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authorAndrei Karas <akaras@inbox.ru>2015-05-29 14:30:20 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 14:30:20 +0300
commit0f9ec2061c4ad6157c3186f1cab9c4d8558980b5 (patch)
tree6259593b8436178ad8d981a96a8fd71eab9e04cc /src/net/tmwa
parent01773c71a4698c6f01fe70d864f922bda65506cb (diff)
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Add strong typed int type BeingId.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/adminhandler.cpp4
-rw-r--r--src/net/tmwa/adminhandler.h2
-rw-r--r--src/net/tmwa/beinghandler.cpp62
-rw-r--r--src/net/tmwa/beinghandler.h2
-rw-r--r--src/net/tmwa/charserverhandler.cpp8
-rw-r--r--src/net/tmwa/charserverhandler.h2
-rw-r--r--src/net/tmwa/chathandler.cpp2
-rw-r--r--src/net/tmwa/gamehandler.cpp6
-rw-r--r--src/net/tmwa/guildhandler.cpp12
-rw-r--r--src/net/tmwa/guildmanager.cpp3
-rw-r--r--src/net/tmwa/homunculushandler.cpp2
-rw-r--r--src/net/tmwa/homunculushandler.h3
-rw-r--r--src/net/tmwa/inventoryhandler.cpp4
-rw-r--r--src/net/tmwa/itemhandler.cpp2
-rw-r--r--src/net/tmwa/mercenaryhandler.cpp2
-rw-r--r--src/net/tmwa/mercenaryhandler.h3
-rw-r--r--src/net/tmwa/messagein.cpp5
-rw-r--r--src/net/tmwa/messagein.h2
-rw-r--r--src/net/tmwa/messageout.cpp5
-rw-r--r--src/net/tmwa/messageout.h3
-rw-r--r--src/net/tmwa/npchandler.cpp47
-rw-r--r--src/net/tmwa/npchandler.h24
-rw-r--r--src/net/tmwa/partyhandler.cpp18
-rw-r--r--src/net/tmwa/playerhandler.cpp7
-rw-r--r--src/net/tmwa/playerhandler.h3
-rw-r--r--src/net/tmwa/skillhandler.cpp4
-rw-r--r--src/net/tmwa/skillhandler.h11
-rw-r--r--src/net/tmwa/tradehandler.cpp2
28 files changed, 140 insertions, 110 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp
index 216a33cb7..64638ad46 100644
--- a/src/net/tmwa/adminhandler.cpp
+++ b/src/net/tmwa/adminhandler.cpp
@@ -86,10 +86,10 @@ void AdminHandler::hide(const bool h A_UNUSED) const
outMsg.writeInt32(0, "unused");
}
-void AdminHandler::kick(const int playerId) const
+void AdminHandler::kick(const BeingId playerId) const
{
createOutPacket(CMSG_ADMIN_KICK);
- outMsg.writeInt32(playerId, "account id");
+ outMsg.writeBeingId(playerId, "account id");
}
void AdminHandler::kickAll() const
diff --git a/src/net/tmwa/adminhandler.h b/src/net/tmwa/adminhandler.h
index 35a4ccead..a98d6d850 100644
--- a/src/net/tmwa/adminhandler.h
+++ b/src/net/tmwa/adminhandler.h
@@ -45,7 +45,7 @@ class AdminHandler final : public MessageHandler, public Ea::AdminHandler
void hide(const bool h) const override final;
- void kick(const int playerId) const override final;
+ void kick(const BeingId playerId) const override final;
void kickAll() const override final;
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 20ab2cffa..0191953a4 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -101,10 +101,10 @@ BeingHandler::BeingHandler(const bool enableSync) :
beingHandler = this;
}
-void BeingHandler::requestNameById(const int id) const
+void BeingHandler::requestNameById(const BeingId id) const
{
createOutPacket(CMSG_NAME_REQUEST);
- outMsg.writeInt32(id, "being id");
+ outMsg.writeBeingId(id, "being id");
}
void BeingHandler::handleMessage(Net::MessageIn &msg)
@@ -267,7 +267,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg)
}
Being *const dstBeing = actorManager->findBeing(
- msg.readInt32("being id"));
+ msg.readBeingId("being id"));
const uint8_t type = msg.readUInt8("type");
const int16_t id = static_cast<int16_t>(msg.readUInt8("id"));
@@ -292,7 +292,7 @@ void BeingHandler::processBeingChangeLook2(Net::MessageIn &msg)
}
Being *const dstBeing = actorManager->findBeing(
- msg.readInt32("being id"));
+ msg.readBeingId("being id"));
const uint8_t type = msg.readUInt8("type");
int id2 = 0;
@@ -427,7 +427,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
}
// An update about a player, potentially including movement.
