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authorAndrei Karas <akaras@inbox.ru>2015-08-30 17:08:12 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-30 17:08:12 +0300
commit42a9e7b1eeced8503f909b0276ee251a2bfe75c6 (patch)
tree103859bbe12e8781466ee84b3ea464af5a5e470f /src/net/tmwa
parent4e343cd6e657f2b747b67fb688af53087199b097 (diff)
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Move receive code from skillhandler into separate file.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/skillhandler.cpp180
-rw-r--r--src/net/tmwa/skillhandler.h5
-rw-r--r--src/net/tmwa/skillrecv.cpp218
-rw-r--r--src/net/tmwa/skillrecv.h39
4 files changed, 263 insertions, 179 deletions
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp
index 292e93d2d..33eb884d1 100644
--- a/src/net/tmwa/skillhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -31,8 +31,11 @@
#include "gui/windows/skilldialog.h"
+#include "net/ea/skillrecv.h"
+
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
+#include "net/tmwa/skillrecv.h"
#include "utils/gettext.h"
@@ -64,15 +67,15 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case SMSG_PLAYER_SKILLS:
- processPlayerSkills(msg);
+ SkillRecv::processPlayerSkills(msg);
break;
case SMSG_PLAYER_SKILL_UP:
- processPlayerSkillUp(msg);
+ Ea::SkillRecv::processPlayerSkillUp(msg);
break;
case SMSG_SKILL_FAILED:
- processSkillFailed(msg);
+ SkillRecv::processSkillFailed(msg);
break;
default:
@@ -119,175 +122,4 @@ void SkillHandler::useMap(const int id, const std::string &map) const
outMsg.writeString(map, 16, "map name");
}
-void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int skillCount = (msg.getLength() - 4) / 37;
- int updateSkill = 0;
-
- for (int k = 0; k < skillCount; k++)
- {
- const int skillId = msg.readInt16("skill id");
- const SkillType::SkillType inf = static_cast<SkillType::SkillType>(
- msg.readInt16("inf"));
- msg.readInt16("skill pool flags");
- const int level = msg.readInt16("skill level");
- const int sp = msg.readInt16("sp");
- const int range = msg.readInt16("range");
- msg.skip(24, "unused");
- const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
- const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
- updateSkill = skillId;
- PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
- {
- if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
- {
- skillDialog->addSkill(SkillOwner::Player,
- skillId, "", level, range, up, inf, sp);
- }
- }
- }
- if (skillDialog)
- {
- skillDialog->update();
- if (updateSkill)
- skillDialog->playUpdateEffect(updateSkill);
- }
-}
-
-void SkillHandler::processSkillFailed(Net::MessageIn &msg)
-{
- // Action failed (ex. sit because you have not reached the
- // right level)
- const int skillId = msg.readInt16("skill id");
- const int16_t bskill = msg.readInt16("bskill");
- msg.readInt16("btype");
- const signed char success = msg.readUInt8("success");
- const signed char reason = msg.readUInt8("reason");
- if (success != static_cast<int>(SKILL_FAILED)
- && bskill == static_cast<int>(BSKILL_EMOTE))
- {
- logger->log("Action: %d/%d", bskill, success);
- }
-
- std::string txt;
- if (success == static_cast<int>(SKILL_FAILED)
- && skillId == static_cast<int>(SKILL_BASIC))
- {
- if (localPlayer && bskill == static_cast<int>(BSKILL_EMOTE)
- && reason == static_cast<int>(RFAIL_SKILLDEP))
- {
- localPlayer->stopAdvert();
- }
-
- switch (bskill)
- {
- case BSKILL_TRADE:
- // TRANSLATORS: error message
- txt = _("Trade failed!");
- break;
- case BSKILL_EMOTE:
- // TRANSLATORS: error message
- txt = _("Emote failed!");
- break;
- case BSKILL_SIT:
- // TRANSLATORS: error message
- txt = _("Sit failed!");
- break;
- case BSKILL_CREATECHAT:
- // TRANSLATORS: error message
- txt = _("Chat creating failed!");
- break;
- case BSKILL_JOINPARTY:
- // TRANSLATORS: error message
- txt = _("Could not join party!");
- break;
- case BSKILL_SHOUT:
- // TRANSLATORS: error message
