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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/net/tmwa/adminhandler.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/net/tmwa/adminhandler.cpp')
-rw-r--r-- | src/net/tmwa/adminhandler.cpp | 299 |
1 files changed, 0 insertions, 299 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp deleted file mode 100644 index b0d2ebfa3..000000000 --- a/src/net/tmwa/adminhandler.cpp +++ /dev/null @@ -1,299 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/tmwa/adminhandler.h" - -#include "game.h" - -#include "net/tmwa/messageout.h" -#include "net/tmwa/protocolout.h" - -#include "utils/gmfunctions.h" -#include "utils/stringutils.h" - -#include "debug.h" - -namespace TmwAthena -{ - -AdminHandler::AdminHandler() : - Ea::AdminHandler() -{ - adminHandler = this; -} - -AdminHandler::~AdminHandler() -{ - adminHandler = nullptr; -} - -void AdminHandler::announce(const std::string &text) const -{ - createOutPacket(CMSG_ADMIN_ANNOUNCE); - outMsg.writeInt16(CAST_S16(text.length() + 4), "len"); - outMsg.writeString(text, CAST_S32(text.length()), "message"); -} - -void AdminHandler::localAnnounce(const std::string &text) const -{ - createOutPacket(CMSG_ADMIN_LOCAL_ANNOUNCE); - outMsg.writeInt16(CAST_S16(text.length() + 4), "len"); - outMsg.writeString(text, CAST_S32(text.length()), "message"); -} - -void AdminHandler::hide(const bool h A_UNUSED) const -{ - createOutPacket(CMSG_ADMIN_HIDE); - outMsg.writeInt32(0, "unused"); -} - -void AdminHandler::kick(const BeingId playerId) const -{ - createOutPacket(CMSG_ADMIN_KICK); - outMsg.writeBeingId(playerId, "account id"); -} - -void AdminHandler::kickAll() const -{ -} - -void AdminHandler::warp(const std::string &map, const int x, const int y) const -{ - Gm::runCommand("warp", - strprintf("%s %d %d", map.c_str(), x, y)); -} - -void AdminHandler::resetStats() const -{ -} - -void AdminHandler::resetSkills() const -{ -} - -void AdminHandler::gotoName(const std::string &name) const -{ - Gm::runCommand("goto", name); -} - -void AdminHandler::recallName(const std::string &name) const -{ - Gm::runCommand("recall", name); -} - -void AdminHandler::mute(const Being *const being A_UNUSED, - const int type A_UNUSED, - const int limit A_UNUSED) const -{ -} - -void AdminHandler::muteName(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::requestLogin(const Being *const being A_UNUSED) const -{ -} - -void AdminHandler::setTileType(const int x A_UNUSED, const int y A_UNUSED, - const int type A_UNUSED) const -{ -} - -void AdminHandler::unequipAll(const Being *const being A_UNUSED) const -{ -} - -void AdminHandler::requestStats(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::monsterInfo(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::itemInfo(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::whoDrops(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::mobSearch(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::mobSpawnSearch(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::playerGmCommands(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::playerCharGmCommands(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showLevel(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showStats(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showStorageList(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showCartList(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showInventoryList(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::locatePlayer(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showAccountInfo(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::spawnSlave(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::spawnClone(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::spawnSlaveClone(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::spawnEvilClone(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::savePosition(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::loadPosition(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::randomWarp(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::gotoNpc(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::killer(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::killable(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::heal(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::alive(const std::string &name) const -{ - Gm::runCommand("revive", name); -} - -void AdminHandler::disguise(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::immortal(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::hide(const std::string &name A_UNUSED) const -{ - Gm::runCommand("hide"); -} - -void AdminHandler::nuke(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::kill(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::jail(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::unjail(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::npcMove(const std::string &name A_UNUSED, - const int x A_UNUSED, - const int y A_UNUSED) const -{ -} - -void AdminHandler::hideNpc(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::showNpc(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::changePartyLeader(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::partyRecall(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::breakGuild(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::guildRecall(const std::string &name A_UNUSED) const -{ -} - -void AdminHandler::slide(const int x, const int y) const -{ - warp(Game::instance()->getCurrentMapName(), x, y); -} - -} // namespace TmwAthena |