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author | Andrei Karas <akaras@inbox.ru> | 2016-12-10 16:46:55 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-12-10 16:46:55 +0300 |
commit | 608dfae22e1b5145210314ca6c7268420dd639c8 (patch) | |
tree | 5f7317be7e895a1f8aede182ea69ef56d456c54f /src/net/ea/playerrecv.cpp | |
parent | 9eb389060d44672c311a36348036eab297859e7e (diff) | |
download | plus-608dfae22e1b5145210314ca6c7268420dd639c8.tar.gz plus-608dfae22e1b5145210314ca6c7268420dd639c8.tar.bz2 plus-608dfae22e1b5145210314ca6c7268420dd639c8.tar.xz plus-608dfae22e1b5145210314ca6c7268420dd639c8.zip |
Fix some issues found by automatic checks.
Diffstat (limited to 'src/net/ea/playerrecv.cpp')
-rw-r--r-- | src/net/ea/playerrecv.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp index 92b151b21..6503b9f3c 100644 --- a/src/net/ea/playerrecv.cpp +++ b/src/net/ea/playerrecv.cpp @@ -85,7 +85,7 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg) const bool sameMap = (currentMapName == mapPath); // Switch the actual map, deleting the previous one if necessary - mapPath = mapPath.substr(0, mapPath.rfind(".")); + mapPath = mapPath.substr(0, mapPath.rfind('.')); game->changeMap(mapPath); int scrollOffsetX = 0; |