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authorAndrei Karas <akaras@inbox.ru>2013-10-26 20:40:09 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-26 23:23:32 +0300
commit344fc37de3bbc385e04ee4109600625f9aefbeba (patch)
tree4eb8e274ff696d9b135110fbd107a3d6be4f9018 /src/net/tmwa/playerhandler.h
parent7ba5e3db652be97b1007b1025d9d016e6d47ce13 (diff)
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add handling for map mask packet. (evol only)
Also change network version to 11.
Diffstat (limited to 'src/net/tmwa/playerhandler.h')
-rw-r--r--src/net/tmwa/playerhandler.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index 102151b05..32f40434b 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -54,6 +54,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void processOnlineList(Net::MessageIn &msg) const;
void requestOnlineList() const override final;
void updateStatus(const uint8_t status) const override final;
+ void processMapMask(Net::MessageIn &msg) const;
void respawn() const override final;
};