: + GLfloat *mFloatTexArray; + GLint *mIntTexArray; + GLint *mIntVertArray; + bool mAlpha, mTexture; + bool mColorAlpha; + GLuint mFboId; + GLuint mTextureId; + GLuint mRboId; +#ifdef DEBUG_BIND_TEXTURE + std::string mOldTexture; + unsigned mOldTextureId; +#endif +}; +#endif + +#endif |