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authorAndrei Karas <akaras@inbox.ru>2015-08-26 16:07:42 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-26 16:07:42 +0300
commit653447ca463eaf573e7123896155b538b8dec869 (patch)
treee42caca83d294891a06165b2b1feb2414641b6dc /src/net/ea/gamehandler.h
parent6fd6deb1ba87ddf74bff15055421f2b434b96f85 (diff)
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Move receive code from gamehandler into separate file.
Diffstat (limited to 'src/net/ea/gamehandler.h')
-rw-r--r--src/net/ea/gamehandler.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h
index ee1f12701..17834b333 100644
--- a/src/net/ea/gamehandler.h
+++ b/src/net/ea/gamehandler.h
@@ -55,16 +55,6 @@ class GameHandler notfinal : public Net::GameHandler
void clear() override final;
void initEngines() const override final;
-
- protected:
- static void processWhoAnswer(Net::MessageIn &msg);
-
- static void processCharSwitchResponse(Net::MessageIn &msg);
-
- static void processMapQuitResponse(Net::MessageIn &msg);
-
- static std::string mMap;
- static BeingId mCharID; // < Saved for map-server switching
};
} // namespace Ea