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author | Andrei Karas <akaras@inbox.ru> | 2013-05-03 12:33:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-05-03 12:51:43 +0300 |
commit | 04fbf07c41bf78dea11aa9b7098c80f0da3801e3 (patch) | |
tree | 05df787f04d3d59a6d3c0711a895d77018d84b6b /src/net/ea/charserverhandler.cpp | |
parent | a3855d22fce6a33ace394f50f33571e489bab299 (diff) | |
download | plus-04fbf07c41bf78dea11aa9b7098c80f0da3801e3.tar.gz plus-04fbf07c41bf78dea11aa9b7098c80f0da3801e3.tar.bz2 plus-04fbf07c41bf78dea11aa9b7098c80f0da3801e3.tar.xz plus-04fbf07c41bf78dea11aa9b7098c80f0da3801e3.zip |
add comments for translators.
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index 354326e08..c76e9e9b2 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -66,11 +66,17 @@ void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window) return; StringVect attributes; + // TRANSLATORS: playe stat attributes.push_back(_("Strength:")); + // TRANSLATORS: playe stat attributes.push_back(_("Agility:")); + // TRANSLATORS: playe stat attributes.push_back(_("Vitality:")); + // TRANSLATORS: playe stat attributes.push_back(_("Intelligence:")); + // TRANSLATORS: playe stat attributes.push_back(_("Dexterity:")); + // TRANSLATORS: playe stat attributes.push_back(_("Luck:")); const Token &token = @@ -115,13 +121,16 @@ void CharServerHandler::processCharLoginError(Net::MessageIn &msg) const switch (msg.readInt8()) { case 0: + // TRANSLATORS: error message errorMessage = _("Access denied. Most likely, there are " "too many players on this server."); break; case 1: + // TRANSLATORS: error message errorMessage = _("Cannot use this ID."); break; default: + // TRANSLATORS: error message errorMessage = _("Unknown char-server failure."); break; } @@ -152,25 +161,32 @@ void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg) case 1: case 0: default: + // TRANSLATORS: error message errorMessage = _("Failed to create character. Most " "likely the name is already taken."); break; case 2: + // TRANSLATORS: error message errorMessage = _("Wrong name."); break; case 3: + // TRANSLATORS: error message errorMessage = _("Incorrect stats."); break; case 4: + // TRANSLATORS: error message errorMessage = _("Incorrect hair."); break; case 5: + // TRANSLATORS: error message errorMessage = _("Incorrect slot."); break; case 6: + // TRANSLATORS: error message errorMessage = _("Incorrect race."); break; } + // TRANSLATORS: error message header new OkDialog(_("Error"), errorMessage, DIALOG_ERROR); if (mCharCreateDialog) mCharCreateDialog->unlock(); @@ -183,12 +199,14 @@ void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED) mSelectedCharacter = nullptr; updateCharSelectDialog(); unlockCharSelectDialog(); + // TRANSLATORS: info message new OkDialog(_("Info"), _("Character deleted.")); } void CharServerHandler::processCharDeleteFailed(Net::MessageIn &msg A_UNUSED) { unlockCharSelectDialog(); + // TRANSLATORS: error message new OkDialog(_("Error"), _("Failed to delete character."), DIALOG_ERROR); } |