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authorAndrei Karas <akaras@inbox.ru>2015-05-06 01:09:47 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-06 01:09:47 +0300
commit7fa78a35307227453ab55c7452e348a40cd41d65 (patch)
tree1d3e16a94bed043877306f1c47b3992add85b3be /src/net/ea/guildhandler.cpp
parenta87db81b6b7551a248e31e2850577aefda092538 (diff)
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Add strong typed bool type Modifiable.
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r--src/net/ea/guildhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 3b15062ff..1b8302ace 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -343,7 +343,7 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
const int sp = msg.readInt16("sp");
const int range = msg.readInt16("range");
const std::string name = msg.readString(24, "skill name");
- const int up = msg.readUInt8("up flag");
+ const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
PlayerInfo::setSkillLevel(skillId, level);
if (skillDialog)
{