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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/chathandler.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/net/manaserv/chathandler.cpp')
-rw-r--r-- | src/net/manaserv/chathandler.cpp | 472 |
1 files changed, 472 insertions, 0 deletions
diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp new file mode 100644 index 000000000..5e588c583 --- /dev/null +++ b/src/net/manaserv/chathandler.cpp @@ -0,0 +1,472 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/manaserv/chathandler.h" + +#include "actorspritemanager.h" +#include "being.h" +#include "client.h" +#include "channel.h" +#include "channelmanager.h" + +#include "gui/chat.h" + +#include "gui/widgets/channeltab.h" + +#include "net/manaserv/connection.h" +#include "net/manaserv/messagein.h" +#include "net/manaserv/messageout.h" +#include "net/manaserv/protocol.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include <string> +#include <iostream> + +extern Being *player_node; + +extern Net::ChatHandler *chatHandler; + +namespace ManaServ +{ + +extern Connection *chatServerConnection; +extern Connection *gameServerConnection; +extern std::string netToken; +extern ServerInfo chatServer; + +ChatHandler::ChatHandler() +{ + static const Uint16 _messages[] = + { + GPMSG_SAY, + CPMSG_ENTER_CHANNEL_RESPONSE, + CPMSG_LIST_CHANNELS_RESPONSE, + CPMSG_PUBMSG, + CPMSG_ANNOUNCEMENT, + CPMSG_PRIVMSG, + CPMSG_QUIT_CHANNEL_RESPONSE, + CPMSG_LIST_CHANNELUSERS_RESPONSE, + CPMSG_CHANNEL_EVENT, + CPMSG_WHO_RESPONSE, + CPMSG_DISCONNECT_RESPONSE, + 0 + }; + handledMessages = _messages; + chatHandler = this; +} + +void ChatHandler::handleMessage(Net::MessageIn &msg) +{ + switch (msg.getId()) + { + case GPMSG_SAY: + handleGameChatMessage(msg); + break; + + case CPMSG_ENTER_CHANNEL_RESPONSE: + handleEnterChannelResponse(msg); + break; + + case CPMSG_LIST_CHANNELS_RESPONSE: + handleListChannelsResponse(msg); + break; + + case CPMSG_PRIVMSG: + handlePrivateMessage(msg); + break; + + case CPMSG_ANNOUNCEMENT: + handleAnnouncement(msg); + break; + + case CPMSG_PUBMSG: + handleChatMessage(msg); + break; + + case CPMSG_QUIT_CHANNEL_RESPONSE: + handleQuitChannelResponse(msg); + break; + + case CPMSG_LIST_CHANNELUSERS_RESPONSE: + handleListChannelUsersResponse(msg); + break; + + case CPMSG_CHANNEL_EVENT: + handleChannelEvent(msg); + break; + + case CPMSG_WHO_RESPONSE: + handleWhoResponse(msg); + break; + case CPMSG_DISCONNECT_RESPONSE: + { + int errMsg = msg.readInt8(); + // Successful logout + if (errMsg == ERRMSG_OK) + { + // TODO: Handle logout + } + else + { + switch (errMsg) + { + case ERRMSG_NO_LOGIN: + errorMessage = "Chatserver: Not logged in"; + break; + default: + errorMessage = "Chatserver: Unknown error"; + break; + } + Client::setState(STATE_ERROR); + } + } + break; + default: + break; + } +} + +void ChatHandler::handleGameChatMessage(Net::MessageIn &msg) +{ + short id = msg.readInt16(); + std::string chatMsg = msg.readString(); + + if (id == 0) + { + localChatTab->chatLog(chatMsg, BY_SERVER); + return; + } + + Being *being = actorSpriteManager->findBeing(id); + + std::string mes; + if (being) + { + mes = being->getName() + " : " + chatMsg; + being->setSpeech(chatMsg, SPEECH_TIME); + } + else + mes = "Unknown : " + chatMsg; + + localChatTab->chatLog(mes, being == player_node + ? BY_PLAYER : BY_OTHER); +} + +void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg) +{ + if (msg.readInt8() == ERRMSG_OK) + { + short channelId = msg.readInt16(); + std::string