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authorAndrei Karas <akaras@inbox.ru>2017-06-29 21:44:11 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-29 21:44:11 +0300
commit337a52a41ea44570da65586403f14248042f0169 (patch)
tree27f58dd5f9c9f50310c94c649595a9e7f8e00455 /src/net
parent36c45ae7d8d2577a900ec266b64448d4b488013d (diff)
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Use std::move in some places.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/ea/playerrecv.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp
index 93108b39d..edc604907 100644
--- a/src/net/ea/playerrecv.cpp
+++ b/src/net/ea/playerrecv.cpp
@@ -44,6 +44,7 @@
#include "net/playerhandler.h"
+#include "utils/stdmove.h"
#include "utils/stringutils.h"
#include "debug.h"
@@ -256,7 +257,7 @@ void PlayerRecv::processPlayerClientCommand(Net::MessageIn &msg)
if (!parse2Str(command, cmd, args))
{
- cmd = command;
+ cmd = STD_MOVE(command);
args.clear();
}
inputManager.executeRemoteChatCommand(cmd, args, nullptr);