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author | Andrei Karas <akaras@inbox.ru> | 2014-02-02 12:47:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-02 12:47:16 +0300 |
commit | 05f6f3e94abc5c1e1801d62100cef494e2711474 (patch) | |
tree | d3ee874dd7fa9c6b6170cae8435ea7f18eb1f102 /src/net/ea/playerhandler.cpp | |
parent | 11caa7aeeb3a7b40823da8573576d2354b7504b5 (diff) | |
download | plus-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.gz plus-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.bz2 plus-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.xz plus-05f6f3e94abc5c1e1801d62100cef494e2711474.zip |
Add missing const and static into net classes.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index c6d20573d..3e5db9169 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -124,7 +124,7 @@ Vector PlayerHandler::getDefaultWalkSpeed() const return Vector(150, 150, 0); } -void PlayerHandler::processWalkResponse(Net::MessageIn &msg) const +void PlayerHandler::processWalkResponse(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processWalkResponse") /* @@ -140,7 +140,7 @@ void PlayerHandler::processWalkResponse(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processWalkResponse") } -void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) const +void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerWarp") std::string mapPath = msg.readString(16); @@ -216,7 +216,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerWarp") } -void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate1") const int type = msg.readInt16(); @@ -405,7 +405,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate1") } -void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate2") const int type = msg.readInt16(); @@ -450,7 +450,7 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate2") } -void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate3") const int type = msg.readInt32(); @@ -464,7 +464,7 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate3") } -void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate4") const int type = msg.readInt16(); @@ -484,7 +484,7 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate4") } -void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate5") PlayerInfo::setAttribute(PlayerInfo::CHAR_POINTS, msg.readInt16()); @@ -558,7 +558,7 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate5") } -void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) const +void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerStatUpdate6") const int type = msg.readInt16(); @@ -593,7 +593,7 @@ void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg) const BLOCK_END("PlayerHandler::processPlayerStatUpdate6") } -void PlayerHandler::processPlayerArrowMessage(Net::MessageIn &msg) const +void PlayerHandler::processPlayerArrowMessage(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerArrowMessage") const int type = msg.readInt16(); |