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authorAndrei Karas <akaras@inbox.ru>2015-08-13 21:46:01 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-13 21:46:01 +0300
commitde337195bdbb72df1e56b630f0b83d394648bbb8 (patch)
tree014a3555c0f855ce77dbf0df5377e1783b870bf7 /src/net/tmwa/charserverhandler.h
parent1289a09b48736324e97f5ce82d9cfee656e6cbe7 (diff)
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Add support for load all item slots with cards in char selection dialog (hercules).
Also removed some outdated evol color code.
Diffstat (limited to 'src/net/tmwa/charserverhandler.h')
-rw-r--r--src/net/tmwa/charserverhandler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h
index 3c4b0a715..11667481f 100644
--- a/src/net/tmwa/charserverhandler.h
+++ b/src/net/tmwa/charserverhandler.h
@@ -87,8 +87,8 @@ class CharServerHandler final : public MessageHandler,
void changeSlot(const int oldSlot, const int newSlot) override final;
void readPlayerData(Net::MessageIn &msg,
- Net::Character *const character,
- const bool withColors) const override final;
+ Net::Character *const character)
+ const override final;
void ping() const override final;