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author | Andrei Karas <akaras@inbox.ru> | 2013-02-24 15:44:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-24 15:44:24 +0300 |
commit | a5f9e965323ad4b211405736eda7557cbe6a013a (patch) | |
tree | 21409cd38f547c80637e7ebfa60fe435df7f7d87 /src/net/eathena/skillhandler.cpp | |
parent | 66964dacb5c0d885fa3443a0e204d5838ae1443c (diff) | |
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Rename specialhandler to skillhandler.
Diffstat (limited to 'src/net/eathena/skillhandler.cpp')
-rw-r--r-- | src/net/eathena/skillhandler.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp new file mode 100644 index 000000000..a36ba7435 --- /dev/null +++ b/src/net/eathena/skillhandler.cpp @@ -0,0 +1,96 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/eathena/skillhandler.h" + +#include "logger.h" + +#include "net/eathena/protocol.h" + +#include "debug.h" + +extern Net::SkillHandler *skillHandler; + +namespace EAthena +{ + +SkillHandler::SkillHandler() : + MessageHandler(), + Ea::SkillHandler() +{ + static const uint16_t _messages[] = + { + SMSG_PLAYER_SKILLS, + SMSG_SKILL_FAILED, + SMSG_PLAYER_SKILL_UP, + 0 + }; + handledMessages = _messages; + skillHandler = this; +} + +void SkillHandler::handleMessage(Net::MessageIn &msg) +{ + switch (msg.getId()) + { + case SMSG_PLAYER_SKILLS: + processPlayerSkills(msg); + break; + + case SMSG_PLAYER_SKILL_UP: + processPlayerSkillUp(msg); + break; + + case SMSG_SKILL_FAILED: + processSkillFailed(msg); + break; + + default: + break; + } +} + +void SkillHandler::useBeing(int id, int level, int beingId) +{ + MessageOut outMsg(CMSG_SKILL_USE_BEING); + outMsg.writeInt16(static_cast<int16_t>(id)); + outMsg.writeInt16(static_cast<int16_t>(level)); + outMsg.writeInt32(beingId); +} + +void SkillHandler::usePos(int id, int level, int x, int y) +{ + MessageOut outMsg(CMSG_SKILL_USE_POSITION); + outMsg.writeInt16(static_cast<int16_t>(level)); + outMsg.writeInt16(static_cast<int16_t>(id)); + outMsg.writeInt16(static_cast<int16_t>(x)); + outMsg.writeInt16(static_cast<int16_t>(y)); +} + +void SkillHandler::useMap(int id, const std::string &map) +{ + MessageOut outMsg(CMSG_SKILL_USE_MAP); + outMsg.writeInt16(static_cast<int16_t>(id)); + outMsg.writeString(map, 16); +} + +} // namespace EAthena |