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author | Andrei Karas <akaras@inbox.ru> | 2011-10-08 01:00:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-10-08 01:02:48 +0300 |
commit | 29187a2582c04e3ede63f9c58f09dbbe34834a30 (patch) | |
tree | 93b77c0ad573af9c6d52a6932e76f6c223e2c8f3 /src/net/ea/inventoryhandler.cpp | |
parent | af98cb5dea5644e0d95a5bf41c03655e4ab808ef (diff) | |
download | plus-29187a2582c04e3ede63f9c58f09dbbe34834a30.tar.gz plus-29187a2582c04e3ede63f9c58f09dbbe34834a30.tar.bz2 plus-29187a2582c04e3ede63f9c58f09dbbe34834a30.tar.xz plus-29187a2582c04e3ede63f9c58f09dbbe34834a30.zip |
Add checks and fix code style.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 31 |
1 files changed, 10 insertions, 21 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 1de681007..788b7f0fc 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -316,10 +316,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) if (err) { if (player_node) - { - player_node->pickedUp(itemInfo, 0, identified, - floorId, err); - } + player_node->pickedUp(itemInfo, 0, identified, floorId, err); } else { @@ -334,13 +331,13 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) Item *item = inventory->getItem(index); if (item && item->getId() == itemId) - amount += inventory->getItem(index)->getQuantity(); + amount += item->getQuantity(); if (serverVersion < 1 && identified > 1) identified = 1; inventory->setItem(index, itemId, amount, refine, - identified, equipType != 0); + identified, equipType != 0); } } } @@ -451,7 +448,6 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) { int index, amount, itemId, refine; unsigned char identified; -// int cards[4]; // Move an item into storage index = msg.readInt16() - STORAGE_OFFSET; @@ -475,8 +471,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) if (serverVersion < 1 && identified > 1) identified = 1; - mStorage->setItem(index, itemId, amount, refine, - identified, false); + mStorage->setItem(index, itemId, amount, + refine, identified, false); } } } @@ -502,7 +498,6 @@ void InventoryHandler::processPlayerStorageRemove(Net::MessageIn &msg) void InventoryHandler::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED) { // Storage access has been closed - // Storage window deletes itself mStorageWindow = 0; @@ -569,12 +564,9 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) void InventoryHandler::processPlayerEquip(Net::MessageIn &msg) { - int index, equipType; - int flag; - - index = msg.readInt16() - INVENTORY_OFFSET; - equipType = msg.readInt16(); - flag = msg.readInt8(); + int index = msg.readInt16() - INVENTORY_OFFSET; + int equipType = msg.readInt16(); + int flag = msg.readInt8(); if (!flag) SERVER_NOTICE(_("Unable to equip.")) @@ -584,12 +576,9 @@ void InventoryHandler::processPlayerEquip(Net::MessageIn &msg) void InventoryHandler::processPlayerUnEquip(Net::MessageIn &msg) { - int equipType; - int flag; - msg.readInt16(); // inder val - INVENTORY_OFFSET; - equipType = msg.readInt16(); - flag = msg.readInt8(); + int equipType = msg.readInt16(); + int flag = msg.readInt8(); if (flag) mEquips.setEquipment(getSlot(equipType), -1); |