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authorAndrei Karas <akaras@inbox.ru>2015-05-29 17:45:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 17:45:52 +0300
commit2d32dc27210d16102f9200de115f2c3f79a5cb22 (patch)
tree5aa84ebe6c5c1d708b14bee2bf0ce95df714fc1d /src/net/tmwa/charserverhandler.cpp
parent7bdb50605562e47f1d6ae134881c09bd42293be5 (diff)
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Use BeingTypeId in Being for subtypeid.
Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index f3a8ab0c6..0ae7bfc4f 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -141,7 +141,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
static_cast<LoginHandler*>(loginHandler)->getToken();
LocalPlayer *const tempPlayer = new LocalPlayer(
- msg.readBeingId("account id"), 0);
+ msg.readBeingId("account id"), BeingTypeId_zero);
tempPlayer->setGender(token.sex);
PlayerInfoBackend &data = character->data;
@@ -173,7 +173,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const uint16_t race = msg.readInt16("class");
const uint8_t hairStyle = msg.readUInt8("hair style");
const uint16_t look = msg.readUInt8("look");
- tempPlayer->setSubtype(race, look);
+ tempPlayer->setSubtype(fromInt(race, BeingTypeId), look);
const uint16_t weapon = msg.readInt16("weapon");
tempPlayer->setSprite(SPRITE_BODY, weapon, "", 1, true);