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author | Andrei Karas <akaras@inbox.ru> | 2015-01-24 19:06:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-01-24 19:06:48 +0300 |
commit | 5b3354c4a84ff2c4223ec4a2f5b97685d777d615 (patch) | |
tree | 9622ad7752341abc2cd23ecb9539597b615720e0 /src/net/eathena/inventoryhandler.cpp | |
parent | db37480e7d36bb58b10ee1a4671ec18880e2bda2 (diff) | |
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eathena: add packet SMSG_PLAYER_CART_ITEMS 0x0993.
Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index f29638829..edba33ce9 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -100,6 +100,7 @@ InventoryHandler::InventoryHandler() : SMSG_CART_REMOVE, SMSG_PLAYER_CART_ADD, SMSG_PLAYER_CART_EQUIP, + SMSG_PLAYER_CART_ITEMS, 0 }; handledMessages = _messages; @@ -216,6 +217,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) processPlayerCartEquip(msg); break; + case SMSG_PLAYER_CART_ITEMS: + processPlayerCartItems(msg); + break; + default: break; } @@ -860,4 +865,33 @@ void InventoryHandler::processPlayerCartEquip(Net::MessageIn &msg) BLOCK_END("InventoryHandler::processPlayerCartEquip") } +void InventoryHandler::processPlayerCartItems(Net::MessageIn &msg) +{ + BLOCK_START("InventoryHandler::processPlayerCartItems") + mInventoryItems.clear(); + + msg.readInt16("len"); + const int number = (msg.getLength() - 4) / 23; + + for (int loop = 0; loop < number; loop++) + { + const int index = msg.readInt16("item index") - STORAGE_OFFSET; + const int itemId = msg.readInt16("item id"); + const int itemType = msg.readUInt8("item type"); + const int amount = msg.readInt16("count"); + msg.readInt32("wear state / equip"); + int cards[4]; + for (int f = 0; f < 4; f++) + cards[f] = msg.readInt16("card"); + msg.readInt32("hire expire date (?)"); + ItemFlags flags; + flags.byte = msg.readUInt8("flags"); + + mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType, + cards, amount, 0, 1, flags.bits.isIdentified, + flags.bits.isDamaged, flags.bits.isFavorite, false)); + } + BLOCK_END("InventoryHandler::processPlayerCartItems") +} + } // namespace EAthena |