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author | Andrei Karas <akaras@inbox.ru> | 2016-09-17 17:05:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-09-17 17:05:37 +0300 |
commit | 09bac4d98ec5d5c3a5603526e4dea5816a86c1e6 (patch) | |
tree | 4afd6f5e66af92f2b66211cf322079159e9a7d96 /src/net/ea/guildrecv.cpp | |
parent | f3db3708b082a885d39c38c42221f37b9c0e0d9d (diff) | |
download | plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.gz plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.bz2 plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.tar.xz plus-09bac4d98ec5d5c3a5603526e4dea5816a86c1e6.zip |
Remove ea/guildhandler and ea/guildrecv. Because guilds not works in legacy server anymore.
Diffstat (limited to 'src/net/ea/guildrecv.cpp')
-rw-r--r-- | src/net/ea/guildrecv.cpp | 545 |
1 files changed, 0 insertions, 545 deletions
diff --git a/src/net/ea/guildrecv.cpp b/src/net/ea/guildrecv.cpp deleted file mode 100644 index c6eac245d..000000000 --- a/src/net/ea/guildrecv.cpp +++ /dev/null @@ -1,545 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2016 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/ea/guildrecv.h" - -#include "actormanager.h" -#include "guild.h" -#include "notifymanager.h" - -#include "being/localplayer.h" -#include "being/playerinfo.h" - -#include "enums/resources/notifytypes.h" - -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" - -#include "net/messagein.h" - -#include "gui/widgets/tabs/chat/guildtab.h" - -#include "utils/delete2.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include "debug.h" - -extern GuildTab *guildTab; - -namespace Ea -{ - -Guild *taGuild = nullptr; - -namespace GuildRecv -{ - bool showBasicInfo = false; -} // namespace GuildRecv - -void GuildRecv::processGuildCreateResponse(Net::MessageIn &msg) -{ - const uint8_t flag = msg.readUInt8("flag"); - - switch (flag) - { - case 0: - // Success - NotifyManager::notify(NotifyTypes::GUILD_CREATED); - break; - - case 1: - // Already in a guild - NotifyManager::notify(NotifyTypes::GUILD_ALREADY); - break; - - case 2: - // Unable to make (likely name already in use) - NotifyManager::notify(NotifyTypes::GUILD_ALREADY); - break; - - case 3: - // Emperium check failed - NotifyManager::notify(NotifyTypes::GUILD_EMPERIUM_CHECK_FAILED); - break; - - default: - // Unknown response - NotifyManager::notify(NotifyTypes::GUILD_ERROR); - break; - } -} - -void GuildRecv::processGuildMasterOrMember(Net::MessageIn &msg) -{ - msg.readInt32("type"); // Type (0x57 for member, 0xd7 for master) -} - -void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg) -{ - const int guildId = msg.readInt32("guild id"); - const int level = msg.readInt32("guild level"); - const int members = msg.readInt32("connect member"); - const int maxMembers = msg.readInt32("max member"); - const int avgLevel = msg.readInt32("average level"); - const int exp = msg.readInt32("exp"); - const int nextExp = msg.readInt32("next exp"); - msg.skip(12, "unused"); - const int emblem = msg.readInt32("emblem id"); - std::string name = msg.readString(24, "guild name"); - std::string master = msg.readString(24, "master name"); - std::string castle = msg.readString(16, "castles"); - msg.readInt32("unused"); - - if (guildTab && showBasicInfo) - { - showBasicInfo = false; - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild name: %s"), - name.c_str()), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild master: %s"), - master.c_str()), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild level: %d"), level), - ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Online members: %d"), - members), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Max members: %d"), - maxMembers), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Average level: %d"), - avgLevel), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild exp: %d"), exp), - ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild next exp: %d"), - nextExp), ChatMsgType::BY_SERVER); - // TRANSLATORS: guild info message - guildTab->chatLog(strprintf(_("Guild castle: %s"), - castle.c_str()), ChatMsgType::BY_SERVER); - } - - Guild *const g = Guild::getGuild(CAST_S16(guildId)); - if (!g) - return; - g->setName(name); - g->setEmblemId(emblem); -} - -void