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authorAndrei Karas <akaras@inbox.ru>2013-10-19 16:27:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-19 16:30:24 +0300
commit6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch)
tree6ba5ad594cc0691821f879efff413c562f7cc552 /src/net/eathena/beinghandler.cpp
parent4f77307d659c4048c20eacda1d5b13fcce8d60da (diff)
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Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r--src/net/eathena/beinghandler.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 739e2397d..ab0af709e 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -22,7 +22,7 @@
#include "net/eathena/beinghandler.h"
-#include "actorspritemanager.h"
+#include "actormanager.h"
#include "client.h"
#include "guild.h"
#include "guildmanager.h"
@@ -244,7 +244,7 @@ void BeingHandler::undress(Being *const being) const
void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
const bool look2) const
{
- if (!actorSpriteManager)
+ if (!actorManager)
return;
/*
@@ -259,7 +259,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
* 16 bit value will be 0.
*/
- Being *const dstBeing = actorSpriteManager->findBeing(msg.readInt32());
+ Being *const dstBeing = actorManager->findBeing(msg.readInt32());
if (!dstBeing)
return;
@@ -379,13 +379,13 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
void BeingHandler::processNameResponse2(Net::MessageIn &msg) const
{
- if (!actorSpriteManager || !player_node)
+ if (!actorManager || !player_node)
return;
const int len = msg.readInt16();
const int beingId = msg.readInt32();
const std::string str = msg.readString(len - 8);
- Being *const dstBeing = actorSpriteManager->findBeing(beingId);
+ Being *const dstBeing = actorManager->findBeing(beingId);
if (dstBeing)
{
if (beingId == player_node->getId())
@@ -421,7 +421,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) const
void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
const int msgType) const
{
- if (!actorSpriteManager || !player_node)
+ if (!actorManager || !player_node)
return;
// An update about a player, potentially including movement.
@@ -436,11 +436,11 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
if (id < 110000000 && job >= 1000)
disguiseId = job;
- Being *dstBeing = actorSpriteManager->findBeing(id);
+ Being *dstBeing = actorManager->findBeing(id);
if (!dstBeing)
{
- if (actorSpriteManager->isBlocked(id) == true)
+ if (actorManager->isBlocked(id) == true)
return;
dstBeing = createBeing(id, job);
@@ -450,7 +450,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
}
else if (disguiseId)
{
- actorSpriteManager->undelete(dstBeing);
+ actorManager->undelete(dstBeing);
if (serverVersion < 1)
requestNameById(id);
}
@@ -625,7 +625,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
const bool visible)
{
- if (!actorSpriteManager)
+ if (!actorManager)
return;
if (visible)
@@ -645,13 +645,13 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // option
const int16_t job = msg.readInt16(); // class
- Being *dstBeing = actorSpriteManager->findBeing(id);
+ Being *dstBeing = actorManager->findBeing(id);
if (dstBeing && dstBeing->getType() == Being::MONSTER
&& !dstBeing->isAlive())
{
- actorSpriteManager->destroy(dstBeing);
- actorSpriteManager->erase(dstBeing);
+ actorManager->destroy(dstBeing);
+ actorManager->erase(dstBeing);
dstBeing = nullptr;
}
@@ -662,7 +662,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
if (job == 0 && id >= 110000000)
return;
- if (actorSpriteManager->isBlocked(id) == true)
+ if (actorManager->isBlocked(id) == true)
return;
dstBeing = createBeing(id, job);
@@ -677,7 +677,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
{
// undeleting marked for deletion being
if (dstBeing->getType() == Being::NPC)
- actorSpriteManager->undelete(dstBeing);
+ actorManager->undelete(dstBeing);
}
if (dstBeing->getType() == Being::PLAYER)