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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/generalhandler.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/net/manaserv/generalhandler.cpp')
-rw-r--r-- | src/net/manaserv/generalhandler.cpp | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/src/net/manaserv/generalhandler.cpp b/src/net/manaserv/generalhandler.cpp new file mode 100644 index 000000000..acf731dec --- /dev/null +++ b/src/net/manaserv/generalhandler.cpp @@ -0,0 +1,211 @@ +/* + * The Mana Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/manaserv/generalhandler.h" + +#include "client.h" + +#include "gui/changeemaildialog.h" +#include "gui/charselectdialog.h" +#include "gui/inventorywindow.h" +#include "gui/register.h" +#include "gui/skilldialog.h" +#include "gui/specialswindow.h" + +#include "net/manaserv/beinghandler.h" +#include "net/manaserv/buysellhandler.h" +#include "net/manaserv/charhandler.h" +#include "net/manaserv/chathandler.h" +#include "net/manaserv/connection.h" +#include "net/manaserv/effecthandler.h" +#include "net/manaserv/gamehandler.h" +#include "net/manaserv/guildhandler.h" +#include "net/manaserv/inventoryhandler.h" +#include "net/manaserv/itemhandler.h" +#include "net/manaserv/loginhandler.h" +#include "net/manaserv/network.h" +#include "net/manaserv/npchandler.h" +#include "net/manaserv/partyhandler.h" +#include "net/manaserv/playerhandler.h" +#include "net/manaserv/specialhandler.h" +#include "net/manaserv/attributes.h" +#include "net/manaserv/tradehandler.h" + +#include "utils/gettext.h" + +#include <list> + +extern Net::GeneralHandler *generalHandler; + +extern ManaServ::LoginHandler *loginHandler; + +namespace ManaServ +{ + +Connection *accountServerConnection = 0; +Connection *chatServerConnection = 0; +Connection *gameServerConnection = 0; +std::string netToken = ""; +ServerInfo gameServer; +ServerInfo chatServer; + +GeneralHandler::GeneralHandler(): + mBeingHandler(new BeingHandler), + mBuySellHandler(new BuySellHandler), + mCharHandler(new CharHandler), + mChatHandler(new ChatHandler), + mEffectHandler(new EffectHandler), + mGameHandler(new GameHandler), + mGuildHandler(new GuildHandler), + mInventoryHandler(new InventoryHandler), + mItemHandler(new ItemHandler), + mLoginHandler(new LoginHandler), + mNpcHandler(new NpcHandler), + mPartyHandler(new PartyHandler), + mPlayerHandler(new PlayerHandler), + mTradeHandler(new TradeHandler), + mSpecialHandler(new SpecialHandler) +{ + initialize(); + + accountServerConnection = getConnection(); + gameServerConnection = getConnection(); + chatServerConnection = getConnection(); + + generalHandler = this; + + listen(CHANNEL_CLIENT); + listen(CHANNEL_GAME); +} + +void GeneralHandler::load() +{ + registerHandler(mBeingHandler.get()); + registerHandler(mBuySellHandler.get()); + registerHandler(mCharHandler.get()); + registerHandler(mChatHandler.get()); + registerHandler(mEffectHandler.get()); + registerHandler(mGameHandler.get()); + registerHandler(mGuildHandler.get()); + registerHandler(mInventoryHandler.get()); + registerHandler(mItemHandler.get()); + registerHandler(mLoginHandler.get()); + registerHandler(mNpcHandler.get()); + registerHandler(mPartyHandler.get()); + registerHandler(mPlayerHandler.get()); + registerHandler(mTradeHandler.get()); +} + +void GeneralHandler::reload() +{ + static_cast<CharHandler*>(Net::getCharHandler())->clear(); + + if (accountServerConnection) + accountServerConnection->disconnect(); + + if (gameServerConnection) + gameServerConnection->disconnect(); + + if (chatServerConnection) + chatServerConnection->disconnect(); + + netToken.clear(); + gameServer.clear(); + chatServer.clear(); + + Attributes::unload(); + Attributes::load(); + Attributes::informItemDB(); +} + +void GeneralHandler::unload() +{ + clearHandlers(); + + if (accountServerConnection) + accountServerConnection->disconnect(); + if (gameServerConnection) + gameServerConnection->disconnect(); + if (chatServerConnection) + chatServerConnection->disconnect(); + + delete accountServerConnection; + accountServerConnection = 0; + delete gameServerConnection; + gameServerConnection = 0; + delete chatServerConnection; + chatServerConnection = 0; + + Attributes::unload(); + finalize(); +} + +void GeneralHandler::flushNetwork() +{ + flush(); + + if (Client::getState() == STATE_SWITCH_CHARACTER && + Net::getLoginHandler()->isConnected()) + { + loginHandler->reconnect(); + Client::setState(STATE_GET_CHARACTERS); + } +} + +void GeneralHandler::clearHandlers() +{ + clearNetworkHandlers(); +} + +void GeneralHandler::event(Channels channel, + const Mana::Event &event) +{ + if (channel == CHANNEL_CLIENT) + { + int newState = event.getInt("newState"); + + if (newState == STATE_GAME) + { + GameHandler *game = static_cast<GameHandler*>( + Net::getGameHandler()); + game->gameLoading(); + } + else if (newState == STATE_LOAD_DATA) + { + Attributes::load(); + Attributes::informItemDB(); + } + } + else if (channel == CHANNEL_GAME) + { + if (event.getName() == EVENT_GUIWINDOWSLOADED) + { + inventoryWindow->setSplitAllowed(true); + skillDialog->loadSkills("mana-skills.xml"); + + PlayerInfo::setAttribute(EXP_NEEDED, 100); + + Attributes::informStatusWindow(); + } + } +} + +} // namespace ManaServ |