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author | Andrei Karas <akaras@inbox.ru> | 2011-07-05 03:41:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-05 03:41:13 +0300 |
commit | d0571ca16bb4ef11a718cfa78dc29b57080fcc72 (patch) | |
tree | add362fa6b01bb83c608a78b3a56bf8b52136767 /src/net/ea | |
parent | 0202b0b4cdac57a04a3765f6bca893bd3b5c9812 (diff) | |
download | plus-d0571ca16bb4ef11a718cfa78dc29b57080fcc72.tar.gz plus-d0571ca16bb4ef11a718cfa78dc29b57080fcc72.tar.bz2 plus-d0571ca16bb4ef11a718cfa78dc29b57080fcc72.tar.xz plus-d0571ca16bb4ef11a718cfa78dc29b57080fcc72.zip |
Add ability to send client states to other clients.
Using for this emotes.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 6875a067e..2da19ad36 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -82,15 +82,10 @@ Being *BeingHandler::createBeing(int id, short job) if (type == ActorSprite::PLAYER || type == ActorSprite::NPC) { - if (!being->updateFromCache()) - { - requestNameById(id); - } - else - { - if (player_node) - player_node->checkNewName(being); - } + being->updateFromCache(); + requestNameById(id); + if (player_node) + player_node->checkNewName(being); } if (type == Being::PLAYER) { |