- const int id = msg.readInt32("account id");
+ const BeingId id = msg.readBeingId("account id");
const int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
uint32_t statusEffects = msg.readInt16("opt2");
@@ -435,7 +435,7 @@ void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
<< 16;
const int16_t job = msg.readInt16("job");
int disguiseId = 0;
- if (id < 110000000 && job >= 1000)
+ if (toInt(id, int) < 110000000 && job >= 1000)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
@@ -579,7 +579,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg)
}
// An update about a player, potentially including movement.
- const int id = msg.readInt32("account id");
+ const BeingId id = msg.readBeingId("account id");
const int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
uint32_t statusEffects = msg.readInt16("opt2");
@@ -587,7 +587,7 @@ void BeingHandler::processPlayerUpdate2(Net::MessageIn &msg)
<< 16;
const int16_t job = msg.readInt16("job");
int disguiseId = 0;
- if (id < 110000000 && job >= 1000)
+ if (toInt(id, int) < 110000000 && job >= 1000)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
@@ -727,7 +727,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg)
}
// An update about a player, potentially including movement.
- const int id = msg.readInt32("account id");
+ const BeingId id = msg.readBeingId("account id");
const int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
uint32_t statusEffects = msg.readInt16("opt2");
@@ -735,7 +735,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg)
<< 16;
const int16_t job = msg.readInt16("job");
int disguiseId = 0;
- if (id < 110000000 && job >= 1000)
+ if (toInt(id, int) < 110000000 && job >= 1000)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
@@ -904,15 +904,15 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
return;
}
- int spawnId;
+ BeingId spawnId;
// Information about a being in range
- const int id = msg.readInt32("being id");
+ const BeingId id = msg.readBeingId("being id");
if (id == mSpawnId)
spawnId = mSpawnId;
else
- spawnId = 0;
- mSpawnId = 0;
+ spawnId = BeingId_zero;
+ mSpawnId = BeingId_zero;
int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
uint32_t statusEffects = msg.readInt16("opt2");
@@ -936,7 +936,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
{
// Being with id >= 110000000 and job 0 are better
// known as ghosts, so don't create those.
- if (job == 0 && id >= 110000000)
+ if (job == 0 && toInt(id, int) >= 110000000)
{
BLOCK_END("BeingHandler::processBeingVisibleOrMove")
return;
@@ -969,7 +969,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg)
if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
- if (spawnId)
+ if (spawnId != BeingId_zero)
{
dstBeing->setAction(BeingAction::SPAWN, 0);
}
@@ -1111,15 +1111,15 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
return;
}
- int spawnId;
+ BeingId spawnId;
// Information about a being in range
- const int id = msg.readInt32("being id");
+ const BeingId id = msg.readBeingId("being id");
if (id == mSpawnId)
spawnId = mSpawnId;
else
- spawnId = 0;
- mSpawnId = 0;
+ spawnId = BeingId_zero;
+ mSpawnId = BeingId_zero;
int16_t speed = msg.readInt16("speed");
const uint16_t stunMode = msg.readInt16("opt1");
uint32_t statusEffects = msg.readInt16("opt2");
@@ -1143,7 +1143,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
{
// Being with id >= 110000000 and job 0 are better
// known as ghosts, so don't create those.
