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author | Andrei Karas <akaras@inbox.ru> | 2013-03-07 17:46:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-07 17:46:31 +0300 |
commit | a80e10b7ba9771dca3fcddb3f0182a5aa1825226 (patch) | |
tree | 85f7ad40f3bc0d030e2dab57cb2af65dfa04cf33 /src/net/ea/gamehandler.h | |
parent | f8fcfcfef1e5a8cbda66328664f41b3f9aa2a773 (diff) | |
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Fix server switch incorrect map loading.
Diffstat (limited to 'src/net/ea/gamehandler.h')
-rw-r--r-- | src/net/ea/gamehandler.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h index 93773e33d..c0b4286ce 100644 --- a/src/net/ea/gamehandler.h +++ b/src/net/ea/gamehandler.h @@ -62,6 +62,8 @@ class GameHandler : public Net::GameHandler, public Listener virtual void processMapQuitResponse(Net::MessageIn &msg); + virtual void clear(); + protected: std::string mMap; int mCharID; /// < Saved for map-server switching |