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author | Andrei Karas <akaras@inbox.ru> | 2014-10-01 17:16:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-01 19:28:09 +0300 |
commit | 97ceb0fc66be86d09b2bc42b7580d3976cbddd80 (patch) | |
tree | 0432a5b8e1fe591d8be5ee2fcd227c8d1f683139 /src/net/eathena/generalhandler.cpp | |
parent | 1b9ea6d00c6923abe1da37833e7772d5a5e34b6d (diff) | |
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Move DEX stat from net enum into attributes.
Diffstat (limited to 'src/net/eathena/generalhandler.cpp')
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index b8c8f2322..53e0636d8 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -350,7 +350,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(AGI, _("Agility"), "agi", true); statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); statusWindow->addAttribute(INT, _("Intelligence"), "int", true); - statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); + statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); statusWindow->addAttribute(Attributes::ATK, _("Attack")); |