- if (job == 0 && id >= 110000000)
+ if (job == 0 && toInt(id, int) >= 110000000)
{
BLOCK_END("BeingHandler::processBeingVisibleOrMove")
return;
@@ -1176,7 +1176,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg)
if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
- if (spawnId)
+ if (spawnId != BeingId_zero)
dstBeing->setAction(BeingAction::SPAWN, 0);
// Prevent division by 0 when calculating frame
@@ -1296,7 +1296,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processBeingSpawn")
// skipping this packet
- mSpawnId = msg.readInt32("being id");
+ mSpawnId = msg.readBeingId("being id");
msg.readInt16("speed");
msg.readInt16("opt1");
msg.readInt16("opt2");
@@ -1328,7 +1328,7 @@ void BeingHandler::processBeingStatusChange(Net::MessageIn &msg)
// Status change
const uint16_t status = msg.readInt16("status");
- const int id = msg.readInt32("being id");
+ const BeingId id = msg.readBeingId("being id");
const Enable flag = fromBool(
msg.readUInt8("flag: 0: stop, 1: start"), Enable);
@@ -1352,7 +1352,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg)
* later versions of eAthena for both mobs and
* players
*/
- Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id"));
+ Being *const dstBeing = actorManager->findBeing(msg.readBeingId("being id"));
/*
* This packet doesn't have enough info to actually
@@ -1387,7 +1387,7 @@ void BeingHandler::processBeingChangeDirection(Net::MessageIn &msg)
return;
}
- Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id"));
+ Being *const dstBeing = actorManager->findBeing(msg.readBeingId("being id"));
if (!dstBeing)
{
@@ -1470,7 +1470,7 @@ void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg)
}
// Change in players' flags
- const int id = msg.readInt32("account id");
+ const BeingId id = msg.readBeingId("account id");
Being *const dstBeing = actorManager->findBeing(id);
if (!dstBeing)
return;
@@ -1499,7 +1499,7 @@ void BeingHandler::processBeingResurrect(Net::MessageIn &msg)
// A being changed mortality status
- const int id = msg.readInt32("being id");
+ const BeingId id = msg.readBeingId("being id");
Being *const dstBeing = actorManager->findBeing(id);
if (!dstBeing)
{
@@ -1525,7 +1525,7 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg)
return;
}
- Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id"));
+ Being *const dstBeing = actorManager->findBeing(msg.readBeingId("being id"));
if (dstBeing)
{
@@ -1562,7 +1562,7 @@ void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg)
return;
}
- const int id = static_cast<uint32_t>(msg.readInt32("being id"));
+ const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
if (!being)
{
@@ -1598,7 +1598,7 @@ void BeingHandler::processIpResponse(Net::MessageIn &msg)
return;
}
- Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id"));
+ Being *const dstBeing = actorManager->findBeing(msg.readBeingId("being id"));
if (dstBeing)
dstBeing->setIp(ipToString(msg.readInt32("ip address")));
BLOCK_END("BeingHandler::processIpResponse")
diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h
index 64678939b..20badffe0 100644
--- a/src/net/tmwa/beinghandler.h
+++ b/src/net/tmwa/beinghandler.h
@@ -39,7 +39,7 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
void handleMessage(Net::MessageIn &msg) override final;
- void requestNameById(const int id) const override final;
+ void requestNameById(const BeingId id) const override final;
void undress(Being *const being) const override final;
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 970d6a9c6..f3a8ab0c6 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -141,7 +141,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
static_cast<LoginHandler*>(loginHandler)->getToken();
LocalPlayer *const tempPlayer = new LocalPlayer(
- msg.readInt32("account id"), 0);
+ msg.readBeingId("account id"), 0);
tempPlayer->setGender(token.sex);
PlayerInfoBackend &data = character->data;
@@ -288,7 +288,7 @@ void CharServerHandler::deleteCharacter(Net::Character *const character,
mSelectedCharacter = character;
createOutPacket(CMSG_CHAR_DELETE);
- outMsg.writeInt32(mSelectedCharacter->dummy->getId(), "id?");
+ outMsg.writeBeingId(mSelectedCharacter->dummy->getId(), "id?");
outMsg.writeString("a@a.com", 40, "email");
