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authorAndrei Karas <akaras@inbox.ru>2011-07-31 02:44:53 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-31 04:55:37 +0300
commit935d70ec604feaac02deb7cc23352706ad6a2f03 (patch)
tree92361309a58a8039bdebba5fee15ce8fa8100729 /src/net/ea/npchandler.h
parentab2f28cfa2995dffeaf95a3a160654eee363c593 (diff)
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Extract shared logic from npchandler and playerhandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/npchandler.h')
-rw-r--r--src/net/ea/npchandler.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h
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+++ b/src/net/ea/npchandler.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_NPCHANDLER_H
+#define NET_EA_NPCHANDLER_H
+
+#include "net/messagein.h"
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include <map>
+
+#ifdef __GNUC__
+#define A_UNUSED __attribute__ ((unused))
+#else
+#define A_UNUSED
+#endif
+
+class NpcDialog;
+
+namespace Ea
+{
+
+class NpcHandler : public Net::NpcHandler
+{
+ public:
+ NpcHandler();
+
+ void sendLetter(int npcId, const std::string &recipient,
+ const std::string &text);
+
+ void startShopping(int beingId);
+
+ void endShopping(int beingId);
+
+ void clearDialogs();
+
+ virtual int getNpc(Net::MessageIn &msg, bool haveLength) = 0;
+
+ void processNpcChoice(Net::MessageIn &msg);
+
+ void processNpcMessage(Net::MessageIn &msg);
+
+ void processNpcClose(Net::MessageIn &msg);
+
+ void processNpcNext(Net::MessageIn &msg);
+
+ void processNpcIntInput(Net::MessageIn &msg);
+
+ void processNpcStrInput(Net::MessageIn &msg);
+
+ protected:
+ typedef struct
+ {
+ NpcDialog* dialog;
+ } Wrapper;
+ typedef std::map<int, Wrapper> NpcDialogs;
+ NpcDialogs mNpcDialogs;
+ NpcDialog *mDialog;
+};
+
+} // namespace Ea
+
+#endif // NET_EA_NPCHANDLER_H