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authorAndrei Karas <akaras@inbox.ru>2012-03-22 01:44:36 +0300
committerAndrei Karas <akaras@inbox.ru>2012-03-22 01:44:36 +0300
commit2925b20acb9f70d032cd5981687642a770778c53 (patch)
treee9dd3bd137dd359b8a0845487520ac28f5e3bdb7 /src/net/ea/gamehandler.cpp
parentab0b6df9f69a736f79d2233508d8aa88b8e11800 (diff)
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Rename object event to depricatedevent because current implimentation very
bad and must be replaced with better implimentation.
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r--src/net/ea/gamehandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index c8c870dbd..71110984d 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -23,7 +23,7 @@
#include "net/ea/gamehandler.h"
#include "client.h"
-#include "event.h"
+#include "depricatedevent.h"
#include "game.h"
#include "localplayer.h"
#include "logger.h"
@@ -47,7 +47,7 @@ GameHandler::GameHandler()
}
void GameHandler::processEvent(Channels channel,
- const Event &event)
+ const DepricatedEvent &event)
{
if (channel == CHANNEL_GAME)
{