}
@@ -310,7 +310,7 @@ void CharServerHandler::connect()
mNetwork->disconnect();
mNetwork->connect(charServer);
createOutPacket(CMSG_CHAR_SERVER_CONNECT);
- outMsg.writeInt32(token.account_ID, "account id");
+ outMsg.writeBeingId(token.account_ID, "account id");
outMsg.writeInt32(token.session_ID1, "session id1");
outMsg.writeInt32(token.session_ID2, "session id2");
// [Fate] The next word is unused by the old char server, so we squeeze in
@@ -502,7 +502,7 @@ void CharServerHandler::processCharCreate2(Net::MessageIn &msg)
BLOCK_END("CharServerHandler::processCharCreate2")
}
-void CharServerHandler::renameCharacter(const int id A_UNUSED,
+void CharServerHandler::renameCharacter(const BeingId id A_UNUSED,
const std::string &newName A_UNUSED)
{
}
diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h
index 20a162eb1..2d73d5a22 100644
--- a/src/net/tmwa/charserverhandler.h
+++ b/src/net/tmwa/charserverhandler.h
@@ -57,7 +57,7 @@ class CharServerHandler final : public MessageHandler,
void deleteCharacter(Net::Character *const character,
const std::string &email) override final;
- void renameCharacter(const int id,
+ void renameCharacter(const BeingId id,
const std::string &newName) override final;
void switchCharacter() const override final;
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp
index ab8036c8c..ed3a1318f 100644
--- a/src/net/tmwa/chathandler.cpp
+++ b/src/net/tmwa/chathandler.cpp
@@ -615,7 +615,7 @@ void ChatHandler::processBeingChat(Net::MessageIn &msg)
BLOCK_START("ChatHandler::processBeingChat")
const bool channels = msg.getId() == SMSG_BEING_CHAT2;
int chatMsgLength = msg.readInt16("len") - 8;
- Being *const being = actorManager->findBeing(msg.readInt32("being id"));
+ Being *const being = actorManager->findBeing(msg.readBeingId("being id"));
if (!being)
{
BLOCK_END("ChatHandler::processBeingChat")
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index f804b61f2..83bc6e966 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -113,14 +113,14 @@ void GameHandler::connect()
}
else
{
- mCharID = 0;
+ mCharID = BeingId_zero;
}
}
// Send login infos
createOutPacket(CMSG_MAP_SERVER_CONNECT);
- outMsg.writeInt32(token.account_ID, "account id");
- outMsg.writeInt32(mCharID, "char id");
+ outMsg.writeBeingId(token.account_ID, "account id");
+ outMsg.writeBeingId(mCharID, "char id");
outMsg.writeInt32(token.session_ID1, "session id1");
outMsg.writeInt32(token.session_ID2, "session id2");
outMsg.writeInt8(Being::genderToInt(token.sex), "gender");
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index f58f873a4..c552cfaef 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -222,7 +222,7 @@ void GuildHandler::invite(const std::string &name) const
if (being)
{
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeInt32(0, "unused");
outMsg.writeInt32(0, "unused");
}
@@ -234,7 +234,7 @@ void GuildHandler::invite(const Being *const being) const
return;
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeInt32(0, "unused");
outMsg.writeInt32(0, "unused");
}
@@ -255,7 +255,7 @@ void GuildHandler::leave(const int guildId) const
createOutPacket(CMSG_GUILD_LEAVE);
outMsg.writeInt32(guildId, "guild id");
- outMsg.writeInt32(localPlayer->getId(), "account id");
+ outMsg.writeBeingId(localPlayer->getId(), "account id");
outMsg.writeInt32(PlayerInfo::getCharId(), "char id");
outMsg.writeString("", 40, "message");
}
@@ -268,7 +268,7 @@ void GuildHandler::kick(const GuildMember *restrict const member,
createOutPacket(CMSG_GUILD_EXPULSION);
outMsg.writeInt32(member->getGuild()->getId(), "guild id");
- outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeBeingId(member->getID(), "account id");
outMsg.writeInt32(member->getCharId(), "char id");
outMsg.writeString(reason, 40, "message");
}
@@ -318,7 +318,7 @@ void GuildHandler::changeMemberPostion(const GuildMember *const member,
createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS);
outMsg.writeInt16(16, "len");
- outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeBeingId(member->getID(), "account id");
outMsg.writeInt32(member->getCharId(), "char id");
outMsg.writeInt32(level, "position");
}
@@ -379,7 +379,7 @@ void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg)
