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author | Andrei Karas <akaras@inbox.ru> | 2014-10-23 23:52:30 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-23 23:52:30 +0300 |
commit | fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e (patch) | |
tree | 95006a9b2fd70cd0151bb00454ca7b6b6f7f6fd9 /src/net/tmwa/guildhandler.cpp | |
parent | ca342d3fbdc5796c80452bd0a1abbe1ecc7937f0 (diff) | |
download | plus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.gz plus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.bz2 plus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.tar.xz plus-fa48bfe7dd7ee05c4f7c9142142548e7fda8f05e.zip |
Add packet fields comments in guildhandler.
Diffstat (limited to 'src/net/tmwa/guildhandler.cpp')
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 73 |
1 files changed, 36 insertions, 37 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 50ea8303f..ac542513b 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -208,8 +208,8 @@ void GuildHandler::handleMessage(Net::MessageIn &msg) void GuildHandler::create(const std::string &name) const { createOutPacket(CMSG_GUILD_CREATE); - outMsg.writeInt32(0); // unused - outMsg.writeString(name, 24); + outMsg.writeInt32(0, "unused"); + outMsg.writeString(name, 24, "guild name"); } void GuildHandler::invite(const int guildId A_UNUSED, @@ -223,9 +223,9 @@ void GuildHandler::invite(const int guildId A_UNUSED, if (being) { createOutPacket(CMSG_GUILD_INVITE); - outMsg.writeInt32(being->getId()); - outMsg.writeInt32(0); // unused - outMsg.writeInt32(0); // unused + outMsg.writeInt32(being->getId(), "account id"); + outMsg.writeInt32(0, "unused"); + outMsg.writeInt32(0, "unused"); } } @@ -236,18 +236,18 @@ void GuildHandler::invite(const int guildId A_UNUSED, return; createOutPacket(CMSG_GUILD_INVITE); - outMsg.writeInt32(being->getId()); - outMsg.writeInt32(0); // unused - outMsg.writeInt32(0); // unused + outMsg.writeInt32(being->getId(), "account id"); + outMsg.writeInt32(0, "unused"); + outMsg.writeInt32(0, "unused"); } void GuildHandler::inviteResponse(const int guildId, const bool response) const { createOutPacket(CMSG_GUILD_INVITE_REPLY); - outMsg.writeInt32(guildId); - outMsg.writeInt8(response); - outMsg.writeInt8(0); // unused - outMsg.writeInt16(0); // unused + outMsg.writeInt32(guildId, "guild id"); + outMsg.writeInt8(response, "response"); + outMsg.writeInt8(0, "unused"); + outMsg.writeInt16(0, "unused"); } void GuildHandler::leave(const int guildId) const @@ -256,10 +256,10 @@ void GuildHandler::leave(const int guildId) const return; createOutPacket(CMSG_GUILD_LEAVE); - outMsg.writeInt32(guildId); - outMsg.writeInt32(localPlayer->getId()); // Account ID - outMsg.writeInt32(PlayerInfo::getCharId()); // Char ID - outMsg.writeString("", 40); // Message + outMsg.writeInt32(guildId, "guild id"); + outMsg.writeInt32(localPlayer->getId(), "account id"); + outMsg.writeInt32(PlayerInfo::getCharId(), "char id"); + outMsg.writeString("", 40, "message"); } void GuildHandler::kick(const GuildMember *restrict const member, @@ -269,10 +269,10 @@ void GuildHandler::kick(const GuildMember *restrict const member, return; createOutPacket(CMSG_GUILD_EXPULSION); - outMsg.writeInt32(member->getGuild()->getId()); - outMsg.writeInt32(member->getID()); // Account ID - outMsg.writeInt32(member->getCharId()); // Char ID - outMsg.writeString(reason, 40); // Message + outMsg.writeInt32(member->getGuild()->getId(), "guild id"); + outMsg.writeInt32(member->getID(), "account id"); + outMsg.writeInt32(member->getCharId(), "char id"); + outMsg.writeString(reason, 40, "message"); } void GuildHandler::chat(const int guildId A_UNUSED, @@ -284,8 +284,8 @@ void GuildHandler::chat(const int guildId A_UNUSED, const std::string str = std::string(localPlayer->getName()).append( " : ").append(text); createOutPacket(CMSG_GUILD_MESSAGE); - outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4)); - outMsg.writeString(str, static_cast<int>(str.length())); + outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4), "len"); + outMsg.writeString(str, static_cast<int>(str.length()), "message"); } void GuildHandler::memberList(const int guildId A_UNUSED) const @@ -297,7 +297,7 @@ void GuildHandler::memberList(const int guildId A_UNUSED) const // 4 = expulsion list createOutPacket(CMSG_GUILD_REQUEST_INFO); - outMsg.writeInt32(1); // Request member list + outMsg.writeInt32(1, "action"); // Request member list } void GuildHandler::info(const int guildId A_UNUSED) @@ -310,7 +310,7 @@ void GuildHandler::info(const int guildId A_UNUSED) showBasicInfo = true; createOutPacket(CMSG_GUILD_REQUEST_INFO); - outMsg.writeInt32(0); // Request basic info + outMsg.writeInt32(0, "action"); // Request basic info } void GuildHandler::changeMemberPostion(const GuildMember *const member, @@ -320,10 +320,10 @@ void GuildHandler::changeMemberPostion(const GuildMember *const member, return; createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS); - outMsg.writeInt16(16); // size less then 16 <= 4 + 12 - outMsg.writeInt32(member->getID()); // Account ID - outMsg.writeInt32(member->getCharId()); // Char ID - outMsg.writeInt32(level); // pos + outMsg.writeInt16(16, "len"); + outMsg.writeInt32(member->getID(), "account id"); + outMsg.writeInt32(member->getCharId(), "char id"); + outMsg.writeInt32(level, "position"); } void GuildHandler::changeNotice(const int guildId, @@ -331,9 +331,9 @@ void GuildHandler::changeNotice(const int guildId, const std::string &restrict msg2) const { createOutPacket(CMSG_GUILD_CHANGE_NOTICE); - outMsg.writeInt32(guildId); - outMsg.writeString(msg1, 60); // msg1 - outMsg.writeString(msg2, 120); // msg2 + outMsg.writeInt32(guildId, "guild id"); + outMsg.writeString(msg1, 60, "msg1"); + outMsg.writeString(msg2, 120, "msg2"); } void GuildHandler::checkMaster() const @@ -343,9 +343,9 @@ void GuildHandler::checkMaster() const void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) { - const int guildId = msg.readInt32("guild id"); - const int emblem = msg.readInt32("emblem"); - const int posMode = msg.readInt32("position"); + const int guildId = msg.readInt32("guild id"); + const int emblem = msg.readInt32("emblem"); + const int posMode = msg.readInt32("position"); msg.readInt32("unused"); msg.readUInt8("usused"); std::string guildName = msg.readString(24, "guild name"); @@ -401,11 +401,10 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) { - msg.skip(2, "len?"); + msg.readInt16("len?"); const std::string nick = msg.readString(24, "name?"); msg.skip(24, "player name"); - msg.readString(44, "message"); // Message - + msg.readString(44, "message"); processGuildExpulsionContinue(nick); } |