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author | Andrei Karas <akaras@inbox.ru> | 2014-12-23 01:27:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-23 01:27:45 +0300 |
commit | 9be90b76adb1518c4ffe0e365a18c5afcc3158f2 (patch) | |
tree | bbfea959321e05c329f18ac37757be91f38b9df8 /src/net/tmwa/inventoryhandler.cpp | |
parent | 7f1053c5ce9e80485730290d002f7ae25db83996 (diff) | |
download | plus-9be90b76adb1518c4ffe0e365a18c5afcc3158f2.tar.gz plus-9be90b76adb1518c4ffe0e365a18c5afcc3158f2.tar.bz2 plus-9be90b76adb1518c4ffe0e365a18c5afcc3158f2.tar.xz plus-9be90b76adb1518c4ffe0e365a18c5afcc3158f2.zip |
Add item type to item object.
Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 28 |
1 files changed, 15 insertions, 13 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 545c00b71..825bde798 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -292,12 +292,12 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) { if (serverFeatures->haveItemColors()) { - inventory->setItem(index, itemId, 1, refine, + inventory->setItem(index, itemId, itemType, 1, refine, identified, true, false, false, true, false); } else { - inventory->setItem(index, itemId, 1, refine, + inventory->setItem(index, itemId, itemType, 1, refine, 1, identified != 0, false, false, true, false); } inventory->setCards(index, cards, 4); @@ -331,7 +331,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) for (int f = 0; f < 4; f++) cards[f] = msg.readInt16("card"); const int equipType = msg.readInt16("equip type"); - msg.readUInt8("item type"); + const int type = msg.readUInt8("item type"); const ItemInfo &itemInfo = ItemDB::get(itemId); const unsigned char err = msg.readUInt8("status"); @@ -394,12 +394,12 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) if (serverFeatures->haveItemColors()) { - inventory->setItem(index, itemId, amount, refine, + inventory->setItem(index, itemId, type, amount, refine, identified, true, false, false, equipType != 0, false); } else { - inventory->setItem(index, itemId, amount, refine, + inventory->setItem(index, itemId, type, amount, refine, 1, identified != 0, false, false, equipType != 0, false); } inventory->setCards(index, cards, 4); @@ -455,12 +455,12 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) { if (serverFeatures->haveItemColors()) { - inventory->setItem(index, itemId, amount, + inventory->setItem(index, itemId, itemType, amount, 0, identified, true, false, false, isEquipment, false); } else { - inventory->setItem(index, itemId, amount, + inventory->setItem(index, itemId, itemType, amount, 0, 1, identified != 0, false, false, isEquipment, false); } inventory->setCards(index, cards, 4); @@ -500,12 +500,14 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) if (serverFeatures->haveItemColors()) { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - cards, amount, 0, identified, true, false, false, false)); + itemType, cards, amount, 0, identified, + true, false, false, false)); } else { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - cards, amount, 0, 1, identified != 0, false, false, false)); + itemType, cards, amount, 0, 1, + identified != 0, false, false, false)); } } BLOCK_END("InventoryHandler::processPlayerInventory") @@ -573,13 +575,13 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) if (serverFeatures->haveItemColors()) { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - cards, amount, refine, identified, true, + itemType, cards, amount, refine, identified, true, false, false, false)); } else { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, - cards, amount, refine, 1, identified != 0, + itemType, cards, amount, refine, 1, identified != 0, false, false, false)); } } @@ -611,12 +613,12 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) { if (serverFeatures->haveItemColors()) { - mStorage->setItem(index, itemId, amount, + mStorage->setItem(index, itemId, 0, amount, refine, identified, true, false, false, false, false); } else { - mStorage->setItem(index, itemId, amount, + mStorage->setItem(index, itemId, 0, amount, refine, 1, identified != 0, false, false, false, false); } mStorage->setCards(index, cards, 4); |