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authorAndrei Karas <akaras@inbox.ru>2016-07-27 20:49:31 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-27 20:49:31 +0300
commit4b02d01243eeb6b31c57e5220914b9e5e7c7bfe8 (patch)
tree371dac23117eb986c841b424afe5870b18604a7b /src/net
parent19125da4c29f4475aafa4bf9bf2d9400bceff657 (diff)
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Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.
For now it show homunculus exp over player ovner. But probably need show it over homunculus.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/eathena/homunculusrecv.cpp9
-rw-r--r--src/net/eathena/homunculusrecv.h1
-rw-r--r--src/net/eathena/packetsin.inc1
3 files changed, 11 insertions, 0 deletions
diff --git a/src/net/eathena/homunculusrecv.cpp b/src/net/eathena/homunculusrecv.cpp
index 2366b639b..4511d89b1 100644
--- a/src/net/eathena/homunculusrecv.cpp
+++ b/src/net/eathena/homunculusrecv.cpp
@@ -25,6 +25,7 @@
#include "being/homunculusinfo.h"
#include "being/playerinfo.h"
+#include "being/localplayer.h"
#include "enums/resources/notifytypes.h"
@@ -205,4 +206,12 @@ void HomunculusRecv::processHomunculusFood(Net::MessageIn &msg)
}
}
+void HomunculusRecv::processHomunculusExp(Net::MessageIn &msg)
+{
+ const int exp = msg.readInt32("exp");
+ msg.readInt32("unused");
+ if (localPlayer)
+ localPlayer->addHomunXpMessage(exp);
+}
+
} // namespace EAthena
diff --git a/src/net/eathena/homunculusrecv.h b/src/net/eathena/homunculusrecv.h
index a7b9c4ea6..76ddcf544 100644
--- a/src/net/eathena/homunculusrecv.h
+++ b/src/net/eathena/homunculusrecv.h
@@ -37,6 +37,7 @@ namespace EAthena
void processHomunculusInfo(Net::MessageIn &msg);
void processHomunculusSkillUp(Net::MessageIn &msg);
void processHomunculusFood(Net::MessageIn &msg);
+ void processHomunculusExp(Net::MessageIn &msg);
} // namespace HomunculusRecv
} // namespace EAthena
diff --git a/src/net/eathena/packetsin.inc b/src/net/eathena/packetsin.inc
index 49d5a3e5d..8439ea6c7 100644
--- a/src/net/eathena/packetsin.inc
+++ b/src/net/eathena/packetsin.inc
@@ -809,6 +809,7 @@ if (serverVersion > 0)
packet(SMSG_PLAYER_ADD_SKILL2, 0x0b1f, -1, &SkillRecv::processSkillAdd2, 0);
packet(SMSG_PLAYER_UPDATE_SKILL2, 0x0b20, -1, &SkillRecv::processSkillUpdate2, 0);
packet(SMSG_WALK_ERROR, 0x0b21, 10, &PlayerRecv::processWalkError, 0);
+ packet(SMSG_HOMUNCULUS_EXP, 0x0b22, 10, &HomunculusRecv::processHomunculusExp, 0);
// char server
packet(SMSG_CHAR_PASSWORD_RESPONSE, 0x0062, 3, &LoginRecv::processCharPasswordResponse, 0);