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authorAndrei Karas <akaras@inbox.ru>2013-04-14 11:27:04 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-14 12:34:23 +0300
commita7d7346b9eb3fa62a8912e31d5c00f8e05390425 (patch)
treeba2d006e8aaac74138eb13ba458d30abf8f01182 /src/net/ea
parent9569f124d176b4220f28f9a41812c33883737228 (diff)
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some more style fixes from cpplint.
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/adminhandler.h2
-rw-r--r--src/net/ea/beinghandler.cpp4
-rw-r--r--src/net/ea/beinghandler.h2
-rw-r--r--src/net/ea/buysellhandler.h2
-rw-r--r--src/net/ea/charserverhandler.h2
-rw-r--r--src/net/ea/chathandler.h2
-rw-r--r--src/net/ea/gamehandler.h2
-rw-r--r--src/net/ea/gui/guildtab.h4
-rw-r--r--src/net/ea/gui/partytab.h4
-rw-r--r--src/net/ea/guildhandler.cpp22
-rw-r--r--src/net/ea/inventoryhandler.h2
-rw-r--r--src/net/ea/itemhandler.h2
-rw-r--r--src/net/ea/loginhandler.h2
-rw-r--r--src/net/ea/network.h2
-rw-r--r--src/net/ea/npchandler.h2
-rw-r--r--src/net/ea/partyhandler.cpp16
-rw-r--r--src/net/ea/partyhandler.h2
-rw-r--r--src/net/ea/playerhandler.h2
-rw-r--r--src/net/ea/skillhandler.h2
-rw-r--r--src/net/ea/tradehandler.cpp2
-rw-r--r--src/net/ea/tradehandler.h2
21 files changed, 41 insertions, 41 deletions
diff --git a/src/net/ea/adminhandler.h b/src/net/ea/adminhandler.h
index fa2addfea..06dc7ab8c 100644
--- a/src/net/ea/adminhandler.h
+++ b/src/net/ea/adminhandler.h
@@ -57,6 +57,6 @@ class AdminHandler : public Net::AdminHandler
const int x, const int y) const override;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_ADMINHANDLER_H
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 6f9cef522..8fb443803 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -556,7 +556,7 @@ void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg) const
if (Particle::enabled)
effectManager->trigger(effectType, being);
- //+++ need dehard code effectType == 3
+ // +++ need dehard code effectType == 3
if (effectType == 3 && being->getType() == Being::PLAYER
&& socialWindow)
{ // reset received damage
@@ -806,4 +806,4 @@ void BeingHandler::processPvpSet(Net::MessageIn &msg) const
}
}
-} // namespace Ea
+} // namespace Ea
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 9f8fd7842..46a28b908 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -102,6 +102,6 @@ class BeingHandler : public Net::BeingHandler
bool mHideShield;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_BEINGHANDLER_H
diff --git a/src/net/ea/buysellhandler.h b/src/net/ea/buysellhandler.h
index 2240872b9..fb7db09e0 100644
--- a/src/net/ea/buysellhandler.h
+++ b/src/net/ea/buysellhandler.h
@@ -65,6 +65,6 @@ class BuySellHandler : public Net::BuySellHandler
BuyDialog *mBuyDialog;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_BUYSELLHANDLER_H
diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h
index 6622371b3..be91ef017 100644
--- a/src/net/ea/charserverhandler.h
+++ b/src/net/ea/charserverhandler.h
@@ -92,6 +92,6 @@ class CharServerHandler : public Net::CharServerHandler
const bool withColors) const = 0;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_CHARSERVERHANDLER_H
diff --git a/src/net/ea/chathandler.h b/src/net/ea/chathandler.h
index 869d52153..fb286a845 100644
--- a/src/net/ea/chathandler.h
+++ b/src/net/ea/chathandler.h
@@ -63,6 +63,6 @@ class ChatHandler : public Net::ChatHandler
bool mShowAllLang;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_CHATHANDLER_H
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h
index d6c9cebdc..98b108a0d 100644
--- a/src/net/ea/gamehandler.h
+++ b/src/net/ea/gamehandler.h
@@ -64,6 +64,6 @@ class GameHandler : public Net::GameHandler
int mCharID; /// < Saved for map-server switching
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_GAMEHANDLER_H
diff --git a/src/net/ea/gui/guildtab.h b/src/net/ea/gui/guildtab.h
index d7b48f09f..6558cbef1 100644
--- a/src/net/ea/gui/guildtab.h
+++ b/src/net/ea/gui/guildtab.h
@@ -60,6 +60,6 @@ class GuildTab : public ChatTab, public ConfigListener
void getAutoCompleteList(StringVect &names) const override;
};
-} // namespace Ea
+} // namespace Ea
-#endif // EA_GUILDTAB_H
+#endif // EA_GUILDTAB_H
diff --git a/src/net/ea/gui/partytab.h b/src/net/ea/gui/partytab.h
index 129125faf..e1fd7e4c3 100644
--- a/src/net/ea/gui/partytab.h
+++ b/src/net/ea/gui/partytab.h
@@ -60,6 +60,6 @@ class PartyTab : public ChatTab
extern PartyTab *partyTab;
-} // namespace Ea
+} // namespace Ea
-#endif // EA_PARTYTAB_H
+#endif // EA_PARTYTAB_H
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 19f892ed5..65fa32634 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -156,17 +156,17 @@ void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) const
void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg)
{
- const int guildId = msg.readInt32(); // Guild ID
- const int level = msg.readInt32(); // Guild level
- const int members = msg.readInt32(); // 'Connect member'
- const int maxMembers = msg.readInt32(); // 'Max member'
- const int avgLevel = msg.readInt32(); // Average level
