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author | Andrei Karas <akaras@inbox.ru> | 2014-08-18 21:26:04 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-08-18 21:26:04 +0300 |
commit | e21479ccc48ed8383a6ab72f45c43e12e8dffa69 (patch) | |
tree | 2882139edd93b0e3ae72fc541b366ed7246e46b2 /src/net | |
parent | 506a064c94e44d4f896fa9b2dc74d30e7f7f8c33 (diff) | |
download | plus-e21479ccc48ed8383a6ab72f45c43e12e8dffa69.tar.gz plus-e21479ccc48ed8383a6ab72f45c43e12e8dffa69.tar.bz2 plus-e21479ccc48ed8383a6ab72f45c43e12e8dffa69.tar.xz plus-e21479ccc48ed8383a6ab72f45c43e12e8dffa69.zip |
Remove default values from okdialog constructor.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/ea/gamehandler.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 9 |
3 files changed, 12 insertions, 7 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index bb89a10e6..e0bdc0e92 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -201,7 +201,8 @@ void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg) break; } // TRANSLATORS: error message header - new OkDialog(_("Error"), errorMessage, DialogType::ERROR); + new OkDialog(_("Error"), errorMessage, DialogType::ERROR, + true, true, nullptr, 260); if (mCharCreateDialog) mCharCreateDialog->unlock(); BLOCK_END("CharServerHandler::processCharCreateFailed") @@ -216,7 +217,8 @@ void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED) updateCharSelectDialog(); unlockCharSelectDialog(); // TRANSLATORS: info message - new OkDialog(_("Info"), _("Character deleted.")); + new OkDialog(_("Info"), _("Character deleted."), DialogType::OK, + true, true, nullptr, 260); BLOCK_END("CharServerHandler::processCharDelete") } @@ -226,7 +228,7 @@ void CharServerHandler::processCharDeleteFailed(Net::MessageIn &msg A_UNUSED) unlockCharSelectDialog(); // TRANSLATORS: error message new OkDialog(_("Error"), _("Failed to delete character."), - DialogType::ERROR); + DialogType::ERROR, true, true, nullptr, 260); BLOCK_END("CharServerHandler::processCharDeleteFailed") } diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 244b2190f..f81121fd1 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -90,7 +90,7 @@ void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const if (msg.readUInt8()) { new OkDialog(_("Game"), _("Request to quit denied!"), - DialogType::ERROR); + DialogType::ERROR, true, true, nullptr, 260); } } diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 225162e9a..f7da2d321 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -273,7 +273,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) // TRANSLATORS: weight message _("You are carrying more than " "half your weight. You are " - "unable to regain health."), DialogType::OK, false); + "unable to regain health."), DialogType::OK, + false, true, nullptr, 260); weightNotice->addActionListener( &weightListener); } @@ -285,7 +286,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) // TRANSLATORS: weight message _("You are carrying less than " "half your weight. You " - "can regain health."), DialogType::OK, false); + "can regain health."), DialogType::OK, + false, true, nullptr, 260); weightNotice->addActionListener( &weightListener); } @@ -366,7 +368,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) { // TRANSLATORS: message header deathNotice = new OkDialog(_("Message"), - DeadDB::getRandomString(), DialogType::OK, false); + DeadDB::getRandomString(), DialogType::OK, + false, true, nullptr, 260); deathNotice->addActionListener(&deathListener); if (localPlayer->getCurrentAction() != BeingAction::DEAD) { |