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author | Andrei Karas <akaras@inbox.ru> | 2016-06-21 15:46:14 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-06-21 15:46:14 +0300 |
commit | 5c61d7b6e04a824b9a60f25e73abd938487b2fc4 (patch) | |
tree | 73d9e751b32076a90f6277bda1eb8d6cc66d05a3 /src/net/tmwa | |
parent | fbadc806e050929f44b54fc2973a28d2fdfc516c (diff) | |
download | plus-5c61d7b6e04a824b9a60f25e73abd938487b2fc4.tar.gz plus-5c61d7b6e04a824b9a60f25e73abd938487b2fc4.tar.bz2 plus-5c61d7b6e04a824b9a60f25e73abd938487b2fc4.tar.xz plus-5c61d7b6e04a824b9a60f25e73abd938487b2fc4.zip |
Remove colorId parameter from Being::updateSprite.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beingrecv.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp index 8b073ea7d..78d40dc1d 100644 --- a/src/net/tmwa/beingrecv.cpp +++ b/src/net/tmwa/beingrecv.cpp @@ -315,8 +315,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, - "", - ItemColor_one); + ""); dstBeing->setWeaponId(weapon); dstBeing->updateSprite(SPRITE_FLOOR, shield); dstBeing->updateSprite(SPRITE_WEAPON, headBottom); @@ -461,8 +460,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, - "", - ItemColor_one); + ""); dstBeing->setWeaponId(weapon); dstBeing->updateSprite(SPRITE_FLOOR, shield); dstBeing->updateSprite(SPRITE_WEAPON, headBottom); @@ -607,8 +605,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg) // Set these after the gender, as the sprites may be gender-specific dstBeing->updateSprite(SPRITE_BODY, weapon, - "", - ItemColor_one); + ""); dstBeing->setWeaponId(weapon); dstBeing->updateSprite(SPRITE_FLOOR, shield); dstBeing->updateSprite(SPRITE_WEAPON, headBottom); @@ -861,8 +858,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg) Ea::BeingRecv::setSprite(dstBeing, SPRITE_BODY, weapon, - "", - ItemColor_one); + std::string()); dstBeing->setWeaponId(weapon); Ea::BeingRecv::setSprite(dstBeing, SPRITE_FLOOR, shield); } @@ -1078,8 +1074,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg) Ea::BeingRecv::setSprite(dstBeing, SPRITE_BODY, weapon, - "", - ItemColor_one); + std::string()); dstBeing->setWeaponId(weapon); Ea::BeingRecv::setSprite(dstBeing, SPRITE_FLOOR, shield); } |