- const int exp = msg.readInt32(); // Exp
- const int nextExp = msg.readInt32(); // Next exp
- msg.skip(16); // 0 unused
- std::string name = msg.readString(24); // Name
- std::string master = msg.readString(24); // Master's name
- std::string castle = msg.readString(20); // Castles
+ const int guildId = msg.readInt32(); // Guild ID
+ const int level = msg.readInt32(); // Guild level
+ const int members = msg.readInt32(); // 'Connect member'
+ const int maxMembers = msg.readInt32(); // 'Max member'
+ const int avgLevel = msg.readInt32(); // Average level
+ const int exp = msg.readInt32(); // Exp
+ const int nextExp = msg.readInt32(); // Next exp
+ msg.skip(16); // 0 unused
+ std::string name = msg.readString(24); // Name
+ std::string master = msg.readString(24); // Master's name
+ std::string castle = msg.readString(20); // Castles
// (ie: "Six Castles" or "None Taken")
if (guildTab && showBasicInfo)
diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h
index 2d47853f6..415acd2e5 100644
--- a/src/net/ea/inventoryhandler.h
+++ b/src/net/ea/inventoryhandler.h
@@ -210,6 +210,6 @@ class InventoryHandler : public Net::InventoryHandler
PickupQueue mSentPickups;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_INVENTORYHANDLER_H
diff --git a/src/net/ea/itemhandler.h b/src/net/ea/itemhandler.h
index 193c3f7c9..5aa1ee51a 100644
--- a/src/net/ea/itemhandler.h
+++ b/src/net/ea/itemhandler.h
@@ -43,6 +43,6 @@ class ItemHandler
void processItemDropped(Net::MessageIn &msg);
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_ITEMHANDLER_H
diff --git a/src/net/ea/loginhandler.h b/src/net/ea/loginhandler.h
index 1efc94a2a..0c290f583 100644
--- a/src/net/ea/loginhandler.h
+++ b/src/net/ea/loginhandler.h
@@ -104,6 +104,6 @@ class LoginHandler : public Net::LoginHandler
Token mToken;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_TA_LOGINHANDLER_H
diff --git a/src/net/ea/network.h b/src/net/ea/network.h
index 5e957346b..823fa2714 100644
--- a/src/net/ea/network.h
+++ b/src/net/ea/network.h
@@ -112,6 +112,6 @@ class Network
int mSleep;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_NETWORK_H
diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h
index 526ced9f0..6bc88aac7 100644
--- a/src/net/ea/npchandler.h
+++ b/src/net/ea/npchandler.h
@@ -75,6 +75,6 @@ class NpcHandler : public Net::NpcHandler
NpcDialog *mDialog;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_NPCHANDLER_H
diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp
index 0c00588ce..0909232dd 100644
--- a/src/net/ea/partyhandler.cpp
+++ b/src/net/ea/partyhandler.cpp
@@ -266,19 +266,19 @@ void PartyHandler::processPartySettings(Net::MessageIn &msg)
void PartyHandler::processPartyMove(Net::MessageIn &msg) const
{
- const int id = msg.readInt32(); // id
+ const int id = msg.readInt32(); // id
PartyMember *m = nullptr;
if (Ea::taParty)
m = Ea::taParty->getMember(id);
if (m)
{
- msg.skip(4); // 0
- m->setX(msg.readInt16()); // x
- m->setY(msg.readInt16()); // y
- m->setOnline(msg.readInt8()); // online (if 0)
- msg.readString(24); // party
- msg.readString(24); // nick
- m->setMap(msg.readString(16)); // map
+ msg.skip(4); // 0
+ m->setX(msg.readInt16()); // x
+ m->setY(msg.readInt16()); // y
+ m->setOnline(msg.readInt8()); // online (if 0)
+ msg.readString(24); // party
+ msg.readString(24); // nick
+ m->setMap(msg.readString(16)); // map
}
else
{
diff --git a/src/net/ea/partyhandler.h b/src/net/ea/partyhandler.h
index 62d08034a..9a9867916 100644
--- a/src/net/ea/partyhandler.h
+++ b/src/net/ea/partyhandler.h
@@ -84,6 +84,6 @@ class PartyHandler : public Net::PartyHandler
extern PartyTab *partyTab;
extern Party *taParty;
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_PARTYHANDLER_H
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index 57ff3b6af..02241df97 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -73,6 +73,6 @@ class PlayerHandler : public Net::PlayerHandler
void processPlayerArrowMessage(Net::MessageIn &msg) const;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_PLAYERHANDLER_H
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h
index f0be31d58..8a5cb93cc 100644
--- a/src/net/ea/skillhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -44,6 +44,6 @@ class SkillHandler : public Net::SkillHandler
void processSkillFailed(Net::MessageIn &msg) const;
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_SKILLHANDLER_H
diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
index 1da4271b1..aa6952b65 100644
--- a/src/net/ea/tradehandler.cpp
+++ b/src/net/ea/tradehandler.cpp
@@ -57,7 +57,7 @@ namespace
Net::getTradeHandler()->respond(eventId == "yes");
}
} listener;
-} // anonimous
+} // namespace
namespace Ea
{
diff --git a/src/net/ea/tradehandler.h b/src/net/ea/tradehandler.h
index b7be2704e..c01f36fd8 100644
--- a/src/net/ea/tradehandler.h
+++ b/src/net/ea/tradehandler.h
@@ -54,6 +54,6 @@ class TradeHandler : public Net::TradeHandler
void processTradeComplete(Net::MessageIn &msg);
};
-} // namespace Ea
+} // namespace Ea
#endif // NET_EA_TRADEHANDLER_H