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authorAndrei Karas <akaras@inbox.ru>2012-06-28 02:19:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-28 02:20:49 +0300
commit574181b2e5dfff30a2d4f766492226ab7b5a5a17 (patch)
treeb27f40c42b9cbd9081474883a048ec888654395c /src/net/manaserv/specialhandler.cpp
parent8611b3c1ea3316bfc4740149b8f41c35dacee7c1 (diff)
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Remove for now manaserv net code.
Possible it will be restored in the future.
Diffstat (limited to 'src/net/manaserv/specialhandler.cpp')
-rw-r--r--src/net/manaserv/specialhandler.cpp73
1 files changed, 0 insertions, 73 deletions
diff --git a/src/net/manaserv/specialhandler.cpp b/src/net/manaserv/specialhandler.cpp
deleted file mode 100644
index c168afd7c..000000000
--- a/src/net/manaserv/specialhandler.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/manaserv/specialhandler.h"
-
-#include "net/manaserv/connection.h"
-#include "net/manaserv/messagein.h"
-#include "net/manaserv/messageout.h"
-#include "net/manaserv/protocol.h"
-
-#include "debug.h"
-
-extern Net::SpecialHandler *specialHandler;
-
-namespace ManaServ
-{
-
-extern Connection *gameServerConnection;
-
-SpecialHandler::SpecialHandler()
-{
- specialHandler = this;
-}
-
-void SpecialHandler::handleMessage(Net::MessageIn &msg A_UNUSED)
-{
- // TODO
-}
-
-void SpecialHandler::use(int id)
-{
- MessageOut msg(PGMSG_USE_SPECIAL);
- msg.writeInt8(id);
- gameServerConnection->send(msg);
-}
-
-void SpecialHandler::useBeing(int id A_UNUSED, int level A_UNUSED,
- int beingId A_UNUSED)
-{
- // TODO
-}
-
-void SpecialHandler::usePos(int id A_UNUSED, int level A_UNUSED,
- int x A_UNUSED, int y A_UNUSED)
-{
- // TODO
-}
-
-void SpecialHandler::useMap(int id A_UNUSED, const std::string &map A_UNUSED)
-{
- // TODO
-}
-
-} // namespace ManaServ