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author | Andrei Karas <akaras@inbox.ru> | 2013-04-14 11:27:04 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-14 12:34:23 +0300 |
commit | a7d7346b9eb3fa62a8912e31d5c00f8e05390425 (patch) | |
tree | ba2d006e8aaac74138eb13ba458d30abf8f01182 /src/net/ea/guildhandler.cpp | |
parent | 9569f124d176b4220f28f9a41812c33883737228 (diff) | |
download | plus-a7d7346b9eb3fa62a8912e31d5c00f8e05390425.tar.gz plus-a7d7346b9eb3fa62a8912e31d5c00f8e05390425.tar.bz2 plus-a7d7346b9eb3fa62a8912e31d5c00f8e05390425.tar.xz plus-a7d7346b9eb3fa62a8912e31d5c00f8e05390425.zip |
some more style fixes from cpplint.
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r-- | src/net/ea/guildhandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 19f892ed5..65fa32634 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -156,17 +156,17 @@ void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) const void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) { - const int guildId = msg.readInt32(); // Guild ID - const int level = msg.readInt32(); // Guild level - const int members = msg.readInt32(); // 'Connect member' - const int maxMembers = msg.readInt32(); // 'Max member' - const int avgLevel = msg.readInt32(); // Average level - const int exp = msg.readInt32(); // Exp - const int nextExp = msg.readInt32(); // Next exp - msg.skip(16); // 0 unused - std::string name = msg.readString(24); // Name - std::string master = msg.readString(24); // Master's name - std::string castle = msg.readString(20); // Castles + const int guildId = msg.readInt32(); // Guild ID + const int level = msg.readInt32(); // Guild level + const int members = msg.readInt32(); // 'Connect member' + const int maxMembers = msg.readInt32(); // 'Max member' + const int avgLevel = msg.readInt32(); // Average level + const int exp = msg.readInt32(); // Exp + const int nextExp = msg.readInt32(); // Next exp + msg.skip(16); // 0 unused + std::string name = msg.readString(24); // Name + std::string master = msg.readString(24); // Master's name + std::string castle = msg.readString(20); // Castles // (ie: "Six Castles" or "None Taken") if (guildTab && showBasicInfo) |