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author | Andrei Karas <akaras@inbox.ru> | 2013-08-22 11:35:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-24 21:08:15 +0300 |
commit | 07390a4c8dcde85602c1a91d3773061d67d169ab (patch) | |
tree | 2128313bf3f5612d036cc35d71b2867b276b54e2 /src/mobileopenglgraphics.cpp | |
parent | 89f6264172de327a53db26cdc15b475ca3c7e62e (diff) | |
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add some more fixes for SDL2 compilation.
Diffstat (limited to 'src/mobileopenglgraphics.cpp')
-rw-r--r-- | src/mobileopenglgraphics.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mobileopenglgraphics.cpp b/src/mobileopenglgraphics.cpp index 96fcc2304..2aec87498 100644 --- a/src/mobileopenglgraphics.cpp +++ b/src/mobileopenglgraphics.cpp @@ -826,7 +826,11 @@ void MobileOpenGLGraphics::updateScreen() mLastDrawCalls = mDrawCalls; mDrawCalls = 0; #endif +#ifdef USE_SDL2 + SDL_GL_SwapWindow(mWindow); +#else SDL_GL_SwapBuffers(); +#endif // may be need clear? // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); BLOCK_END("Graphics::updateScreen") |