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author | Andrei Karas <akaras@inbox.ru> | 2015-05-06 01:09:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-06 01:09:47 +0300 |
commit | 7fa78a35307227453ab55c7452e348a40cd41d65 (patch) | |
tree | 1d3e16a94bed043877306f1c47b3992add85b3be /src/net/eathena/skillhandler.cpp | |
parent | a87db81b6b7551a248e31e2850577aefda092538 (diff) | |
download | plus-7fa78a35307227453ab55c7452e348a40cd41d65.tar.gz plus-7fa78a35307227453ab55c7452e348a40cd41d65.tar.bz2 plus-7fa78a35307227453ab55c7452e348a40cd41d65.tar.xz plus-7fa78a35307227453ab55c7452e348a40cd41d65.zip |
Add strong typed bool type Modifiable.
Diffstat (limited to 'src/net/eathena/skillhandler.cpp')
-rw-r--r-- | src/net/eathena/skillhandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp index 413ff103f..445a0b78b 100644 --- a/src/net/eathena/skillhandler.cpp +++ b/src/net/eathena/skillhandler.cpp @@ -213,7 +213,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg) const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const std::string name = msg.readString(24, "skill name"); - const int up = msg.readUInt8("up flag"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if (oldLevel && oldLevel != level) updateSkill = skillId; @@ -245,7 +245,7 @@ void SkillHandler::processSkillAdd(Net::MessageIn &msg) const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const std::string name = msg.readString(24, "skill name"); - const int up = msg.readUInt8("up flag"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if (oldLevel && oldLevel != level) updateSkill = skillId; @@ -272,7 +272,7 @@ void SkillHandler::processSkillUpdate(Net::MessageIn &msg) const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); - const int up = msg.readUInt8("up flag"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if (oldLevel && oldLevel != level) updateSkill = skillId; |