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author | Andrei Karas <akaras@inbox.ru> | 2016-06-20 19:49:01 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-06-20 19:49:01 +0300 |
commit | 0cf09f63f5c626738f2dfdec82da876723b0db89 (patch) | |
tree | b6b9d22c0b4cc2f51957355271eedbc26fd42aee /src/net/tmwa/charserverrecv.cpp | |
parent | 682ae29f4861c1434db7f5f885cd5062d73b0d1a (diff) | |
download | plus-0cf09f63f5c626738f2dfdec82da876723b0db89.tar.gz plus-0cf09f63f5c626738f2dfdec82da876723b0db89.tar.bz2 plus-0cf09f63f5c626738f2dfdec82da876723b0db89.tar.xz plus-0cf09f63f5c626738f2dfdec82da876723b0db89.zip |
Add explicit keyword into CardsList.
Diffstat (limited to 'src/net/tmwa/charserverrecv.cpp')
-rw-r--r-- | src/net/tmwa/charserverrecv.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 7a5c6adae..2fd768870 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -108,7 +108,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, weapon, "", ItemColor_one, - nullptr); + zeroCards); tempPlayer->setWeaponId(weapon); data.mAttributes[Attributes::LEVEL] = msg.readInt16("level"); @@ -129,7 +129,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, 0, std::string(), ItemColor_one, - nullptr); + zeroCards); } else { @@ -137,7 +137,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor), ItemColor_one, - nullptr); + zeroCards); } tempPlayer->setHairColor(hairColor); @@ -157,47 +157,47 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, shoes, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_SHOES, gloves, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_SHIELD, cape, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_HEAD_TOP, misc1, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_WEAPON, bottomClothes, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_FLOOR, shield, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes, std::string(), ItemColor_one, - nullptr); + zeroCards); tempPlayer->setSprite(SPRITE_HEAD_MID, misc2, std::string(), ItemColor_one, - nullptr); + zeroCards); character->slot = msg.readUInt8("slot"); const uint8_t sex = CAST_U8(msg.readUInt8("gender")); |