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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/specialhandler.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/net/manaserv/specialhandler.cpp')
-rw-r--r-- | src/net/manaserv/specialhandler.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/net/manaserv/specialhandler.cpp b/src/net/manaserv/specialhandler.cpp new file mode 100644 index 000000000..8508c9b56 --- /dev/null +++ b/src/net/manaserv/specialhandler.cpp @@ -0,0 +1,70 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/manaserv/specialhandler.h" + +#include "net/manaserv/connection.h" +#include "net/manaserv/messagein.h" +#include "net/manaserv/messageout.h" +#include "net/manaserv/protocol.h" + +extern Net::SpecialHandler *specialHandler; + +namespace ManaServ +{ + +extern Connection *gameServerConnection; + +SpecialHandler::SpecialHandler() +{ + specialHandler = this; +} + +void SpecialHandler::handleMessage(Net::MessageIn &msg _UNUSED_) +{ + // TODO +} + +void SpecialHandler::use(int id) +{ + MessageOut msg(PGMSG_USE_SPECIAL); + msg.writeInt8(id); + gameServerConnection->send(msg); +} + +void SpecialHandler::use(int id _UNUSED_, int level _UNUSED_, + int beingId _UNUSED_) +{ + // TODO +} + +void SpecialHandler::use(int id _UNUSED_, int level _UNUSED_, int x _UNUSED_, + int y _UNUSED_) +{ + // TODO +} + +void SpecialHandler::use(int id _UNUSED_, const std::string &map _UNUSED_) +{ + // TODO +} + +} // namespace ManaServ |