channelName = msg.readString(); + std::string announcement = msg.readString(); + Channel *channel = new Channel(channelId, channelName, announcement); + channelManager->addChannel(channel); + ChatTab *tab = channel->getTab(); + tab->chatLog(strprintf(_("Topic: %s"), announcement.c_str()), + BY_CHANNEL); + + std::string user; + std::string userModes; + tab->chatLog(_("Players in this channel:"), BY_CHANNEL); + while (msg.getUnreadLength()) + { + user = msg.readString(); + if (user == "") + return; + userModes = msg.readString(); + if (userModes.find('o') != std::string::npos) + { + user = "@" + user; + } + tab->chatLog(user, BY_CHANNEL); + } + + } + else + { + localChatTab->chatLog(_("Error joining channel."), BY_SERVER); + } +} + +void ChatHandler::handleListChannelsResponse(Net::MessageIn &msg) +{ + localChatTab->chatLog(_("Listing channels."), BY_SERVER); + while (msg.getUnreadLength()) + { + std::string channelName = msg.readString(); + if (channelName == "") + return; + std::ostringstream numUsers; + numUsers << msg.readInt16(); + channelName += " - "; + channelName += numUsers.str(); + localChatTab->chatLog(channelName, BY_SERVER); + } + localChatTab->chatLog(_("End of channel list."), BY_SERVER); +} + +void ChatHandler::handlePrivateMessage(Net::MessageIn &msg) +{ + std::string userNick = msg.readString(); + std::string chatMsg = msg.readString(); + + chatWindow->whisper(userNick, chatMsg); +} + +void ChatHandler::handleAnnouncement(Net::MessageIn &msg) +{ + std::string chatMsg = msg.readString(); + localChatTab->chatLog(chatMsg, BY_GM); +} + +void ChatHandler::handleChatMessage(Net::MessageIn &msg) +{ + short channelId = msg.readInt16(); + std::string userNick = msg.readString(); + std::string chatMsg = msg.readString(); + + Channel *channel = channelManager->findById(channelId); + channel->getTab()->chatLog(userNick, chatMsg); +} + +void ChatHandler::handleQuitChannelResponse(Net::MessageIn &msg) +{ + if (msg.readInt8() == ERRMSG_OK) + { + short channelId = msg.readInt16(); + Channel *channel = channelManager->findById(channelId); + channelManager->removeChannel(channel); + } +} + +void ChatHandler::handleListChannelUsersResponse(Net::MessageIn &msg) +{ + std::string channelName = msg.readString(); + std::string userNick; + std::string userModes; + Channel *channel = channelManager->findByName(channelName); + channel->getTab()->chatLog(_("Players in this channel:"), + BY_CHANNEL); + while (msg.getUnreadLength()) + { + userNick = msg.readString(); + if (userNick == "") + { + break; + } + userModes = msg.readString(); + if (userModes.find('o') != std::string::npos) + { + userNick = "@" + userNick; + } + localChatTab->chatLog(userNick, BY_CHANNEL, channel); + } +} + +void ChatHandler::handleChannelEvent(Net::MessageIn &msg) +{ + short channelId = msg.readInt16(); + char eventId = msg.readInt8(); + std::string line = msg.readString(); + Channel *channel = channelManager->findById(channelId); + + if (channel) + { + switch(eventId) + { + case CHAT_EVENT_NEW_PLAYER: + channel->getTab()->chatLog(strprintf(_("%s entered the " + "channel."), line.c_str()), BY_CHANNEL); + break; + + case CHAT_EVENT_LEAVING_PLAYER: + channel->getTab()->chatLog(strprintf(_("%s left the channel."), + line.c_str()), BY_CHANNEL); + break; + + case CHAT_EVENT_TOPIC_CHANGE: + channel->getTab()->chatLog(strprintf(_("Topic: %s"), + line.c_str()), BY_CHANNEL); + break; + + case CHAT_EVENT_MODE_CHANGE: + { + int first = line.find(":"); + int second = line.find(":", first + 1); + std::string user1 = line.substr(0, first); + std::string user2 = line.substr(first + 1, second); + std::string mode = line.substr(second + 1, line.length()); + channel->getTab()->chatLog(strprintf(_("%s has set mode %s " + "on user %s."), user1.c_str(), mode.c_str(), + user2.c_str()), BY_CHANNEL); + } + break; + + case CHAT_EVENT_KICKED_PLAYER: + { + int first = line.find(":"); + std::string user1 = line.substr(0, first); + std::string user2 = line.substr(first + 1, line.length()); + channel->getTab()->chatLog(strprintf(_("%s has kicked %s."), + user1.c_str(), user2.c_str()), BY_CHANNEL); + } + break; + + default: + channel->getTab()->chatLog(_("Unknown channel event."), + BY_CHANNEL); + } + } +} + +void ChatHandler::handleWhoResponse(Net::MessageIn &msg) +{ + std::string userNick; + + while (msg.getUnreadLength()) + { + userNick = msg.readString(); + if (userNick == "") + break; + localChatTab->chatLog(userNick, BY_SERVER); + } +} + +void ChatHandler::connect() +{ + MessageOut msg(PCMSG_CONNECT); + msg.writeString(netToken, 32); + chatServerConnection->send(msg); +} + +bool ChatHandler::isConnected() +{ + return chatServerConnection->isConnected(); +} + +void ChatHandler::disconnect() +{ + chatServerConnection->disconnect(); +} + +void ChatHandler::talk(const std::string &text) +{ + MessageOut msg(PGMSG_SAY); + msg.writeString(text); + gameServerConnection->send(msg); +} + +void ChatHandler::talkRaw(const std::string &text) +{ + MessageOut msg(PGMSG_SAY); + msg.writeString(text); + gameServerConnection->send(msg); +} + +void ChatHandler::me(const std::string &text _UNUSED_) +{ + // TODO +} + +void ChatHandler::privateMessage(const std::string &recipient, + const std::string &text) +{ + MessageOut msg(PCMSG_PRIVMSG); + msg.writeString(recipient); + msg.writeString(text); + chatServerConnection->send(msg); +} + +void ChatHandler::channelList() +{ + MessageOut msg(PCMSG_LIST_CHANNELS); + chatServerConnection->send(msg); +} + +void ChatHandler::enterChannel(const std::string &channel, + const std::string &password) +{ + MessageOut msg(PCMSG_ENTER_CHANNEL); + msg.writeString(channel); + msg.writeString(password); + chatServerConnection->send(msg); +} + +void ChatHandler::quitChannel(int channelId) +{ + MessageOut msg(PCMSG_QUIT_CHANNEL); + msg.writeInt16(channelId); + chatServerConnection->send(msg); +} + +void ChatHandler::sendToChannel(int channelId, const std::string &text) +{ + MessageOut msg(PCMSG_CHAT); + msg.writeString(text); + msg.writeInt16(channelId); + chatServerConnection->send(msg); +} + +void ChatHandler::userList(const std::string &channel) +{ + MessageOut msg(PCMSG_LIST_CHANNELUSERS); + msg.writeString(channel); + chatServerConnection->send(msg); +} + +void ChatHandler::setChannelTopic(int channelId, const std::string &text) +{ + MessageOut msg(PCMSG_TOPIC_CHANGE); + msg.writeInt16(channelId); + msg.writeString(text); + chatServerConnection->send(msg); +} + +void ChatHandler::setUserMode(int channelId, const std::string &name, int mode) +{ + MessageOut msg(PCMSG_USER_MODE); + msg.writeInt16(channelId); + msg.writeString(name); + msg.writeInt8(mode); + chatServerConnection->send(msg); +} + +void ChatHandler::kickUser(int channelId, const std::string &name) +{ + MessageOut msg(PCMSG_KICK_USER); + msg.writeInt16(channelId); + msg.writeString(name); + chatServerConnection->send(msg); +} + +void ChatHandler::who() +{ + MessageOut msg(PCMSG_WHO); + chatServerConnection->send(msg); +} + +void ChatHandler::sendRaw(const std::string &args _UNUSED_) +{ + +} +} // namespace ManaServ |