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author | Andrei Karas <akaras@inbox.ru> | 2016-01-04 15:44:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-01-04 16:24:42 +0300 |
commit | bc2c095db69be01837d07af1151b0f0a3061713f (patch) | |
tree | 98009b4483d873f45f7b4f2897a4a7ba5118d39e /src/net/tmwa/generalhandler.cpp | |
parent | 9b5b48739b62fca4bb30cd04be1031ac3f80095d (diff) | |
download | plus-bc2c095db69be01837d07af1151b0f0a3061713f.tar.gz plus-bc2c095db69be01837d07af1151b0f0a3061713f.tar.bz2 plus-bc2c095db69be01837d07af1151b0f0a3061713f.tar.xz plus-bc2c095db69be01837d07af1151b0f0a3061713f.zip |
Add missing TRANSLATORS comments to translation strings.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 300110742..72b533b9f 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -229,23 +229,23 @@ void GeneralHandler::gameStarted() const // protection against double addition attributes. statusWindow->clearAttributes(); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::STR, + // TRANSLATORS: player stat _("Strength"), "str", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::AGI, + // TRANSLATORS: player stat _("Agility"), "agi", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::VIT, + // TRANSLATORS: player stat _("Vitality"), "vit", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::INT, + // TRANSLATORS: player stat _("Intelligence"), "int", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::DEX, + // TRANSLATORS: player stat _("Dexterity"), "dex", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::LUK, + // TRANSLATORS: player stat _("Luck"), "luk", Modifiable_true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATK, _("Attack")); |