- txt = _("Cannot shout!");
- break;
- default:
- UNIMPLIMENTEDPACKET;
- break;
- }
-
- txt.append(" ");
-
- switch (reason)
- {
- case RFAIL_SKILLDEP:
- // TRANSLATORS: error message
- txt.append(_("You have not yet reached a high enough lvl!"));
- break;
- case RFAIL_INSUFHP:
- // TRANSLATORS: error message
- txt.append(_("Insufficient HP!"));
- break;
- case RFAIL_INSUFSP:
- // TRANSLATORS: error message
- txt.append(_("Insufficient SP!"));
- break;
- case RFAIL_NOMEMO:
- // TRANSLATORS: error message
- txt.append(_("You have no memos!"));
- break;
- case RFAIL_SKILLDELAY:
- // TRANSLATORS: error message
- txt.append(_("You cannot do that right now!"));
- break;
- case RFAIL_ZENY:
- // TRANSLATORS: error message
- txt.append(_("Seems you need more money... ;-)"));
- break;
- case RFAIL_WEAPON:
- // TRANSLATORS: error message
- txt.append(_("You cannot use this skill with that "
- "kind of weapon!"));
- break;
- case RFAIL_REDGEM:
- // TRANSLATORS: error message
- txt.append(_("You need another red gem!"));
- break;
- case RFAIL_BLUEGEM:
- // TRANSLATORS: error message
- txt.append(_("You need another blue gem!"));
- break;
- case RFAIL_OVERWEIGHT:
- // TRANSLATORS: error message
- txt.append(_("You're carrying to much to do this!"));
- break;
- default:
- // TRANSLATORS: error message
- txt.append(_("Huh? What's that?"));
- UNIMPLIMENTEDPACKET;
- break;
- }
- }
- else
- {
- switch (skillId)
- {
- case SKILL_WARP :
- // TRANSLATORS: error message
- txt = _("Warp failed...");
- break;
- case SKILL_STEAL :
- // TRANSLATORS: error message
- txt = _("Could not steal anything...");
- break;
- case SKILL_ENVENOM :
- // TRANSLATORS: error message
- txt = _("Poison had no effect...");
- break;
- default:
- UNIMPLIMENTEDPACKET;
- break;
- }
- }
-
- NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt);
-}
-
} // namespace TmwAthena
diff --git a/src/net/tmwa/skillhandler.h b/src/net/tmwa/skillhandler.h
index 62bab67d4..f9e965abd 100644
--- a/src/net/tmwa/skillhandler.h
+++ b/src/net/tmwa/skillhandler.h
@@ -53,11 +53,6 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
const std::string &text) const override final;
void useMap(const int id, const std::string &map) const override final;
-
- protected:
- static void processSkillFailed(Net::MessageIn &msg);
-
- static void processPlayerSkills(Net::MessageIn &msg);
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp
new file mode 100644
index 000000000..aa7294de2
--- /dev/null
+++ b/src/net/tmwa/skillrecv.cpp
@@ -0,0 +1,218 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/tmwa/skillrecv.h"
+
+#include "notifymanager.h"
+
+#include "being/localplayer.h"
+#include "being/playerinfo.h"
+
+#include "enums/resources/notifytypes.h"
+
+#include "gui/windows/skilldialog.h"
+
+#include "net/ea/skillrecv.h"
+
+#include "net/tmwa/messageout.h"
+#include "net/tmwa/protocol.h"
+
+#include "utils/gettext.h"
+
+#include "debug.h"
+
+namespace TmwAthena
+{
+
+void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
+{
+ msg.readInt16("len");
+ const int skillCount = (msg.getLength() - 4) / 37;
+ int updateSkill = 0;
+
+ for (int k = 0; k < skillCount; k++)
+ {
+ const int skillId = msg.readInt16("skill id");
+ const SkillType::SkillType inf = static_cast<SkillType::SkillType>(
+ msg.readInt16("inf"));
+ msg.readInt16("skill pool flags");
+ const int level = msg.readInt16("skill level");
+ const int sp = msg.readInt16("sp");
+ const int range = msg.readInt16("range");
+ msg.skip(24, "unused");
+ const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
+ const int oldLevel = PlayerInfo::getSkillLevel(skillId);
+ if (oldLevel && oldLevel != level)
+ updateSkill = skillId;
+ PlayerInfo::setSkillLevel(skillId, level);
+ if (skillDialog)
+ {
+ if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
+ {
+ skillDialog->addSkill(SkillOwner::Player,
+ skillId, "", level, range, up, inf, sp);
+ }
+ }
+ }
