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author | Andrei Karas <akaras@inbox.ru> | 2011-08-28 00:18:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-28 00:18:58 +0300 |
commit | 106180f42f536f4b898a72f36af1b2be28d1a8ed (patch) | |
tree | d06085bba2d67e332dee981084751f255e57c7d3 /src/net | |
parent | 064a2aea075b9d519912e7fdb98c5e06eb4ab9f0 (diff) | |
download | plus-106180f42f536f4b898a72f36af1b2be28d1a8ed.tar.gz plus-106180f42f536f4b898a72f36af1b2be28d1a8ed.tar.bz2 plus-106180f42f536f4b898a72f36af1b2be28d1a8ed.tar.xz plus-106180f42f536f4b898a72f36af1b2be28d1a8ed.zip |
Fix guild name reset on players from time.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 06e86f8a4..2714f94ce 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -29,6 +29,7 @@ #include "client.h" #include "effectmanager.h" #include "guild.h" +#include "guildmanager.h" #include "keyboardconfig.h" #include "localplayer.h" #include "logger.h" @@ -661,7 +662,8 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg) if ((dstBeing = actorSpriteManager->findBeing(msg.readInt32()))) { dstBeing->setPartyName(msg.readString(24)); - dstBeing->setGuildName(msg.readString(24)); + if (!guildManager || !guildManager->getEnableGuildBot()) + dstBeing->setGuildName(msg.readString(24)); dstBeing->setGuildPos(msg.readString(24)); dstBeing->addToCache(); msg.readString(24); // Discard this |