void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
{
- const int accountId = msg.readInt32("account id");
+ const BeingId accountId = msg.readBeingId("account id");
const int charId = msg.readInt32("char id");
const int online = msg.readInt32("flag");
if (Ea::taGuild)
diff --git a/src/net/tmwa/guildmanager.cpp b/src/net/tmwa/guildmanager.cpp
index 7931087a9..9b584f14a 100644
--- a/src/net/tmwa/guildmanager.cpp
+++ b/src/net/tmwa/guildmanager.cpp
@@ -201,7 +201,8 @@ void GuildManager::updateList()
const int status = atoi(name.substr(sz - 1).c_str());
name = name.substr(0, sz - 1);
- GuildMember *const m = guild->addMember(i, 0, name);
+ GuildMember *const m = guild->addMember(
+ fromInt(i, BeingId), 0, name);
if (m)
{
m->setOnline(status & 1);
diff --git a/src/net/tmwa/homunculushandler.cpp b/src/net/tmwa/homunculushandler.cpp
index 8ffbb6ed4..1a0a89077 100644
--- a/src/net/tmwa/homunculushandler.cpp
+++ b/src/net/tmwa/homunculushandler.cpp
@@ -54,7 +54,7 @@ void HomunculusHandler::move(const int x A_UNUSED, const int y A_UNUSED) const
{
}
-void HomunculusHandler::attack(const int targetId A_UNUSED,
+void HomunculusHandler::attack(const BeingId targetId A_UNUSED,
const Keep keep A_UNUSED) const
{
}
diff --git a/src/net/tmwa/homunculushandler.h b/src/net/tmwa/homunculushandler.h
index 9aec1eed6..a54079382 100644
--- a/src/net/tmwa/homunculushandler.h
+++ b/src/net/tmwa/homunculushandler.h
@@ -46,7 +46,8 @@ class HomunculusHandler final : public MessageHandler,
void move(const int x, const int y) const override final;
- void attack(const int targetId, const Keep keep) const override final;
+ void attack(const BeingId targetId,
+ const Keep keep) const override final;
void feed() const override final;
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 28db6fa69..d1b7014f3 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -348,10 +348,10 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
const ItemInfo &itemInfo = ItemDB::get(itemId);
const unsigned char err = msg.readUInt8("status");
- int floorId;
+ BeingId floorId;
if (mSentPickups.empty())
{
- floorId = 0;
+ floorId = BeingId_zero;
}
else
{
diff --git a/src/net/tmwa/itemhandler.cpp b/src/net/tmwa/itemhandler.cpp
index 0e74172db..7ad3f733a 100644
--- a/src/net/tmwa/itemhandler.cpp
+++ b/src/net/tmwa/itemhandler.cpp
@@ -70,7 +70,7 @@ void ItemHandler::handleMessage(Net::MessageIn &msg)
void ItemHandler::processItemDropped(Net::MessageIn &msg)
{
- const int id = msg.readInt32("item object id");
+ const BeingId id = msg.readBeingId("item object id");
const int itemId = msg.readInt16("item id");
const uint8_t identify = msg.readUInt8("identify");
const int x = msg.readInt16("x");
diff --git a/src/net/tmwa/mercenaryhandler.cpp b/src/net/tmwa/mercenaryhandler.cpp
index aa71c7f69..7b39823f3 100644
--- a/src/net/tmwa/mercenaryhandler.cpp
+++ b/src/net/tmwa/mercenaryhandler.cpp
@@ -58,7 +58,7 @@ void MercenaryHandler::move(const int x A_UNUSED, const int y A_UNUSED) const
{
}
-void MercenaryHandler::attack(const int targetId A_UNUSED,
+void MercenaryHandler::attack(const BeingId targetId A_UNUSED,
const Keep keep A_UNUSED) const
{
}
diff --git a/src/net/tmwa/mercenaryhandler.h b/src/net/tmwa/mercenaryhandler.h
index f2fe3ecae..eea2a19a2 100644
--- a/src/net/tmwa/mercenaryhandler.h
+++ b/src/net/tmwa/mercenaryhandler.h
@@ -48,7 +48,8 @@ class MercenaryHandler final : public MessageHandler,
void move(const int x, const int y) const override final;
- void attack(const int targetId, const Keep keep) const override final;
+ void attack(const BeingId targetId,
+ const Keep keep) const override final;
void talk(const std::string &restrict text) const override final;
diff --git a/src/net/tmwa/messagein.cpp b/src/net/tmwa/messagein.cpp
index b200729f6..3bb66c6f2 100644
--- a/src/net/tmwa/messagein.cpp
+++ b/src/net/tmwa/messagein.cpp
@@ -105,6 +105,11 @@ int32_t MessageIn::readInt32(const char *const str)
return value;
}
+BeingId MessageIn::readBeingId(const char *const str)
+{
+ return fromInt(readInt32(str), BeingId);
+}
+
int64_t MessageIn::readInt64(const char *const str)
{
int64_t value = -1;
diff --git a/src/net/tmwa/messagein.h b/src/net/tmwa/messagein.h
