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authorAndrei Karas <akaras@inbox.ru>2011-11-07 19:34:52 +0300
committerAndrei Karas <akaras@inbox.ru>2011-11-07 19:34:52 +0300
commit9e83411f7e4147d09af5a5006888dcc187ea0ef8 (patch)
treec084bdf8afabc6220779645dcb5dbf71af6a151f /src/net/net.cpp
parentbc7d91cc0c9c0f6dcad01d612932c6899afb5514 (diff)
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Fix some warnings under gcc 4.7.
Diffstat (limited to 'src/net/net.cpp')
-rw-r--r--src/net/net.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/net/net.cpp b/src/net/net.cpp
index 49bb58903..933f7686b 100644
--- a/src/net/net.cpp
+++ b/src/net/net.cpp
@@ -48,21 +48,21 @@
#include "debug.h"
-Net::AdminHandler *adminHandler = NULL;
-Net::CharHandler *charHandler = NULL;
-Net::ChatHandler *chatHandler = NULL;
-Net::GeneralHandler *generalHandler = NULL;
-Net::InventoryHandler *inventoryHandler = NULL;
-Net::LoginHandler *loginHandler = NULL;
-Net::GameHandler *gameHandler = NULL;
-Net::GuildHandler *guildHandler = NULL;
-Net::NpcHandler *npcHandler = NULL;
-Net::PartyHandler *partyHandler = NULL;
-Net::PlayerHandler *playerHandler = NULL;
-Net::SpecialHandler *specialHandler = NULL;
-Net::TradeHandler *tradeHandler = NULL;
-Net::BeingHandler *beingHandler = NULL;
-Net::BuySellHandler *buySellHandler = NULL;
+Net::AdminHandler *adminHandler = nullptr;
+Net::CharHandler *charHandler = nullptr;
+Net::ChatHandler *chatHandler = nullptr;
+Net::GeneralHandler *generalHandler = nullptr;
+Net::InventoryHandler *inventoryHandler = nullptr;
+Net::LoginHandler *loginHandler = nullptr;
+Net::GameHandler *gameHandler = nullptr;
+Net::GuildHandler *guildHandler = nullptr;
+Net::NpcHandler *npcHandler = nullptr;
+Net::PartyHandler *partyHandler = nullptr;
+Net::PlayerHandler *playerHandler = nullptr;
+Net::SpecialHandler *specialHandler = nullptr;
+Net::TradeHandler *tradeHandler = nullptr;
+Net::BeingHandler *beingHandler = nullptr;
+Net::BuySellHandler *buySellHandler = nullptr;
Net::AdminHandler *Net::getAdminHandler()
{
@@ -151,13 +151,13 @@ void connectToServer(const ServerInfo &server)
// that
}
- if (networkType == server.type && getGeneralHandler() != NULL)
+ if (networkType == server.type && getGeneralHandler())
{
getGeneralHandler()->reload();
}
else
{
- if (networkType != ServerInfo::UNKNOWN && getGeneralHandler() != NULL)
+ if (networkType != ServerInfo::UNKNOWN && getGeneralHandler())
getGeneralHandler()->unload();
switch (server.type)