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author | Andrei Karas <akaras@inbox.ru> | 2013-11-25 18:18:57 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-11-25 18:18:57 +0300 |
commit | e29c49d5f84544ef8178b7240b30485bfaf9ebce (patch) | |
tree | abba3ad42514cd14adc988ff37012c4361f2727e /src/net/tmwa | |
parent | 488428c6dba3d1e82b017bfb3b08ba85ced82be2 (diff) | |
download | plus-e29c49d5f84544ef8178b7240b30485bfaf9ebce.tar.gz plus-e29c49d5f84544ef8178b7240b30485bfaf9ebce.tar.bz2 plus-e29c49d5f84544ef8178b7240b30485bfaf9ebce.tar.xz plus-e29c49d5f84544ef8178b7240b30485bfaf9ebce.zip |
prevent update some sprites from move packets and some other.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 47d86a240..cfb25fa49 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -525,23 +525,23 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, if (!disguiseId) { // Set these after the gender, as the sprites may be gender-specific - dstBeing->setSprite(SPRITE_WEAPON, weapon, "", 1, true); + dstBeing->updateSprite(SPRITE_WEAPON, weapon, "", 1, true); if (!mHideShield) - dstBeing->setSprite(SPRITE_SHIELD, shield); + dstBeing->updateSprite(SPRITE_SHIELD, shield); if (serverVersion > 0) { - dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom, + dstBeing->updateSprite(SPRITE_BOTTOMCLOTHES, headBottom, "", colors[0]); - dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid, "", colors[2]); - dstBeing->setSprite(SPRITE_HAT, headTop, "", colors[1]); + dstBeing->updateSprite(SPRITE_TOPCLOTHES, headMid, "", colors[2]); + dstBeing->updateSprite(SPRITE_HAT, headTop, "", colors[1]); } else { - dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom); - dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid); - dstBeing->setSprite(SPRITE_HAT, headTop); + dstBeing->updateSprite(SPRITE_BOTTOMCLOTHES, headBottom); + dstBeing->updateSprite(SPRITE_TOPCLOTHES, headMid); + dstBeing->updateSprite(SPRITE_HAT, headTop); } - dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, + dstBeing->updateSprite(SPRITE_HAIR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); dstBeing->setHairColor(hairColor); } |