index ef542bab2..7d27b1188 100644
--- a/src/net/tmwa/messagein.h
+++ b/src/net/tmwa/messagein.h
@@ -54,6 +54,8 @@ class MessageIn final : public Net::MessageIn
int64_t readInt64(const char *const str) override final;
+ BeingId readBeingId(const char *const str) override final;
+
uint16_t readId();
};
diff --git a/src/net/tmwa/messageout.cpp b/src/net/tmwa/messageout.cpp
index 66379ffda..c0cc0321d 100644
--- a/src/net/tmwa/messageout.cpp
+++ b/src/net/tmwa/messageout.cpp
@@ -83,6 +83,11 @@ void MessageOut::writeInt32(const int32_t value, const char *const str)
PacketCounters::incOutBytes(4);
}
+void MessageOut::writeBeingId(const BeingId value, const char *const str)
+{
+ writeInt32(toInt(value, int32_t), str);
+}
+
#define LOBYTE(w) (static_cast<unsigned char>(w))
#define HIBYTE(w) (static_cast<unsigned char>(( \
static_cast<uint16_t>(w)) >> 8U))
diff --git a/src/net/tmwa/messageout.h b/src/net/tmwa/messageout.h
index c6aa522cc..c83643c38 100644
--- a/src/net/tmwa/messageout.h
+++ b/src/net/tmwa/messageout.h
@@ -56,6 +56,9 @@ class MessageOut final : public Net::MessageOut
void writeInt32(const int32_t value,
const char *const str) override final;
+ void writeBeingId(const BeingId value,
+ const char *const str) override final;
+
/**
* Encodes coordinates and direction in 3 bytes.
*/
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 3fd1fed60..b3187687c 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -106,23 +106,23 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("NpcHandler::handleMessage")
}
-void NpcHandler::talk(const int npcId) const
+void NpcHandler::talk(const BeingId npcId) const
{
createOutPacket(CMSG_NPC_TALK);
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
outMsg.writeInt8(0, "unused");
}
-void NpcHandler::nextDialog(const int npcId) const
+void NpcHandler::nextDialog(const BeingId npcId) const
{
createOutPacket(CMSG_NPC_NEXT_REQUEST);
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
}
-void NpcHandler::closeDialog(const int npcId)
+void NpcHandler::closeDialog(const BeingId npcId)
{
createOutPacket(CMSG_NPC_CLOSE);
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
const NpcDialogs::iterator it = NpcDialog::mNpcDialogs.find(npcId);
if (it != NpcDialog::mNpcDialogs.end())
@@ -136,45 +136,50 @@ void NpcHandler::closeDialog(const int npcId)
}
}
-void NpcHandler::listInput(const int npcId, const unsigned char value) const
+void NpcHandler::listInput(const BeingId npcId,
+ const unsigned char value) const
{
createOutPacket(CMSG_NPC_LIST_CHOICE);
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
outMsg.writeInt8(value, "value");
}
-void NpcHandler::integerInput(const int npcId, const int value) const
+void NpcHandler::integerInput(const BeingId npcId,
+ const int value) const
{
createOutPacket(CMSG_NPC_INT_RESPONSE);
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
outMsg.writeInt32(value, "value");
}
-void NpcHandler::stringInput(const int npcId, const std::string &value) const
+void NpcHandler::stringInput(const BeingId npcId,
+ const std::string &value) const
{
createOutPacket(CMSG_NPC_STR_RESPONSE);
outMsg.writeInt16(static_cast<int16_t>(value.length() + 9), "len");
- outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeBeingId(npcId, "npc id");
outMsg.writeString(value, static_cast<int>(value.length()), "value");
outMsg.writeInt8(0, "null byte");
}
-void NpcHandler::buy(const int beingId) const
+void NpcHandler::buy(const BeingId beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeBeingId(beingId, "npc id");
outMsg.writeInt8(0, "action");
}
-void NpcHandler::sell(const int beingId) const
+void NpcHandler::sell(const BeingId beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeBeingId(beingId, "npc id");
outMsg.writeInt8(1, "action");
}
-void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
- const unsigned char color, const int amount) const
+void NpcHandler::buyItem(const BeingId beingId A_UNUSED,
+ const int itemId,
+ const unsigned char color,
+ const int amount) const
{
createOutPacket(CMSG_NPC_BUY_REQUEST);
if (serverFeatures->haveItemColors())
@@ -193,7 +198,7 @@ void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
}
}
-void NpcHandler::sellItem(const int beingId A_UNUSED,
