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authorAndrei Karas <akaras@inbox.ru>2013-06-10 22:46:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-10 22:46:50 +0300
commitb6df3c3999d4be067e7314e3887e583c13ad1624 (patch)
treef7f39237cbf1e08440882c295cf3d7a494a2585a /src/net/tmwa/beinghandler.cpp
parent83a142e6917bed619aeb96e217850299eb2a63be (diff)
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add partial support for player looks.
Can get packets from server, but cant draw player.
Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r--src/net/tmwa/beinghandler.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 738a81651..e68e9f80b 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -299,11 +299,17 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
switch (type)
{
case 0: // change race
- dstBeing->setSubtype(static_cast<uint16_t>(id));
+ dstBeing->setSubtype(static_cast<uint16_t>(id),
+ dstBeing->getLook());
break;
case 1: // eAthena LOOK_HAIR
- dstBeing->setHairStyle(SPRITE_HAIR, id * -1);
+ {
+ const int look = id / 256;
+ const int hair = id % 256;
+ dstBeing->setHairStyle(SPRITE_HAIR, hair * -1);
+ dstBeing->setLook(look);
break;
+ }
case 2: // Weapon ID in id, Shield ID in id2
dstBeing->setSprite(SPRITE_WEAPON, id, "", 1, true);
if (!mHideShield)
@@ -475,10 +481,10 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
}
dstBeing->setWalkSpeed(Vector(speed, speed, 0));
- dstBeing->setSubtype(job);
const int hairStyle = msg.readInt8();
- msg.readInt8(); // free
+ const int look = msg.readInt8();
+ dstBeing->setSubtype(job, look);
const uint16_t weapon = msg.readInt16();
const uint16_t shield = msg.readInt16();
const uint16_t headBottom = msg.readInt16();