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authorAndrei Karas <akaras@inbox.ru>2011-03-03 01:25:21 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-03 01:25:21 +0200
commit22f79fd0d623c8e11994905534f53da267e22935 (patch)
tree04403929ca80f47253f8dd523a29489c0fd30162 /src/net/tmwa
parent582428edf9e40db0d1ed7b78222562a7a5031fe4 (diff)
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Dehardcode item colors. Now reading all from configs.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/beinghandler.cpp6
-rw-r--r--src/net/tmwa/charserverhandler.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 0548a2715..b1c173df6 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -290,7 +290,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1,
- ColorDB::get(hairColor));
+ ColorDB::getHairColor(hairColor));
dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid);
dstBeing->setSprite(SPRITE_HAT, headTop);
@@ -671,7 +671,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
player_node->imitateOutfit(dstBeing, SPRITE_TOPCLOTHES);
break;
case 6: // eAthena LOOK_HAIR_COLOR
- dstBeing->setSpriteColor(SPRITE_HAIR, ColorDB::get(id));
+ dstBeing->setSpriteColor(SPRITE_HAIR, ColorDB::getHairColor(id));
break;
case 8: // eAthena LOOK_SHIELD
if (!config.getBoolValue("hideShield"))
@@ -927,7 +927,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
//dstBeing->setSprite(SPRITE_MISC1, misc1);
//dstBeing->setSprite(SPRITE_MISC2, misc2);
dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1,
- ColorDB::get(hairColor));
+ ColorDB::getHairColor(hairColor));
player_node->imitateOutfit(dstBeing);
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 35cca6f07..daf531f04 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -309,7 +309,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
int topClothes = msg.readInt16();
tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,
- ColorDB::get(msg.readInt16()));
+ ColorDB::getHairColor(msg.readInt16()));
int misc2 = msg.readInt16();
tempPlayer->setName(msg.readString(24));