+void NpcHandler::sellItem(const BeingId beingId A_UNUSED,
const int itemId,
const int amount) const
{
@@ -242,7 +247,7 @@ void NpcHandler::selectAutoSpell(const int skillId A_UNUSED) const
{
}
-int NpcHandler::getNpc(Net::MessageIn &msg)
+BeingId NpcHandler::getNpc(Net::MessageIn &msg)
{
if (msg.getId() == SMSG_NPC_CHOICE
|| msg.getId() == SMSG_NPC_MESSAGE
@@ -251,7 +256,7 @@ int NpcHandler::getNpc(Net::MessageIn &msg)
msg.readInt16("len");
}
- const int npcId = msg.readInt32("npc id");
+ const BeingId npcId = msg.readBeingId("npc id");
const NpcDialogs::const_iterator diag = NpcDialog::mNpcDialogs.find(npcId);
mDialog = nullptr;
diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h
index f8baff5d3..c4880ac15 100644
--- a/src/net/tmwa/npchandler.h
+++ b/src/net/tmwa/npchandler.h
@@ -39,35 +39,37 @@ class NpcHandler final : public MessageHandler, public Ea::NpcHandler
void handleMessage(Net::MessageIn &msg) override final;
- void talk(const int npcId) const override final;
+ void talk(const BeingId npcId) const override final;
- void nextDialog(const int npcId) const override final;
+ void nextDialog(const BeingId npcId) const override final;
- void closeDialog(const int npcId) override final;
+ void closeDialog(const BeingId npcId) override final;
- void listInput(const int npcId,
+ void listInput(const BeingId npcId,
const unsigned char value) const override final;
- void integerInput(const int npcId,
+ void integerInput(const BeingId npcId,
const int value) const override final;
- void stringInput(const int npcId,
+ void stringInput(const BeingId npcId,
const std::string &value) const override final;
- void buy(const int beingId) const override final;
+ void buy(const BeingId beingId) const override final;
- void sell(const int beingId) const override final;
+ void sell(const BeingId beingId) const override final;
- void buyItem(const int beingId, const int itemId,
+ void buyItem(const BeingId beingId,
+ const int itemId,
const unsigned char color,
const int amount) const override final;
- void sellItem(const int beingId, const int itemId,
+ void sellItem(const BeingId beingId,
+ const int itemId,
const int amount) const override final;
void completeProgressBar() const override final;
- int getNpc(Net::MessageIn &msg) override final;
+ BeingId getNpc(Net::MessageIn &msg) override final;
void produceMix(const int nameId,
const int materialId1,
diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp
index 6f8787be4..8bb143d75 100644
--- a/src/net/tmwa/partyhandler.cpp
+++ b/src/net/tmwa/partyhandler.cpp
@@ -128,7 +128,7 @@ void PartyHandler::invite(const std::string &name) const
if (being)
{
createOutPacket(CMSG_PARTY_INVITE);
- outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeBeingId(being->getId(), "account id");
}
}
@@ -139,7 +139,7 @@ void PartyHandler::inviteResponse(const std::string &inviter A_UNUSED,
if (localPlayer)
{
createOutPacket(CMSG_PARTY_INVITED);
- outMsg.writeInt32(localPlayer->getId(), "account id");
+ outMsg.writeBeingId(localPlayer->getId(), "account id");
outMsg.writeInt32(accept ? 1 : 0, "accept");
}
}
@@ -154,7 +154,7 @@ void PartyHandler::kick(const Being *const being) const
if (being)
{
createOutPacket(CMSG_PARTY_KICK);
- outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeBeingId(being->getId(), "account id");
outMsg.writeString("", 24, "unused");
}
}
@@ -172,7 +172,7 @@ void PartyHandler::kick(const std::string &name) const
}
createOutPacket(CMSG_PARTY_KICK);
- outMsg.writeInt32(m->getID(), "member id");
+ outMsg.writeBeingId(m->getID(), "member id");
outMsg.writeString(name, 24, "unused");
}
@@ -265,7 +265,7 @@ void PartyHandler::processPartyInfo(Net::MessageIn &msg)
for (int i = 0; i < count; i++)
{
- const int id = msg.readInt32("id");
+ const BeingId id = msg.readBeingId("id");
std::string nick = msg.readString(24, "nick");
std::string map = msg.readString(16, "map");
const bool leader = msg.readUInt8("leader") == 0U;
@@ -329,7 +329,7 @@ void PartyHandler::processPartyMessage(Net::MessageIn &msg)
if (msgLength <= 0)
return;
- const int id = msg.readInt32("id");
+ const BeingId id = msg.readBeingId("id");
const std::string chatMsg = msg.readString(msgLength, "message");
