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authorAndrei Karas <akaras@inbox.ru>2017-07-13 18:49:23 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-13 18:49:23 +0300
commit56373bec70b817dded49a3de69a21cdbee21873f (patch)
tree3c674c14cb7d708e66cf2eb5f475c6bd7a5d7819 /src/net/tmwa/beingrecv.cpp
parent02b72b24657ef2471b143699b8a99fecc4dc2390 (diff)
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Add default gm level for legacy server, because real level almost always hidden.
Diffstat (limited to 'src/net/tmwa/beingrecv.cpp')
-rw-r--r--src/net/tmwa/beingrecv.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp
index 7a1b86356..7ff599be5 100644
--- a/src/net/tmwa/beingrecv.cpp
+++ b/src/net/tmwa/beingrecv.cpp
@@ -23,6 +23,7 @@
#include "net/tmwa/beingrecv.h"
#include "actormanager.h"
+#include "configuration.h"
#include "effectmanager.h"
#include "guild.h"
#include "party.h"
@@ -68,7 +69,7 @@ static void setGm(Being *const dstBeing,
{
if ((gmstatus & 0x80) != 0)
{
- dstBeing->setGroupId(60);
+ dstBeing->setGroupId(paths.getIntValue("gmDefaultLevel"));
dstBeing->setGM(true);
}
else