GuildRecv::processGuildAlianceInfo(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 32; - - for (int i = 0; i < count; i++) - { - msg.readInt32("opposition"); - msg.readInt32("guild id"); - msg.readString(24, "guild name"); - } -} - -void GuildRecv::processGuildMemberList(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 104; - if (!taGuild) - { - logger->log1("!taGuild"); - return; - } - - taGuild->clearMembers(); - - int onlineNum = 0; - int totalNum = 0; - for (int i = 0; i < count; i++) - { - const BeingId id = msg.readBeingId("account id"); - const int charId = msg.readInt32("char id"); - msg.readInt16("hair"); - msg.readInt16("hair color"); - const int gender = msg.readInt16("gender"); - const int race = msg.readInt16("class"); - const int level = msg.readInt16("level"); - const int exp = msg.readInt32("exp"); - const int online = msg.readInt32("online"); - const int pos = msg.readInt32("position"); - msg.skip(50, "unused"); - std::string name = msg.readString(24, "name"); - - GuildMember *const m = taGuild->addMember(id, charId, name); - if (m) - { - m->setOnline(online); - m->setID(id); - m->setCharId(charId); - m->setGender(Being::intToGender(CAST_U8(gender))); - m->setLevel(level); - m->setExp(exp); - m->setPos(pos); - m->setRace(race); - if (actorManager) - { - Being *const being = actorManager->findBeingByName( - name, ActorType::Player); - if (being) - { - being->setGuildName(taGuild->getName()); - if (being->getLevel() != level) - { - being->setLevel(level); - being->updateName(); - } - } - } - if (online) - onlineNum ++; - totalNum ++; - } - } - taGuild->sort(); - if (actorManager) - { - actorManager->updatePlayerGuild(); - actorManager->updatePlayerColors(); - } - if (socialWindow) - socialWindow->updateGuildCounter(onlineNum, totalNum); -} - -void GuildRecv::processGuildPosNameList(Net::MessageIn &msg) -{ - if (!taGuild) - { - logger->log1("!taGuild"); - return; - } - - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 28; - - for (int i = 0; i < count; i++) - { - const int id = msg.readInt32("position id"); - const std::string name = msg.readString(24, "position name"); - taGuild->addPos(id, name); - } -} - -void GuildRecv::processGuildPosInfoList(Net::MessageIn &msg) -{ - const int length = msg.readInt16("len"); - if (length < 4) - return; - const int count = (length - 4) / 16; - - for (int i = 0; i < count; i++) - { - msg.readInt32("id"); - msg.readInt32("mode"); - msg.readInt32("same id"); - msg.readInt32("exp mode"); - } -} - -void GuildRecv::processGuildPositionChanged(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt16("len"); - msg.readInt32("id"); - msg.readInt32("mode"); - msg.readInt32("same ip"); - msg.readInt32("exp mode"); - msg.readString(24, "name"); -} - -void GuildRecv::processGuildMemberPosChange(Net::MessageIn &msg) -{ - msg.readInt16("len"); - const BeingId accountId = msg.readBeingId("account id"); - const int charId = msg.readInt32("char id"); - const int pos = msg.readInt32("position"); - if (taGuild) - { - GuildMember *const m = taGuild->getMember(accountId, charId); - if (m) - m->setPos(pos); - } -} - -void GuildRecv::processGuildEmblemData(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - const int length = msg.readInt16("len"); - - msg.readInt32("guild id"); - msg.readInt32("emblem id"); - if (length < 12) - return; - msg.skip(length - 12, "emblem data"); -} - -void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) -{ - const int count = (msg.readInt16("len") - 6) / 37; - msg.readInt16("skill points"); - - if (skillDialog) - skillDialog->hideSkills(SkillOwner::Guild); - for (int i = 0; i < count; i++) - { - const int skillId = msg.readInt16("skill id"); - const SkillType::SkillType inf = static_cast<SkillType::SkillType>( - msg.readInt32("inf")); - const int level = msg.readInt16("skill level"); - const int sp = msg.readInt16("sp"); - const int range = msg.readInt16("range"); - const std::string name = msg.readString(24, "skill name"); - const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); - PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) - { - if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) - { - skillDialog->addSkill(SkillOwner::Guild, - skillId, name, level, range, up, inf, sp); - } - } - } - if (skillDialog) - skillDialog->updateModels(); -} - -void GuildRecv::processGuildNotice(Net::MessageIn &msg) -{ - const std::string msg1 = msg.readString(60, "msg1"); - const std::string msg2 = msg.readString(120, "msg2"); - if (guildTab) - { - guildTab->chatLog(msg1, ChatMsgType::BY_SERVER); - guildTab->chatLog(msg2, ChatMsgType::BY_SERVER); - } -} - -void GuildRecv::processGuildInvite(Net::MessageIn &msg) -{ - const int guildId = msg.readInt32("guild id"); - const std::string guildName = msg.readString(24, "guild name"); - - if (socialWindow) - socialWindow->showGuildInvite(guildName, guildId, ""); -} - -void GuildRecv::processGuildInviteAck(Net::MessageIn &msg) -{ - const uint8_t flag = msg.readUInt8("flag"); - if (!guildTab) - return; - - switch (flag) - { - case 0: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_FAILED); - break; - - case 1: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_REJECTED); - break; - - case 2: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_JOINED); - break; - - case 3: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_FULL); - break; - - default: - NotifyManager::notify(NotifyTypes::GUILD_INVITE_ERROR); - break; - } -} - -void GuildRecv::processGuildLeave(Net::MessageIn &msg) -{ - const std::string nick = msg.readString(24, "nick"); - msg.readString(40, "message"); - - if (taGuild) - taGuild->removeMember(nick); - - if (!localPlayer) - return; - - if (nick == localPlayer->getName()) - { - if (taGuild) - { - taGuild->removeFromMembers(); - taGuild->clearMembers(); - localPlayer->removeGuild(taGuild->getId()); - } - NotifyManager::notify(NotifyTypes::GUILD_LEFT); - delete2(guildTab) - - if (socialWindow && taGuild) - socialWindow->removeTab(taGuild); - if (actorManager) - actorManager->updatePlayerColors(); - } - else - { - NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick); - if (actorManager) - { - Being *const b = actorManager->findBeingByName( - nick, ActorType::Player); - - if (b) - b->clearGuilds(); - if (taGuild) - taGuild->removeMember(nick); - } - } -} - -void GuildRecv::processGuildMessage(Net::MessageIn &msg) -{ - const int msgLength = msg.readInt16("len") - 4; - - if (msgLength <= 0) - return; - if (guildTab) - { - std::string chatMsg = msg.readString(msgLength, "message"); - const size_t pos = chatMsg.find(" : ", 0); - if (pos != std::string::npos) - { - const std::string sender_name = chatMsg.substr(0, pos); - chatMsg.erase(0, pos + 3); - trim(chatMsg); - guildTab->chatLog(sender_name, chatMsg); - } - else - { - guildTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); - } - } - else - { - DEBUGLOGSTR("invisible guild?"); - msg.readString(msgLength, "message"); - } -} - -void GuildRecv::processGuildSkillUp(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt16("skill id"); - msg.readInt16("level"); - msg.readInt16("sp"); - msg.readInt16("range"); - msg.readUInt8("unused?"); -} - -void GuildRecv::processGuildReqAlliance(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("id"); - msg.readString(24, "name"); -} - -void GuildRecv::processGuildReqAllianceAck(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("flag"); -} - -void GuildRecv::processGuildDelAlliance(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("guild id"); - msg.readInt32("flag"); -} - -void GuildRecv::processGuildOppositionAck(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readUInt8("flag"); -} - -void GuildRecv::processGuildBroken(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readInt32("flag"); -} - -void GuildRecv::processGuildExpulsionContinue(const std::string &nick) -{ - if (taGuild) - taGuild->removeMember(nick); - - if (!localPlayer) - return; - - if (nick == localPlayer->getName()) - { - if (taGuild) - { - taGuild->removeFromMembers(); - taGuild->clearMembers(); - } - NotifyManager::notify(NotifyTypes::GUILD_KICKED); - delete2(guildTab) - - if (socialWindow && taGuild) - socialWindow->removeTab(taGuild); - if (actorManager) - actorManager->updatePlayerColors(); - } - else - { - NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick); - if (actorManager) - { - Being *const b = actorManager->findBeingByName( - nick, ActorType::Player); - - if (b) - b->clearGuilds(); - if (taGuild) - taGuild->removeMember(nick); - } - } -} - -} // namespace Ea |