if (Ea::taParty && partyTab)
@@ -386,7 +386,7 @@ void PartyHandler::allowInvite(const bool allow A_UNUSED) const
void PartyHandler::processPartyInvited(Net::MessageIn &msg)
{
- const int id = msg.readInt32("account id");
+ const BeingId id = msg.readBeingId("account id");
const std::string partyName = msg.readString(24, "party name");
std::string nick;
@@ -406,7 +406,7 @@ void PartyHandler::processPartyInvited(Net::MessageIn &msg)
void PartyHandler::processPartyMove(Net::MessageIn &msg)
{
- const int id = msg.readInt32("id");
+ const BeingId id = msg.readBeingId("id");
PartyMember *m = nullptr;
if (Ea::taParty)
m = Ea::taParty->getMember(id);
@@ -437,7 +437,7 @@ void PartyHandler::processPartyMove(Net::MessageIn &msg)
void PartyHandler::processPartyUpdateHp(Net::MessageIn &msg)
{
- const int id = msg.readInt32("id");
+ const BeingId id = msg.readBeingId("id");
const int hp = msg.readInt16("hp");
const int maxhp = msg.readInt16("max hp");
PartyMember *m = nullptr;
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index c78382f27..95b157c00 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -124,10 +124,11 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("PlayerHandler::handleMessage")
}
-void PlayerHandler::attack(const int id, const Keep keep) const
+void PlayerHandler::attack(const BeingId id,
+ const Keep keep) const
{
createOutPacket(CMSG_PLAYER_CHANGE_ACT);
- outMsg.writeInt32(id, "target id");
+ outMsg.writeBeingId(id, "target id");
if (keep == Keep_true)
outMsg.writeInt8(7, "action");
else
@@ -170,7 +171,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const
return;
createOutPacket(CMSG_ITEM_PICKUP);
- outMsg.writeInt32(floorItem->getId(), "object id");
+ outMsg.writeBeingId(floorItem->getId(), "object id");
TmwAthena::InventoryHandler *const handler =
static_cast<TmwAthena::InventoryHandler*>(inventoryHandler);
if (handler)
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index f0162c8f2..d8f159e8b 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -39,7 +39,8 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void handleMessage(Net::MessageIn &msg) override final;
- void attack(const int id, const Keep keep) const override final;
+ void attack(const BeingId id,
+ const Keep keep) const override final;
void stopAttack() const override final;
void emote(const uint8_t emoteId) const override final;
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp
index 1b8678682..5e8dd9729 100644
--- a/src/net/tmwa/skillhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -82,12 +82,12 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
}
void SkillHandler::useBeing(const int id, const int level,
- const int beingId) const
+ const BeingId beingId) const
{
createOutPacket(CMSG_SKILL_USE_BEING);
outMsg.writeInt16(static_cast<int16_t>(id), "skill id");
outMsg.writeInt16(static_cast<int16_t>(level), "level");
- outMsg.writeInt32(beingId, "target id");
+ outMsg.writeBeingId(beingId, "target id");
}
void SkillHandler::usePos(const int id, const int level,
diff --git a/src/net/tmwa/skillhandler.h b/src/net/tmwa/skillhandler.h
index 047ae6330..62bab67d4 100644
--- a/src/net/tmwa/skillhandler.h
+++ b/src/net/tmwa/skillhandler.h
@@ -39,13 +39,16 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
void handleMessage(Net::MessageIn &msg) override final;
- void useBeing(const int id, const int level,
- const int beingId) const override final;
+ void useBeing(const int id,
+ const int level,
+ const BeingId beingId) const override final;
- void usePos(const int id, const int level,
+ void usePos(const int id,
+ const int level,
const int x, const int y) const override final;
- void usePos(const int id, const int level,
+ void usePos(const int id,
+ const int level,
const int x, const int y,
const std::string &text) const override final;
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 5962ff89a..4ad803640 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -118,7 +118,7 @@ void TradeHandler::request(const Being *const being) const
return;
createOutPacket(CMSG_TRADE_REQUEST);
- outMsg.writeInt32(being->getId(), "player id");
+ outMsg.writeBeingId(being->getId(), "player id");
}
void TradeHandler::respond(const bool accept) const