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author | Andrei Karas <akaras@inbox.ru> | 2015-09-02 20:58:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-09-02 20:58:41 +0300 |
commit | 84d2bab38202cd52b5eb0a37c12204ab6f607915 (patch) | |
tree | 2f3951b2f4f3b75f190eb2539979cc4afbace27c /src/net/eathena/beinghandler.cpp | |
parent | 40730c4fa73d403cf7284a76d9b26f7ec662afa4 (diff) | |
download | plus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.gz plus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.bz2 plus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.xz plus-84d2bab38202cd52b5eb0a37c12204ab6f607915.zip |
Remove MessageHandler class
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r-- | src/net/eathena/beinghandler.cpp | 344 |
1 files changed, 0 insertions, 344 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index 73f4cc1ec..cad80eac9 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -38,80 +38,8 @@ namespace EAthena { BeingHandler::BeingHandler(const bool enableSync) : - MessageHandler(), Ea::BeingHandler(enableSync) { - static const uint16_t _messages[] = - { - SMSG_BEING_VISIBLE, - SMSG_BEING_MOVE, - SMSG_BEING_MOVE2, - SMSG_BEING_REMOVE, - SMSG_BEING_REMOVE_SKILL, - SMSG_SKILL_DAMAGE, - SMSG_BEING_ACTION, - SMSG_BEING_ACTION2, - SMSG_BEING_SELFEFFECT, - SMSG_BEING_SPECIAL_EFFECT, - SMSG_BEING_SPECIAL_EFFECT_NUM, - SMSG_BEING_SOUND_EFFECT, - SMSG_BEING_EMOTION, - SMSG_BEING_CHANGE_LOOKS2, - SMSG_BEING_CHANGE_LOOKS_CARDS, - SMSG_BEING_NAME_RESPONSE, - SMSG_BEING_NAME_RESPONSE2, - SMSG_PLAYER_GUILD_PARTY_INFO, - SMSG_BEING_CHANGE_DIRECTION, - SMSG_PLAYER_STOP, - SMSG_PLAYER_MOVE_TO_ATTACK, - SMSG_PLAYER_STATUS_CHANGE, - SMSG_PLAYER_STATUS_CHANGE2, - SMSG_PLAYER_STATUS_CHANGE_NO_TICK, - SMSG_BEING_STATUS_CHANGE, - SMSG_BEING_STATUS_CHANGE2, - SMSG_BEING_RESURRECT, - SMSG_SOLVE_CHAR_NAME, - SMSG_BEING_SPAWN, - SMSG_SKILL_CASTING, - SMSG_SKILL_CAST_CANCEL, - SMSG_SKILL_NO_DAMAGE, - SMSG_SKILL_GROUND_NO_DAMAGE, - SMSG_SKILL_ENTRY, - SMSG_PVP_MAP_MODE, - SMSG_PVP_SET, - SMSG_MAP_TYPE_PROPERTY2, - SMSG_MAP_TYPE, - SMSG_MONSTER_HP, - SMSG_PLAYER_HP, - SMSG_SKILL_AUTO_CAST, - SMSG_RANKS_LIST, - SMSG_BEING_FAKE_NAME, - SMSG_BEING_STAT_UPDATE_1, - SMSG_MOB_INFO, - SMSG_BEING_MOVE3, - SMSG_BEING_ATTRS, - SMSG_MONSTER_INFO, - SMSG_CLASS_CHANGE, - SMSG_SPIRIT_BALLS, - SMSG_SPIRIT_BALL_SINGLE, - SMSG_BLADE_STOP, - SMSG_COMBO_DELAY, - SMSG_WEDDING_EFFECT, - SMSG_BEING_SLIDE, - SMSG_STARS_KILL, - SMSG_BLACKSMITH_RANKS_LIST, - SMSG_ALCHEMIST_RANKS_LIST, - SMSG_TAEKWON_RANKS_LIST, - SMSG_PK_RANKS_LIST, - SMSG_GLADIATOR_FEEL_REQUEST, - SMSG_BOSS_MAP_INFO, - SMSG_BEING_FONT, - SMSG_BEING_MILLENIUM_SHIELD, - SMSG_BEING_CHARM, - SMSG_BEING_VIEW_EQUIPMENT, - 0 - }; - handledMessages = _messages; beingHandler = this; } @@ -121,278 +49,6 @@ void BeingHandler::requestNameById(const BeingId id) const outMsg.writeBeingId(id, "being id"); } -void BeingHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case SMSG_BEING_VISIBLE: - BeingRecv::processBeingVisible(msg); - break; - - case SMSG_BEING_MOVE: - BeingRecv::processBeingMove(msg); - break; - - case SMSG_BEING_SPAWN: - BeingRecv::processBeingSpawn(msg); - break; - - case SMSG_BEING_MOVE2: - BeingRecv::processBeingMove2(msg); - break; - - case SMSG_BEING_REMOVE: - Ea::BeingRecv::processBeingRemove(msg); - break; - - case SMSG_BEING_REMOVE_SKILL: - BeingRecv::processBeingRemoveSkil(msg); - break; - - case SMSG_BEING_RESURRECT: - BeingRecv::processBeingResurrect(msg); - break; - - case SMSG_SKILL_DAMAGE: - Ea::BeingRecv::processSkillDamage(msg); - break; - - case SMSG_SKILL_AUTO_CAST: - BeingRecv::processSkillAutoCast(msg); - break; - - case SMSG_BEING_ACTION: - Ea::BeingRecv::processBeingAction(msg); - break; - - case SMSG_BEING_ACTION2: - BeingRecv::processBeingAction2(msg); - break; - - case SMSG_BEING_SELFEFFECT: - BeingRecv::processBeingSelfEffect(msg); - break; - - case SMSG_BEING_SPECIAL_EFFECT: - BeingRecv::processBeingSpecialEffect(msg); - break; - - case SMSG_BEING_SPECIAL_EFFECT_NUM: - BeingRecv::processBeingSpecialEffectNum(msg); - break; - - case SMSG_BEING_SOUND_EFFECT: - BeingRecv::processBeingSoundEffect(msg); - break; - - case SMSG_BEING_EMOTION: - Ea::BeingRecv::processBeingEmotion(msg); - break; - - case SMSG_BEING_CHANGE_LOOKS2: - BeingRecv::processBeingChangeLook2(msg); - break; - - case SMSG_BEING_CHANGE_LOOKS_CARDS: - BeingRecv::processBeingChangeLookCards(msg); - break; - - case SMSG_BEING_NAME_RESPONSE: - Ea::BeingRecv::processNameResponse(msg); - break; - - case SMSG_BEING_NAME_RESPONSE2: - BeingRecv::processNameResponse2(msg); - break; - - case SMSG_SOLVE_CHAR_NAME: - break; - - case SMSG_PLAYER_GUILD_PARTY_INFO: - BeingRecv::processPlayerGuilPartyInfo(msg); - break; - - case SMSG_BEING_CHANGE_DIRECTION: - BeingRecv::processBeingChangeDirection(msg); - break; - - case SMSG_PLAYER_STOP: - Ea::BeingRecv::processPlayerStop(msg); - break; - - case SMSG_PLAYER_MOVE_TO_ATTACK: - Ea::BeingRecv::processPlayerMoveToAttack(msg); - break; - - case SMSG_PLAYER_STATUS_CHANGE: - BeingRecv::processPlaterStatusChange(msg); - break; - - case SMSG_PLAYER_STATUS_CHANGE2: - BeingRecv::processPlaterStatusChange2(msg); - break; - - case SMSG_PLAYER_STATUS_CHANGE_NO_TICK: - BeingRecv::processPlaterStatusChangeNoTick(msg); - break; - - case SMSG_BEING_STATUS_CHANGE: - BeingRecv::processBeingStatusChange(msg); - break; - - case SMSG_BEING_STATUS_CHANGE2: - BeingRecv::processBeingStatusChange2(msg); - break; - - case SMSG_SKILL_CASTING: - BeingRecv::processSkillCasting(msg); - break; - - case SMSG_SKILL_CAST_CANCEL: - BeingRecv::processSkillCancel(msg); - break; - - case SMSG_SKILL_NO_DAMAGE: - Ea::BeingRecv::processSkillNoDamage(msg); - break; - - case SMSG_SKILL_GROUND_NO_DAMAGE: - BeingRecv::processSkillGroundNoDamage(msg); - break; - - case SMSG_SKILL_ENTRY: - BeingRecv::processSkillEntry(msg); - break; - - case SMSG_PVP_MAP_MODE: - Ea::BeingRecv::processPvpMapMode(msg); - break; - - case SMSG_PVP_SET: - BeingRecv::processPvpSet(msg); - break; - - case SMSG_MAP_TYPE_PROPERTY2: - BeingRecv::processMapTypeProperty(msg); - break; - - case SMSG_MAP_TYPE: - BeingRecv::processMapType(msg); - break; - - case SMSG_MONSTER_HP: - BeingRecv::processMonsterHp(msg); - break; - - case SMSG_PLAYER_HP: - BeingRecv::processMonsterHp(msg); - break; - - case SMSG_RANKS_LIST: - BeingRecv::processRanksList(msg); - break; - - case SMSG_BEING_FAKE_NAME: - BeingRecv::processBeingFakeName(msg); - break; - - case SMSG_BEING_STAT_UPDATE_1: - BeingRecv::processBeingStatUpdate1(msg); - break; - - case SMSG_MOB_INFO: - BeingRecv::processMobInfo(msg); - break; - - case SMSG_BEING_MOVE3: - Ea::BeingRecv::processBeingMove3(msg); - break; - - case SMSG_BEING_ATTRS: - BeingRecv::processBeingAttrs(msg); - break; - - case SMSG_MONSTER_INFO: - BeingRecv::processMonsterInfo(msg); - break; - - case SMSG_CLASS_CHANGE: - BeingRecv::processClassChange(msg); - break; - - case SMSG_SPIRIT_BALLS: - BeingRecv::processSpiritBalls(msg); - break; - - case SMSG_SPIRIT_BALL_SINGLE: - BeingRecv::processSpiritBallSingle(msg); - break; - - case SMSG_BLADE_STOP: - BeingRecv::processBladeStop(msg); - break; - - case SMSG_COMBO_DELAY: - BeingRecv::processComboDelay(msg); - break; - - case SMSG_WEDDING_EFFECT: - BeingRecv::processWddingEffect(msg); - break; - - case SMSG_BEING_SLIDE: - BeingRecv::processBeingSlide(msg); - break; - - case SMSG_STARS_KILL: - BeingRecv::processStarsKill(msg); - break; - - case SMSG_BLACKSMITH_RANKS_LIST: - BeingRecv::processBlacksmithRanksList(msg); - break; - - case SMSG_ALCHEMIST_RANKS_LIST: - BeingRecv::processAlchemistRanksList(msg); - break; - - case SMSG_TAEKWON_RANKS_LIST: - BeingRecv::processTaekwonRanksList(msg); - break; - - case SMSG_PK_RANKS_LIST: - BeingRecv::processPkRanksList(msg); - break; - - case SMSG_GLADIATOR_FEEL_REQUEST: - BeingRecv::processGladiatorFeelRequest(msg); - break; - - case SMSG_BOSS_MAP_INFO: - BeingRecv::processBossMapInfo(msg); - break; - - case SMSG_BEING_FONT: - BeingRecv::processBeingFont(msg); - break; - - case SMSG_BEING_MILLENIUM_SHIELD: - BeingRecv::processBeingMilleniumShield(msg); - break; - - case SMSG_BEING_CHARM: - BeingRecv::processBeingCharm(msg); - break; - - case SMSG_BEING_VIEW_EQUIPMENT: - BeingRecv::processBeingViewEquipment(msg); - break; - - default: - break; - } -} - void BeingHandler::undress(Being *const being) const { if (!being) |