+ if (skillDialog)
+ {
+ skillDialog->update();
+ if (updateSkill)
+ skillDialog->playUpdateEffect(updateSkill);
+ }
+}
+
+void SkillRecv::processSkillFailed(Net::MessageIn &msg)
+{
+ // Action failed (ex. sit because you have not reached the
+ // right level)
+ const int skillId = msg.readInt16("skill id");
+ const int16_t bskill = msg.readInt16("bskill");
+ msg.readInt16("btype");
+ const signed char success = msg.readUInt8("success");
+ const signed char reason = msg.readUInt8("reason");
+ if (success != static_cast<int>(SKILL_FAILED)
+ && bskill == static_cast<int>(BSKILL_EMOTE))
+ {
+ logger->log("Action: %d/%d", bskill, success);
+ }
+
+ std::string txt;
+ if (success == static_cast<int>(SKILL_FAILED)
+ && skillId == static_cast<int>(SKILL_BASIC))
+ {
+ if (localPlayer &&
+ bskill == static_cast<int>(BSKILL_EMOTE) &&
+ reason == static_cast<int>(RFAIL_SKILLDEP))
+ {
+ localPlayer->stopAdvert();
+ }
+
+ switch (bskill)
+ {
+ case BSKILL_TRADE:
+ // TRANSLATORS: error message
+ txt = _("Trade failed!");
+ break;
+ case BSKILL_EMOTE:
+ // TRANSLATORS: error message
+ txt = _("Emote failed!");
+ break;
+ case BSKILL_SIT:
+ // TRANSLATORS: error message
+ txt = _("Sit failed!");
+ break;
+ case BSKILL_CREATECHAT:
+ // TRANSLATORS: error message
+ txt = _("Chat creating failed!");
+ break;
+ case BSKILL_JOINPARTY:
+ // TRANSLATORS: error message
+ txt = _("Could not join party!");
+ break;
+ case BSKILL_SHOUT:
+ // TRANSLATORS: error message
+ txt = _("Cannot shout!");
+ break;
+ default:
+ UNIMPLIMENTEDPACKET;
+ break;
+ }
+
+ txt.append(" ");
+
+ switch (reason)
+ {
+ case RFAIL_SKILLDEP:
+ // TRANSLATORS: error message
+ txt.append(_("You have not yet reached a high enough lvl!"));
+ break;
+ case RFAIL_INSUFHP:
+ // TRANSLATORS: error message
+ txt.append(_("Insufficient HP!"));
+ break;
+ case RFAIL_INSUFSP:
+ // TRANSLATORS: error message
+ txt.append(_("Insufficient SP!"));
+ break;
+ case RFAIL_NOMEMO:
+ // TRANSLATORS: error message
+ txt.append(_("You have no memos!"));
+ break;
+ case RFAIL_SKILLDELAY:
+ // TRANSLATORS: error message
+ txt.append(_("You cannot do that right now!"));
+ break;
+ case RFAIL_ZENY:
+ // TRANSLATORS: error message
+ txt.append(_("Seems you need more money... ;-)"));
+ break;
+ case RFAIL_WEAPON:
+ // TRANSLATORS: error message
+ txt.append(_("You cannot use this skill with that "
+ "kind of weapon!"));
+ break;
+ case RFAIL_REDGEM:
+ // TRANSLATORS: error message
+ txt.append(_("You need another red gem!"));
+ break;
+ case RFAIL_BLUEGEM:
+ // TRANSLATORS: error message
+ txt.append(_("You need another blue gem!"));
+ break;
+ case RFAIL_OVERWEIGHT:
+ // TRANSLATORS: error message
+ txt.append(_("You're carrying to much to do this!"));
+ break;
+ default:
+ // TRANSLATORS: error message
+ txt.append(_("Huh? What's that?"));
+ UNIMPLIMENTEDPACKET;
+ break;
+ }
+ }
+ else
+ {
+ switch (skillId)
+ {
+ case SKILL_WARP :
+ // TRANSLATORS: error message
+ txt = _("Warp failed...");
+ break;
+ case SKILL_STEAL :
+ // TRANSLATORS: error message
+ txt = _("Could not steal anything...");
+ break;
+ case SKILL_ENVENOM :
+ // TRANSLATORS: error message
+ txt = _("Poison had no effect...");
+ break;
+ default:
+ UNIMPLIMENTEDPACKET;
+ break;
+ }
+ }
+
+ NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt);
+}
+
+} // namespace TmwAthena
diff --git a/src/net/tmwa/skillrecv.h b/src/net/tmwa/skillrecv.h
new file mode 100644
index 000000000..65d4f87c5
--- /dev/null
+++ b/src/net/tmwa/skillrecv.h
@@ -0,0 +1,39 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_TMWA_SKILLRECV_H
+#define NET_TMWA_SKILLRECV_H
+
+#include "net/ea/skillhandler.h"
+
+#include "net/tmwa/messagehandler.h"
+
+namespace TmwAthena
+{
+ namespace SkillRecv
+ {
+ void processSkillFailed(Net::MessageIn &msg);
+ void processPlayerSkills(Net::MessageIn &msg);
+ } // namespace SkillRecv
+} // namespace TmwAthena
+
+#endif // NET_TMWA_SKILLRECV_H